...enter in Sigil?
I read somewhere in the boxed steeing that a pit fiend wouldn't pass the portal. And I read in the adventures of plane of law the story of a solar wandering the place. Considering the solar is MUCH more powerful than the pit fiend, and could be a semi power if he wanted to (that's from the monstrous compendium 1) I don't get the logic.
Is it that the solar just wouldn't act toward taking the city away from the lady, and then is let in?
Or is it that the adventures in Planes of Law (and Planes of Chaos) are just not all that good?
(I'd go for solution number two)
But this leaves the question: who is too powerful to enter sigil?
Someone able to cast higher than 6th level?
Any member of the top rankings in the immortal planar races?
Can a Bebilith enter sigil? and an holyphant? and an artifact? and a very high level non-spell caster? efreets and some djinis are able to cast wish, can they enter? and someone in the possession of a magical item able to cast wish?
Is there a case to case estimation by the Lady (taking in account the personality of the cutter to estimate the threat, for example), or is there just a standard maximum power to be allowed in?
I think that anwser is: there is not question how powerful you are (in example of solar) but rather if you pose direct threat to Sigil or Lady.
For now anyone can enter Sigil exept powers (but that is also debatable becaouse in Sigil was temple created from flesh of dead god) and factions had to disband their organisations if they wished to remain in city.
But on other hand Sigil is crawling with proxies and warious fiends, and all those (even tanar´ri) behave themselfs to some point, but some creatures have their own personal resons for not entering city. Like in Pit fiend example reasons may be warious: it could be just paranoia or named pit fiend coused troble in city´s past.
Another example: race of planar merchants called Arcane (in 3.5e they renamed them in Merckanes) awoid entering Sigil if that thing is posible, or if they must enter in city they try to finish their buisnes there cuickly as possible and then they leave.
One-eyed, one-horned, flying, purple people eater says: "Monsters are nature's way for keeping XPs fresh."