When you're the only good character in the party, and are a fighter, but the evil character is a Half-Orc Barbarian with 14 intelligence that pretty much outclasses you in all areas? Also, the lawful neutral cleric of Wee-Jas is obsessed with death.
The Barbarian knocks out a barmaid and drags her off with him as his "wife" to a probably dangerous but extremely valuable mine that only my character knows the location of. She wakes up the next day after we camp and seems to be interested in what we are talking about, prompting the barbarian to knock her out again. Meanwhile the crazy cleric has decided he should silently kill her while we're all asleep just in case she's planning something.
Also, the barbarian doesn't listen to anyone but his rogue friend. And his player has told me that the only reason the character hasn't tried to kill mine yet for speaking to him is because he's a PC.
So as a neutral good fighter, and a player who doesn't like playing the bad guy, what should I do? I'd rather not quit the group all together.
It seems to me that for the sake of good. You should try and play the barbarian and the cleric against each other. Being of at least somewhat conflicting alignments. The cleric while not exactly evil, doesn't seem to be all to partial towards death. The barbarian, seems a violent type and will most like kill anyone he feels like killing. Your agenda should be to try and prevent anyone of these people from taking any more power then they all ready have. So don't let them unite. Make them enemies. Either that or murder them in their sleep. Whatever you think is better for the sake of good.