Greetings
Im new here folks, old school gamer and just getting back into the swing of things. This looks like a great site for Plane scape and have been loving pouring over all the info.
So I was hoping to bounce a few ideas off the creative minds in here
I have a mixed group of players that I will be running a campaign with, one Vet like myself but he has no experience with planescape, one vet who has played for years but never taken much seriously and one brand spanky new green newb, couple other folks may or may not come in as well.
I want to create a X-Files esk feel to the campaign, something I think could work well with the PS setting, and looking for some brain storming from you folks.
The Guvners of course represent the Government, the Hard heads the police and Mercy Killers would act as the special units…ie….swat, the guys in black helicopters and what not.
The Players would essentially be the FBI agents, sent out to investigate the "Strange events" of the planes, Or alternatively ….highly trained killing machines secretly employed by the Mercy Killers….that in it self could be interesting…………… or I might have one player from each that would create some interesting roll playing possibilities.
Not sure if I want to start them on the Prime or in Sigil?..........i see positive and negatives to both.
What I need however is the one big "Secret" for the players to strive for and discover
The X-files had the characters looking to prove the existence of Aliens…….We already know the Fiends exist so taking that road from a prime point of view doesn't really work with the players.
I remember reading a story somewhere (I think on the net) about how there were only 8 levels in the hells, and billions of souls had been purposely harvested and then slaughter to drop the entire layer down to the 9th…………….i was thinking this could be the One secret?.........then of course once its discovered The fiends are on a frenzy to have the players silenced?
There is the one source book out there that tells of Asmodeus serpent body laying at the bottom of the ninth layer, could always have the players discover something along those lines……….but in the very end find out that it’s a lie?
Also read somewhere (might be the same book) about Asmodeus's right hand pit fiend with broken wings?..........defiantly have him involved somehow.
I want the Loths to be in the back ground heavily, pulling all the strings and what not.
Anyhoo -
If anyone has and ideas, brainstorms or advice I would greatly appreciate them, or criticisms.
Thanks
(Oh…..dont know if it matters or not but I will be running it in 2nd ed)
If you're looking for a serious coverup and aren't particularly wedded to canon, I'd recommend The Gilded Darkness as worth reading. There are actually a number of things in that thread that may provide some conspiratorial inspiration - take a look around.