Hey, would it be cool for me to post the B&W's I have and see if anyone's up to coloring them? The last step always kinda gets me (especially when my pencils are breaking and dull >.<) I have quite a few Lower's ready to go...drawing wise
WANTED: Lower Planar Creature Illustrations
No, they're not necessary, but I kinda liked having some specific half-fiend breeds, without adding the "half-something" race factor to the LA equation.
Not sure if we'll include them in the final release, though.
@princessbunny: Go right ahead, B&W is OK.
No, they're not necessary, but I kinda liked having some specific half-fiend breeds, without adding the "half-something" race factor to the LA equation.
Not sure if we'll include them in the final release, though.
Sohmien
When summoned, sohmien must be ordered to ride, destroying all in the path leading to the creature that has wronged the summoner. The ride ends only when the sohmien are slain or when they have reduced the offending creature to near death. At that point, the sohmien wait, pawing the ground. if the victim desires vengeance for the attack, he can send to sohmien stampeding back to the summoner.
These creatures are said to have been born from the fall of the last of the nightmare lords. According to legend, this nightmare lord was lured to the Gloom Meet by his subjects, then attacked by fiends who had tired of bartering for permission to use his nightmares. The nightmare lord was driven into the Hinterlands, his body riddled with cold iron spears and arrows. it is believed that where his blood struck the earth, sohmien sprang forth.
According to the myth, sohmien are creatures of vengeance. Sohmien hate nightmares and attack them in preference to all other opponents. It is said that the ride of the sohmien will not end until they kill every nightmare in existence. They can be summoned by any vengeful spellcaster of sufficient power through the sohmien pact, a ritual believed lost long ago. No one has ever successfully used a sohmien as a mount. Myths claim that the summoner's voice joins the firghtful wails that follow the sohmien as they ride from the Hinterlands.
Trelon
Trelons have been described as a "mixture of orange and shadow." They have two long arms that end in curved spikes, two mandibles near their fanged mouths, and two long, spindly legs. They speak their own language, a combination of soft clicks and chittering noises that rises to a near-defeaning screeching when they strike.
A trelon swarm is terrible to behold. When they appear, the mob any nearby creature, tearing through their victims like scythes. Trelons attack with their two armspikes, bisecting an opponent like a pair of cutting shears.When they have killed an opponent, the mandibles around their mouth scoop up the remains of their victims. They do not stop to feed until they have killed every non-trelon in sight.
Trigit
Tuscampa
Alrighty...now i'm not very good at the HTML part, so let me see if i can't figure out how to post these images....
Nupperibo
Gelugon
Male & Female Erinyes....Eyrines....I can't spell tonight.
Barbazu
Amnizu
Succubus
Vrock
Marilith
Glabrezu
Arcanaloth
Alu-Fiend
Ultroloth
Red Abashai
Osyluth
http://www.deviantart.com/view/35231787/ Lemure
http://www.deviantart.com/deviation/35231677/ Green Abashai
http://www.deviantart.com/deviation/35231353/ Black Abashai
Feel free to color these, anyone...and we can both have credit XD
That one you labelled a nupperibo looks considerably more like a lemure to me.
Pants of the North!
I drew it off of the written description instead of the picture. the are described alot like lemures as well...but drawn as bipedal creatures. ah well
Nice work, princessbunny.
The marilith is lovely.
The ultroloth is very ... sanctimonious, just as it should be.
@ Zenosaga: In 2E, the cambion and alu were most certainly not "merely the male and female terms for half-fiends". For one, they were specifically tanar'ri, none were baatezu- or loth-spawned.
The way I see it, since the generic fiendish template didn't replace the tieflings, the generic half-fiend template shouldn't replace the cambion/alu-fiends.
Modifications to the template are nice, but I wanted the cambion/alu primarily as a potential PC race.
The way I see it, since the generic fiendish template didn't replace the tieflings, the generic half-fiend template shouldn't replace the cambion/alu-fiends.
Modifications to the template are nice, but I wanted the cambion/alu primarily as a potential PC race.
huzzah i'll get working on some of the others as well and post what i get accomplished
On the Mimir it was suggested to use zu'ling, tanar'ling, and loth'ling for tieflings of the three fiendish races.
Pants of the North!
On the Mimir it was suggested to use zu'ling, tanar'ling, and loth'ling for tieflings of the three fiendish races.
I don't think there would be any difference. Once a part-demon, always thought of as a part demon
Then you'd have to turn tifeling(/lothling etc) into a template instead of a race choice.
I don't think there would be any difference. Once a part-demon, always thought of as a part demon
Then you'd have to turn tifeling(/lothling etc) into a template instead of a race choice.
But standard tieflings don't get any specifically human abilities - no extra feat, no extra skill points, and their favored class is rogue. If they don't get specifically human abilities, they shouldn't get the abilities of any other mortal race either - they shouldn't get the elven bonus to dexterity or the orcish bonus to strength. They shouldn't get dwarven stonesense or gnomish illusion powers or anything githzerai get.
If that's the case, what's the point of making it a template? Just change how the tiefling is described, and it works for any combination.
That said, with all the different fiends out there, there's nothing wrong with customizing your tiefling. Maybe it inherents some power other than darkness, maybe it has a bonus to strength instead of dexterity, maybe it inherits some ability from its mortal side - human skill points, githzerai psionics, a dwarf's favored class. But that presents infinite possibilities that a single template can't possibly cover. As a generic tiefling, the standard one is fine.
If that's the case, what's the point of making it a template? Just change how the tiefling is described, and it works for any combination.
That said, with all the different fiends out there, there's nothing wrong with customizing your tiefling. Maybe it inherents some power other than darkness, maybe it has a bonus to strength instead of dexterity, maybe it inherits some ability from its mortal side - human skill points, githzerai psionics, a dwarf's favored class. But that presents infinite possibilities that a single template can't possibly cover. As a generic tiefling, the standard one is fine.
Actually it isn't necessarily, but ... could we please move this discussion to another thread? This one is supposed to be for art posts only.
I've made elven aasimar before, and I've got an elf/tiefling in the works. I consider it mostly a matter of description. But then again, I'm big on ignoring FR material.
Pants of the North!
I've made elven aasimar before, and I've got an elf/tiefling in the works. I consider it mostly a matter of description. But then again, I'm big on ignoring FR material.
Additionally, I would just like to make it *known* that the images and descriptions I posted are meant to be sample 2e pictures to allow artists to know what said original creatures look like. They are NOT my submitted artwork.
Hey Nemui....do you want to post a list of what you still need after the submissions you already have?
You mean in addition to what I listed above? I could, but I don't know yet what plane (set) we'll work on next, so it's kind of pointless, isn't it?
Oh, I mean....if people have turned in a significant number of those listed above, could we have a shortened list of how many we still need for this specific release?
Baernaloth:
That is very, very good Rip.
@ rip: I love the baern's head (we can change the bit about curved horns), but the lower half seems unfinished and somehow ... overly stretched. Would you mind terribly if we cut it in half?
Actually, we still need all of above. Multiple versions of same creatures are perfectly OK. Just do the ones you feel like doing.
That's 'cause I only shaded the head and arms and parts of the torso. Also, the scan isn't as good as it could have been. He does have curved horns, though - they just curve down in front of his face like mandibles. They still start at the top of his head.
I assumed you'd crop it, actually. The unshaded legs *do* look unfinished. I just thought I'd post the whole thing.
Reave:
Hydroloth:
Yagnaloth:
Are cambions and alu-feinds really neccessary? The half-feind template (with the modifications to the template for immediate ancestry here) is all you really need to represent them.