As I've indicated earlier, I wanted to include the Astral War even while removing Earth as an official part of the setting. This led to Ortho, the homeworld of the Harmonium, taking Earth's place in the War. As you might imagine, this gives the Hardheads an important part in the backstory of UPS. This is my submission for the Harmonium. As always, C&C is welcome.
The Harmonium
"Lieutenant O'Sarrin," the police chief said over the speaker phone, "I need you to execute a search warrent. A courier will be bringing you a copy."
Louis O'Sarrin was perplexed. "Sir, if you don't mind me asking, why do you need SWAT to serve a search warrent?"
"The warrent is for the Temple of the Abyss," the speaker phone replied.
Louis raised an eyebrow. "I understand sir. I take it that this is one of those 'special cases', then."
"The investigative team will catch you up on the case. Just don't leak anything to your Factol. Is that clear?"
Loius was sure that Conway was already aware of the warrent, but assured the Chief that he'd stay quiet on the matter.
By the time he was off the phone, Lieutenant O'Sarrin was wearing a broad grin on his mouth. He switched over to the master police radio frequency. He knew that this would be one of those days that reminded him of why he joined the Harmonium.
"All SWAT teams: report to the Barracks Courtyard for duty."
Since the Faction War, the Harmonium has been tested in countless trials. These trials have taught the Hardheads many lesson. The most important of these is that achieving their vision of a multiverse united in harmony will take more than just convincing everyone to join the Harmonium. The faction itself must be in agreement. While the Hardheads once took internal cohesiveness for granted, the modern Harmonium has learned that it is still vulnerable to disagreement, even strife. It was a hard lesson, but in the end, the Harmonium learned it well. Today, even as the Hardheads struggle to resolve the arguments that stir between themselves, it's difficult not to optimistic about the future. Their war with the Githyanki ended in victory, and the lair of the Lich-Queen has been replaced with a beacon of civilization. Meanwhile, the Harmonium's budding friendship with the Fraal offers possibilities that seem limitless.
Philosophy: Universal harmony through force of arms
Nicknames: Hardheads, Taser-jockeys
Headquarters: Meladonia in Arcadia; Ortho in the Prime Material
Majority Races: Aasimar, dwarves, human, zenythri
Majority Classes: Strong Hero, Dedicated Hero, Charismatic Hero
Faction Prestige Classes: Hardhead Commando; Arbitor; Evangelist of Harmony
Factol: Allison Conway (LG female aasimar, Dedicated 4/Acolyte 8/Arbitor 5)
Prominent Members: Louis O'Sarrin (LN male human, Tough 4/Shadow Hunter 7/H-Commando 2), Dorgar Tsuchi (LG male dwarf, Strong 3/Dedicated 2/Soldier 3/Holy Knight 2), Mellakar the Stranger (LN female Fraal, Smart 2/Charismatic 4/Ambassador 1/Telepath 7), Xyclann (LN beholder, Dedicated 1/Charismatic 4/Field Officer 5/Mastermind 2)
Alignment: Lawful Good and Lawful Neutral
Symbol: A sword thrust downward in front of a shield (old), or a saber and missle crossing in front of a laurel wreath (new).
(A note on faction Prestige Classes-these are meant to be 5-level, faction-specific classes that represent an expression of the faction's beliefs. Each faction will have three such prestige classes.)
Philosophy
The Harmonium ground their beliefs in a couple of very simple premises. The first is that peace and harmony the preferred state-the perfect state-for the multiverse to be in. Obvious, right? Life is more pleasant when no one is trying to put you in the dead book. Given that peace and harmony are the prefered condition of the multiverse, it makes sense that the only belief worth adhering to is one that brings about peace and harmony. Any other belief is ultimately selfish.
The second premise is that the opposites of peace and harmony-strife, conflict, and war-are caused by disagreement. This is especially true when it's a disagreement is one of belief. Take the Pantheon War: the divine realms of Arvandor, Green Fields, and Tir Na Og were completely destroyed in a war that started over a disagreement between the two sides. If there was some way to eliminate disagreement, then there is no catalyst for willful destruction.
From these postulates, it is clear that a belief centered on achieving selfless concensus can bring about peace and harmony, and will succeed in this once everyone in the multiverse follows it. So it's up to those who've already realized The Truth(tm) to enlighten everyone else. A very tall order, given that the multiverse is home to horrors that personify Chaos and Evil. And that merely tops the list of beings that, for whatever reason, are violently opposed to harmony. Bringing about universal peace, then, takes more than just belief-the faithful have got to believe in harmony so strongly that they are ready, willing, and able to fight for it.
The Harmonium is well aware of the enormity of the job before them. The wiser Hardheads acknowledge that much of what their faction now knows about peace and harmony has come through millenia of trial and error. These Hardheads, who frequently belong to the Corps of Arbitors, admit that the Harmonium has made mistakes, and will likely make them again. But if a cutter is willing to fight for a belief, if he has overcome his fear of death, then he must also put aside his fear of error as well. No director makes a feature film without having to reshoot scene-or at least a film worth paying jink to see. And as far as the Harmonium has to go before peace and harmony reign supreme in the cosmos, they refuse to abandon their cause. Because if the Hardheads won't fight for peace, then who will?