Alright people, Chapter 5 needs to get on its way pronto. However, if we're going to do this chapter right we need a surplus of new spells that fit into the Planescape cosmology. This includes similiar spells to those found in the BoVD, BoED, and the Planar Handbook. So what I'd like everyone to do is post to this thread any spell ideas/descriptions they have, even spells they've designed elsewhere but never got used. We're looking for creativity, not merely utility, and spells with a definite Planescape feel to them. Don't bother with anything from Planescape: Torment or those found in PS2E, but feel free to make spells based off of them if you come up with a new twist.
Hoping for creative output!
Of course, Jaspar's Vocalization spell, as well as the old, OLD-school Hornung's Random Dispatcher come to mind.
Vocalization is a simple self-only 2nd level sorcerer/wizard spell of the transmutation school. Somantic and focus components(tin horn, worth 5 gold), standard action to cast.
It allows someone to speak without vocal cords or other means of making intelligible noise by replacing them with magical equivalents. This is based on the process that allows a skeletal creature to speak. The person gains the ability of speech for one hour per caster level. This speech will fulfill the requisite of speech for verbal components.
Hornung's Random Dispatcher, well, it was a D&D spell from back in 2nd edition days, and was a trick of the Wild Mage. Cast it, target is flung to a random plane, and you immediately suffer a wild surge. Used to be only a second level spell. I recommend bumping it up a bit. 4th level at least. Have a look.