Urban Athar

12 posts / 0 new
Last post
deadone's picture
Offline
Namer
Joined: 2004-10-26
Urban Athar

"You berks still think that the powers are gods? Come on, look at the world around you! A few years ago, entire outer planes collapse, reformed, reshaped, and redefined! Was this due to the actions of the 'gods'? No, it was mortals, primes, who caused the changes! Seriously, did the new powers of science and technology begin showing up before or after the change began? After. And, if these powers really were gods, why couldn't they have come up with all this stuff themselves? The writings on the wall man. This is the age of mortals.
- Skaill, Athar Factor.

The Athar have embraced technology and science in all its forms. For one thing, it continues to function near the Spire, which makes their home base far more accessable, and, at the same time, allows the Athar to thumb their noses at the powers who cannot approach.
Athar have developed strong ties with the Mathmetitians. They claim that the 'gods' have just tapped into some secret font of power, and that the Mathmetitians are the closest to finding it. It is unknown what will be done if such a font is discovered. Some wish to destroy it, and others wish to make it available to everyone, thus devaluing powerhood.

nick012000's picture
Offline
factotums
Joined: 2004-05-19
Urban Athar

I could see an Athar splinter-sect allying with Christians. I mean, many peices of their dogma are similar. They agree that the Powers are false gods, and they both believe that there is a being worthy of their worship. The Athar call it the Great Unknown, the Christians call it God.

If the petitioners of Christians don't show up on the Outer Planes, there's even more weight to the arguement...

oracleoftruth's picture
Offline
Namer
Joined: 2005-04-26
Urban Athar

The connection with the Mathematicians is an interesting idea. I guess at least some of them would think of the Great Unknown as the math itself as its rules governs every plane and yet it is not known as a power.

Persephone Imytholin's picture
Offline
Namer
Joined: 2005-02-02
Urban Athar

'deadone' wrote:
The Athar have embraced technology and science in all its forms. For one thing, it continues to function near the Spire, which makes their home base far more accessable, and, at the same time, allows the Athar to thumb their noses at the powers who cannot approach.

I still rather like the idea from a while back, that modern technology wouldn't work as well near the base of the spire. They could almost see technology as a plot by the so-called Powers, one that they want no part of.

Dante the Bard's picture
Offline
Namer
Joined: 2005-07-22
Urban Athar

'nick012000' wrote:
I could see an Athar splinter-sect allying with Christians. I mean, many peices of their dogma are similar. They agree that the Powers are false gods, and they both believe that there is a being worthy of their worship. The Athar call it the Great Unknown, the Christians call it God.

The fundamental problem with this is, to apply Christianity to Planescape - even in a "modernized" setting - would lead to many religious debates on how they should be "represented" and or many claiming they would be ill represented, thus leading to - as I said before - religious debates, if not down right arguing. If Christianity were to be added, Christians would actually fit in with the people/petitioners of either Mount Celestia or Baator. I say this, because Chronias (the upper most layer of Mount Celestia) is supposed to be pure light and the home to Ahura Mazdah, who in the most anthropological and mythological sense, is the very being that the Judeo-Christian God was most likely modeled after and Asmodeus is already another slang term for the Devil in Christian Fundamentalist rhetoric. Also, the acceptance of the Great Unknown is so-much more deist/agnostic then Christian - Afterall, Christians believe in Christ - a person who is the manifestation of a Divine Being called God - which in Planescape terms - would make Christ either a "power" or a demigod of some sort - the very thing the Athar would oppose. The Athar are more like the Planar Atheists or Agnostics (Maybe even Scientologists?) - depending on the metaphysical arguments presented.

'nick012000' wrote:
If the petitioners of Christians don't show up on the Outer Planes, there's even more weight to the arguement...

This argument has no grounds, mainly because the Gothic Earth setting of Ravenloft covers this. However, There were many attempts to integrate Christianity into Planescape (A very long time ago...), but the idea was dropped on the grounds of stirring up Christian Fundamentalist Wrath - which had already done enough damage to D&D's image in the eyes of many. Logically though, the Athar would probably oppose the Christians as well, because they believe in a being in the Objective sense i.e. God, which would have to be a power. On the otherhand, the Athar adhere to a metaphysical force that is purely subjective - the Great Unknown. If anything - the Athar would be Scientologists at best or some strange combination of Buddhist Doctrine and Hegelian Rhetoric - that is strictly accepted in the most scientific sense - without the possiblity of achieving godhood (Buddha-hood, Enlightenment, Nirvana, etc..) that is.

Also, one of the main reasons I am arguing this is because the Athar tried and did disrupt worship of powers, especially in the temples set up in Sigil by the Believers of the Source. Then again, this makes the Athar out to be more like Atheists then philosophical adherents.

ripvanwormer's picture
Offline
Factol
Joined: 2004-10-05
Urban Athar

'nick012000' wrote:
I could see an Athar splinter-sect allying with Christians.

I can't. Their beliefs are fundamentally antithetical at the deepest level. Christians believe what God desires for them is known, while the Athar believe that true divinity is unknowable. The Athar are agnostics at best; they could never accept anything so concrete and certain of itself as the Bible. The best they could hope for is to ally with Unitarians or other extremely liberal faiths who are willing to accept that the Athar believe all their holy texts are wrong.

ripvanwormer's picture
Offline
Factol
Joined: 2004-10-05
Urban Athar

'Dante the Bard' wrote:
This argument has no grounds, mainly because the Gothic Earth setting of Ravenloft covers this.

Really? What does it say?

Quote:
However, There were many attempts to integrate Christianity into Planescape (A very long time ago...), but the idea was dropped on the grounds of stirring up Christian Fundamentalist Wrath - which had already done enough damage to D&D's image in the eyes of many.

Of course, fundamentalists don't read D&D books any more than they read Stephen King books or listen to Marilyn Manson albums. They protest things because they're told to protest things, not because they're familiar with what they're protesting.

What Christian Fundamentalists objected to in D&D was the existence of pagan gods that PC clerics worshipped. Integrating Christianity would make them happy, assuming it was done in a respectful way.

Dante the Bard's picture
Offline
Namer
Joined: 2005-07-22
Urban Athar

'ripvanwormer' wrote:
Really? What does it say?

Apparently, using the same Ravenloft connection between Barovia and Romania, a campaign setting involving a Gothic Earth was created. It is called the “Masque of Red Death” (one of the many Ravenloft Box sets) and it contains a Gothic Earth setting (More like our Modern Day Earth in regards to places – like San Francisco and Boston - but most technology is post-age of discovery, but pre-industrial or on the verge of the industrial revolution, with a gothic – in the literary sense - medieval logic and philosophy and semi-Victorian age grandeur/architectural design to it, but ideologically pre-reformation – in regards to religious factors. Also, Magic is present, as with Gothic literary creations - werewolves, vampires, etc..). Places like the Vatican, Notre Dame and St. Peter’s Basilica (yeah, mainly Catholic establishments are presented) and characters like Van Helsing, Mark Twain, and the descendents of Nathanial Hawthorne (just to name a few) are also present in the Gothic Earth setting. If Christianity came to Planescape, it came from Ravenloft, which in turn came from Gothic Earth. It is definitely a twist on Earth and the whole idea on how Christianity would get into Planescape. But it does prove that Christianity exists in D&D… well, sort of…

'ripvanwormer' wrote:
Of course, fundamentalists don't read D&D books any more than they read Stephen King books or listen to Marilyn Manson albums. They protest things because they're told to protest things, not because they're familiar with what they're protesting.

What Christian Fundamentalists objected to in D&D was the existence of pagan gods that PC clerics worshipped. Integrating Christianity would make them happy, assuming it was done in a respectful way.

Actually, Christian Fundamentalists read, critique and even lie about D&D, in regards to their case against D&D. The likes of Jack Chick, Joy Roulier, and Michelle Woods are just a few who have published works against D&D and even lied about certain facts – like claiming Satan is in the original “Deities & Demigods” book or The “DM guide” contains precise instructions on how to commit ritual suicide in honor of D&D… etc, etc.. However, all of these have been proven false – but the majority of people that these Christian Fundamentalists preach to are to frighten to check the facts in fear of “Being possessed by the Devil” Bulls***. Also, I disagree with the whole adding Christianity to D&D, on the grounds that Pro-D&D people might take advantage of this - like doing horrible things to Christians - and in a sense that also makes D&D religious – in a more literal sense then mythological sense – and or Christian Fundamentalists might ( I mean probably will) attack D&D for mocking their religion. Adding things like the Judeo-Christian God, Jesus, and places like the river “Jordan” are nice ideas, but we need to be extremely careful about how they are implemented and how Christians are presented – Not all Christians are Good nor Evil, and most (according to the more Protestant doctrine) would not tolerate any other Gods or Powers.

However, lets take this to another level – What about Satanism? If we’re going to allow Christians shouldn’t we also allow Satanists? Or is this one-sided?

ripvanwormer's picture
Offline
Factol
Joined: 2004-10-05
Urban Athar

'Dante the Bard' wrote:
Apparently, using the same Ravenloft connection between Barovia and Romania, a campaign setting involving a Gothic Earth was created.

I know what the Masque of the Red Death setting was (though I've never read any of its products, and you gave a lot of facts about it that I was not aware of). However, that's not what I was asking.

'Dante the Bard' wrote:
'nick012000' wrote:
If the petitioners of Christians don't show up on the Outer Planes, there's even more weight to the arguement...

This argument has no grounds, mainly because the Gothic Earth setting of Ravenloft covers this.

I thought you were implying that the Masque of the Red Death setting covered the idea that Christians do or don't show up on the Outer Planes. Is that right? If so, what does it say on the matter? If not, how does nick's argument have no grounds?

Quote:
Actually, Christian Fundamentalists read, critique and even lie about D&D, in regards to their case against D&D. The likes of Jack Chick, Joy Roulier, and Michelle Woods are just a few who have published works against D&D and even lied about certain facts – like claiming Satan is in the original “Deities & Demigods” book or The “DM guide” contains precise instructions on how to commit ritual suicide in honor of D&D… etc, etc..

It's statements like those that convince me that Christian fundamentalists don't read D&D books (although, Druaga, the "ruler of the devil world," is in the original Deities & Demigods and is essentially Satan in most respects). They critique and lie about them without bothering to read between their covers.

Quote:
Also, I disagree with the whole adding Christianity to D&D, on the grounds that Pro-D&D people might take advantage of this - like doing horrible things to Christians

You mean, doing horrible things to Christian characters in the context of the game? Moreso than other characters? That's possible; it depends on the people in question.

Quote:
Christian Fundamentalists might ( I mean probably will) attack D&D for mocking their religion.

They have plenty of other things to attack D&D for. There are some people you can't please no matter what; it's a bad idea to change something just to placate people who are going to hate you no matter what you do.

That said, I don't think there's any particular need to incorporate Christianity into official D&D products. We're talking more about home games, here.

Quote:
What about Satanism? If we’re going to allow Christians shouldn’t we also allow Satanists?

That's pretty much what cultists of Asmodeus and other fiends (as described in the Book of Vile Darkness are. I mean, Asmodeus, Baalzebul, Belial, Mephistopheles, and others are demons actual Christians have believed in for hundreds or thousands of years, and often used as alternate names for the Devil.

Dante the Bard's picture
Offline
Namer
Joined: 2005-07-22
Urban Athar

'ripvanwormer' wrote:
I thought you were implying that the Masque of the Red Death setting covered the idea that Christians do or don't show up on the Outer Planes. Is that right? If so, what does it say on the matter? If not, how does nick's argument have no grounds?
The campaign setting does allow for Christians to enter the D&D world through Ravenloft - a demiplane that originated from the same material that Planescape originated from - the Original AD&D "Manual of the Planes". As long as Christians are present, this proves they do and could "have" shown up in the Outer planes - eleviating any ideas that they wouldn't, which was kind of what Nick's argument was - that the Christians have not and that the Athar are Christians. Well, according to the Gothic Earth setting, Christians would have come into D&D multiverse and would thus be available for use elsewhere - even in the Outer planes. I wasn't trying to shoot him down, just point out that there is a possibility that they have.
'ripvanwormer' wrote:
That said, I don't think there's any particular need to incorporate Christianity into official D&D products. We're talking more about home games, here.
Your right, it should be strictly for home games - but there are some who like to see Christianity in "Official" products. Regardless, each to their own opinion.
'ripvanwormer' wrote:
That's pretty much what cultists of Asmodeus and other fiends (as described in the Book of Vile Darkness are. I mean, Asmodeus, Baalzebul, Belial, Mephistopheles, and others are demons actual Christians have believed in for hundreds or thousands of years, and often used as alternate names for the Devil.
That's still one-sided and a very biased and unfair view of Satanists. Don't get me wrong, I'm not a Satanist - nor Christian - but that isn't right. Most these Demons or Devils aren't even of Christian origin (certainly not Satanic origin) and should be treated respectfully - regardless of what Christians have stereotyped them. Satanism doesn't even adhere to these demons or devils - not even to Satan (an irrelevant technicality). Point being, without trying to debate Satanic Rhetoric - If we're to fairly represent Christians - ever - the same should apply to Satanists. After all, Planescape represents all, not just a few.

ripvanwormer's picture
Offline
Factol
Joined: 2004-10-05
Urban Athar

'Dante the Bard' wrote:
Christians would have come into D&D multiverse and would thus be available for use elsewhere - even in the Outer planes.

Christians could be in the Outer Planes, but that's different from their petitioners going there. It depends on where Jehovah's realm is; if it's somewhere other than the Outer Planes, or if it's hidden (as a few powers' realms are), then Christian petitioners may seem to not go there as other petitioners do.

I'm quite fervently on your side in contending that Christianity is completely different from the Athar. I was just wondering if Ravenloft actually said something about the destination of Christian souls in the AD&D multiverse, which is what I thought you were implying.

Quote:
That's still one-sided and a very biased and unfair view of Satanists.

I didn't realize you were talking about that kind of Satanist. From the context, it seemed as if you were talking about people worshipping the Christian god's opposite number - that is, devil worshippers.

I agree that Anton LeVey style Satanists can't be represented as cultists of the Lords of the Nine or the Abyss.

On the other hand, anyone who calls themselves a Satanist shouldn't be too offended if people assume they worship Satan; their name kind of implies it, and they picked that name on purpose. It'd be like a group of secular humanists calling themselves Christians and then getting offended when others assume they worship Christ.

Quote:
Most these Demons or Devils aren't even of Christian origin (certainly not Satanic origin) and should be treated respectfully

Honestly, I have enough trouble remembering to respect real people. I don't want to offend monotheists, or pagans, or devil worshippers, or anyone, but the imaginary monsters they worship ought to be able to take care of themselves without me tip-toeing around their feelings.

Smeazel's picture
Offline
Namer
Joined: 2004-11-02
Urban Athar

'Dante the Bard' wrote:
Ravenloft - a demiplane that originated from the same material that Planescape originated from - the Original AD&D "Manual of the Planes".

This is totally irrelevant to the matter at hand, but as long as minutiae are being argued...Neither Ravenloft nor Planescape originated from the original AD&D Manual of the Planes.

Ravenloft originated four years before the publication of the Manual of the Planes, in the Ravenloft adventure, which was later used (in 1990) as the germ of a full campaign setting. The 1E Manual of the Planes makes absolutely no mention of Ravenloft at all, even in its (short) list of demiplanes. None. And I'm not just going from memory here; I have it open in front of me as I write. Ravenloft has nothing to do with the 1E Manual of the Planes at all.

As far as Planescape originating in the original Manual of the Planes, well, obviously the Manual of the Planes did introduce many new ideas about the planes that were incorporated into Planescape, but it's far from the first product to do so. All the planes themselves had been described in D&D products long before the Manual of the Planes; it just got the descriptions together in one place and added more details. One could argue that, as the first major D&D product devoted entirely to the planes, the Manual of the Planes may have been something of a spiritual predecessor of Planescape, but I would hardly say that Planescape "originated" with it in any meaningful sense.

Planescape, Dungeons & Dragons, their logos, Wizards of the Coast, and the Wizards of the Coast logo are ©2008, Wizards of the Coast, a subsidiary of Hasbro Inc. and used with permission.