I bought 3E, but when 3.5E came out, I said "#$% it, I'm not buying another book until 4E..." Little did I know how soon that would be! Do all you folks who switched to 3.5E feel a little cheated? I threw in the towel when 3.5E came out... I'd be damned to the Nine Hells if I was gonna buy the core rulebooks again, and I wasn't gonna buy 3.5E material that was incompatible with all my 3E stuff...
Upset you bought 3.5E when 4E turned out to be so soon?
I started buying 3.5 when it came out (I started a few months after 3.0 stopped). Ultimately it doesn't matter, since I'm not switching, though I'll likely be making changes to the stuff I use.
As I've stated before and I'll state again, just because I love hearing the keys being pushed down on my keyboard. "I've only ever played the computer game D&D. And mainly I just love the worlds and in planescapes case the universes they've created.
@Dire Lemon. Here here. RIP Troika
I never had the 3.0 books (I took a break from D&D somewhere around the end of 2E), but honestly, it doesn't bother me that we're switching to a new edition. Yeah it's only been a few years, but 3.X has a huge number of massive mechanical flaws (unbalanced classes, flawed Level Adjustment system, a joke of an epic system, utterly broken magic system, overly-complicated rules for simple combat maneuvers, and no semblance of game balance after level 15 -- just to name a few.) that I really wouldn't mind seeing fixed. This is especially obvious now that newer D20 games like Mutants and Masterminds 2E that don't feature most of D&D 3.5's bizarre rules tangles have been released. Yes releasing a new version now will rankle fans, but putting it off any longer risks damaging their professional reputation and could cost them market share. I think they made the right choice.
For me, I think there is enough wrong the current system that even if all 4E does is fix those problems and leave everything else alone, I'll be happy to pay money for it (although I'll probably wait a few months for the errata'd versions). I'll have to see how the mechanics turn out. WotC has been curiously tight-lipped about a lot of their rules changes (apparently they think their awful fluff is way more interesting), but what I have seen looks promising. Either way, I guess we'll find out soon enough.
Hmmm. Little flaw there: the erratas will most likely only be on DnD-Insider. I think one of the designers said something in that direction.
It's be ridiculous if you needed to pay the monthly fee for the errata. That'd be like getting one of those free to play MMOGs, only you have to pay for the patches.
Only the MMO wouldn't be free. So, let's say, you had to pay for the patches for WoW.
{The following rant has been condensed for your convienience}
That's what happens when corporate MBA business models drive product creation ...
Yes. On the other hand... few projects entirely created by volunteers ever got that big.
True. I'm just nostalgic for the days when books and games were an outlet for creativity, not driven soley by people who've had all their imagination bleached out of them by business school. Face it, the corporate model is top-down. If the 60-some-year-old CEO doesn't 'get it', then it won't get made or published, and the only thing those guys 'get' is $$$.
rant -- rant -- rant (yawn)
I'm sure you've heard it all before, and I've said it many times before, so I won't go on and on trashing big business. There are some rays of hope though. Video games are still designed and build by people with some imagination, though there are more than enough MBA influences in that industry as well. For instance, I won't play WOW because there's no way I'm going to buy a game I have to keep paying for every damn month. On that same note, while I subscribed to Dragon Magazine, I refuse to pay a subscription fee for online content. Heck, I've got DragMags galore still kicking around, and I pick one up now and then to re-read something interesting, or read an article I kind of skipped over the first twenty times I picked it up. I LIKE having stuff in print, and while online content is nice and all, there's nothing like a good glossy magazine. Plus, I don't bring my computer into the bathroom.
I miss my Dragon. :cry:
Okay, first point to address.
You don't need to pay for D&D Insider to be able to log in. They've just kind of group their online portal together. So if you pay for Dungeon or Dragon Online, you get to see that content. IF you don't, you see a message telling you that you need to subscribe. But other things, like the Designer Diaries and like like should not be a subscription issue (at least, they are not at the moment). I don't see a significant change when they start pushing out erratas - though, I do recall seeing a rumor that books may start having CD-Key type codes that allow access to further content online.
I'm afraid this quote comes off as naive if not ignorant. I have not taken a hit from the WoW crackpipe, but I at least understand why they require a continued service payment.
Server space - it cost, surprise surprise, money! Unlike other online games - FPS, RTS, TBS - these games are played by tons of people at once and really defies the capabilities of the average home computer to play and host a server. Since you or I may play for the sake of playing, Slappy over there may not frown on cheating and thereby ruining our game play. Having centralized, Blizzard run servers (instead of user-based servers) allows them to ensure cheating does not ensue, patches are distributed quickly, and flaws are found out about faster.
New content - it also costs money. When you're having designers come up with new stuff of professional quality to be released in patches (like adding voice support, or new places to explore) - you kinda, sorta need to give them money.
It's not like they're extorting you for cash, they're just requiring you to pay for the services you use. Hell, we've seen how badly other types of fund-generating has floundered. BF 2232 (or whatever the number was) had big, in-game billboards to try an generate money to pay for server space. Product placement in video games has also been tried and largely failed due to gamer-scorn.
That's too bad, because, as I understand it - it still costs money to pay people to create good stuff for online use of professional quality. I'm not just talking about the game writers, but the programmers, the web admins, illustrators, and all of the behind the scenes ilk.
A subscription fee for online content is not some corporate mad dash for money money money. It's about making enough cash to cover your bases and possibly, possibly turn a profit. Considering some of the neat stuff that WotC put out online for 3.X and the interesting stuff they've been throwing around (online, 3D mapping? Yes please, with a side of awesome sauce) - their online content is just going to get better.
Yep, that is nice. I dig my Dragon mags - not really having them around, in boxes, stashed through out my apartment - but being able to pick one up and read is fun. But magazines are expensive to make and for a niche market like RPGs, they'd eventually have to price it to a point where most gamers wouldn't want to fork over the dough. And there wouldn't be cool digital content to go along side it either.
The move to digital media is one that will be almost impossible to stop. If you'd like to curmudgeonly cry out evils of the corporate world, perhaps you could, I don't know, try thinking critically or trying to understand why a little deeper than "$$$". Or, you could stay in the dark (or out of the dark - blending planescapisms and real-worldisms hurts my brain), just don't be surprised if people just roll their eyes and move on.
To address the original point - I'm a little bummed. IF it's easier to run and play and have fun - cool - I may pick it up. It sounds that way, so I'm leaning towards yes.
While I like a lot of the crunchy aspects of 3.X, I end up playing with a bunch of people who don't. Eventually there comes a point where they stop enjoying it because they don't like the paper work, don't like that I'm just a little better at a lot of things. That drags the game down and makes it less fun for me. If the new edition addresses this and makes it easier for everyone to have fun and be good at stuff without carefully plotting their rise to power- count me in.
[mod]It's a sensitive topic and one liable to provoke wrath and passion on either side of it. So, try to keep it focused and civil, and not confrontational with your fellow posters, please. When in doubt, review the rules.[/mod]
There is one thing that kind of irritated me about 3.5, and that was magic. The DCs for spells are more or less static, the only way to beef them up is to increase your casting modifier. This is rather expensive, and has its limits when it no longer becomes feasible.
Saving throws, on the other hand, tend to rise quickly. You have neatly rising bases, plus considerable bonuses from stats. Item or class based bonuses to saving throws are plentiful. And lets not forget Evasion and mettle, which in combination with decent saving throws can make some spells a waste of time.
Now consider spell resist.
All in all, it soon reaches a point where a spry rogue with a few magic items and a knife can, without even using stealth, neutralize someone of higher level who can bend the laws of physics to their will.
Sure, a fireball is pretty nifty. Take a level 10 wizard with a 22 intelligence. By most standards, thats pretty high. Thats still only a DC 19.
Now take a second level rogue with a 16 dex. Not bad, but it could easily be higher at this level, especially if they chose a race with a dex bonus (which are common). This rogue only needs to roll a 13 to completely ignore the fact that the fireball happened.
Is a 13 or above guaranteed? No. Is it a relatively easy roll? Yes. Heck, I just rolled a straight D20 right now and got higher than that (14). That means I just ignored an 8 level difference and a 4 point INT boost with as much ease at it takes to hit something equal to my challenge rating.
In that one specific case, I think 3e/3.5 specifically designed rogues with an eye toward countering mages. That in itself isn't necessariily a bad thing. I really dlsilike spell (and power) resistance, though. If a melee runs up against something with a high AC, or damage resistance, he can still swing that sword indefinitely. A 3e mage cannot throw spells indefinitely.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Possible, but Evasion isn't rogue specific. At this point, getting evasion is pretty easy. Heck, I once made a villian to fight the PCs who, by sheer coincidence, got evasion and improved evasion twice each.
I'm afraid this quote comes off as naive if not ignorant. I have not taken a hit from the WoW crackpipe, but I at least understand why they require a continued service payment.
.
Was simply pointing out that I don't want to pay WOW's subscription fee, not that everything is nor should be free. Anybody who's got the money to fork over, go right ahead, and have fun.
Also, I thought some of my point was that I don't mind paying monthly subscriptions for things I like, but online content does not get my motor running, at least not as much as print and art I can hold in my hand. But hey, maybe I'm just behind the times.
True, digital media is the wave of the future, but I think the point has to be made that it is not 100% wonderful. Lots of folks, in this country at least, simply do not have access, and despite the retoric from ISPs, cable companies, and politicians who claim they want to wire the world, there is little push to hook up those without, due to the corporate cry of 'there's not enough profit in it' (yes, I've a good friend with this problem, and yes, he's checked, the cost of stringing the cables would be paid for in his first year-and-a-half of paying for service). That same friend of mine who's been trying for years to get that last 3 miles of cable strung up can get stuff in the mail just fine, but since Dragon and Dungeon are no longer produced, D&D isn't part of it. By the way, offering free online goodies for the remainder of his subscription fee was kind of a ripoff.
There is also one other group of people who got screwed on the electronic switch-over, the incarcerated. I know it's not very popular to think of those in prison as people, but if you read the letters to Dragon, you realize that RPG's are popular passtimes for many prisoners.
But anyway, thanks for the flame, Sakor. I'm sure I gave you plenty more ammo in the post above, should you wish to use it, seeing as I'm so naive and ignorant.
If not, I've got a very long rant about Disney Corp. I could go into ...
[mod]Please try to keep the conversation in this threads focused and civil, not confrontational with your fellow posters.[/mod]
Sure thing, boss. But, ummm ... I don't think my last post was confrontational at all, in fact, just making a few points. Somewhat off topic, maybe, but not really since the post topic had to do with the marketing of 4th ed.
In any case, if I offended anybody at all in any way, I appologize. I didn't mean my post to sound confrontational at all.
That is, unless anybody here has an MBA. If you've got an MBA I can see why you'd be offended, and while I still appologize, you're going to have to put some effort in to convince me you're not destroying the world. ( joke )
[mod]This is more to toss cold water out before things heat up to full flame level. I'd rather catch it early than catch it in the face.[/mod]
People in prison play RPGs? I had always thought that, goodness forbid, they ever found those bodies and I got sent to prison, I would attempt to start a gaming group ... it is good to know there wouldn't nearly as much resistance as I had first assumed.
As for the online aspect of 4E ... that is probably the biggest hurdle in my way of purchasing any new edition material ... mind you, I'd not have likely picked it up anyway ... but the knowledge that I'd have to pay a monthly subscription to keep up simply clinches it for me.
Thankfully you can usually find 2E material on ebay for reasonable prices ... and if not, the pdfs rarely cost more than ten bucks.
Yeah... I think trying to start a D&D group in prison is a better way of finding love than dropping your soap-on-a-rope. Just a heads up, in case they find the bodies.
I never had 3rd edition and and I'm not sure how I got first or second, or for that matter what happened to the books for those editions, as I wasn't into D&D when 2E came out, just my dad was. I actually only really got interested after playing Baldur's Gate, and bought my first set of my own books after playing Troika's(RIP) ToEE.
So this isn't something that annoys me too much.