Hi, I’m new. Nice board, here.
I‘d need some inspiration and help of you wonderful guys who have a lot more planescape-knowledge than me, for the story of a campaign I would like to create.
So, imagine some cunning but clueless primes are stranded on a remote island in the southern sea (which is another story) and now they seem to have no means to leave the island. They start to explore the place and, after some troubles with the creatures in its jungle-like forest, they discover some structure which to explore is the only clue how to get off. Now that building - a tower or the like - happens to be a hatchery of githyanki (that’s how the reproduction-places are called, isn’t it?). No large defense here, because the giths don’t expect an attack (mainly because of the creature that caused the bashers to be shipwrecked) and by infiltrating or fighting through the place the heroes can find a portal right to the astral plane into a githyanki citadel. There the best way to escape the dead-book is to flee as fast as possible. Nevertheless the bashers find an artefact before they give the giths the laugh. Their way takes them through some encounters in open astral space with a flying trade ship, a small settlement and a gith attempt top get their artefact back (the githyanki citadel is near the Elserrym-cluster y’know). Finally the heroes make their way to leave the Astral and find a color-pool right into the Cage...
I need inspiration for a story where the heroes are hunted by the githyanki and by another unknown group who are interested in the artefact themselves and/or got it stolen by the giths at first. The general ‘plot’ should involve some interesting twists (the first maybe that the githyanki agents who chased the heroes are killed by the other involved group I mentioned above), exploring a part of Sigil, mysterious NPCs, of course plane hopping, and an epic showdown (that means ‘great and important’, not a battle using epic-rules ).
And,
- what artefact could it be that is so important but does not make the PCs overly mighty?
- who could be the mysterious enemy/ies that chase the heroes?
I know it’s a lot I am asking, but maybe some of you have fun using their skills and knowledge to help me creating a fascinating adventure.
Thanks a lot in advance
Hmmm, well, if it was an artifact from the time of Gith, it could have more religious then stratigic value. I can see the Githyanki killing anyone and anything to get it back, and possibly the Githzeria trying to destroy just to piss off the Yanki. Or, possibly, if it was an Artifact of Gith, that was taken from body of a powerful illithid as a trophy, then it could be of great importance to the Illithid. Most likely because it contains a power that the Illithids are thankful the Githyanki, and the players, don't have a clue about. Or combaine the two. Rrakkma three way battle for control of the artifact extravaganza!