We need to get a few things to start off with.
- We need people to help make the game. (If you are willing and are committed to the project say so here, I'll jot you down in my notes)
-We need a game engine to actually run the game on(I know from your posting, Rebenaas that we may have one, state that here so I can jot it to my notes.)
- We need to start designing Sigil.(People please, someone pick a general location, like a ward, district and street, and we'll focus our efforts to mesh that out first. I want someone else to pick as I want the game to be a joint effort, not just me)
- We need artists on board. (For concept sketches, character design etc)
- Programmers (Absolutly critical! No script no game!)
- Music (Any composers you know or if you are, sent me some toonskies ambience is critical)
- Loyalty to the project( Put in at least an hour of your time a week, AT LEASY, create, write, program, improve, or what have you to make the project as quickly as smoothly and as painlessly as possible)
- Quality assurance (Testers for you laymen, we want it to be bug free)
- Foley (Sound effects would add an awesome element to the game)
- 100% (If your not satisfied with your work, do it till you are, I won't accept second rate and neither should you)
Please feel free to add anything to this list, or any helpful ideas you think would help the project.
Chapter 7, pg 22:
Guild of Doorsnoops
Formed shortly after the disintegration of the factions by the prime mage and Anarchist Lissandra the Gateseeker (NG female human Wiz 11). Already well versed in many of the portals of Sigil, she and her associates became invaluable in the months after the Tempest of Doors. During that period, they spent their time discovering the fates of older portals, and the locations, destinations, and keys for innumerable new portals. With the factions no longer present to bar the public sale of portal logs (as was common practice when they gave themselves a monopoly on the knowledge of most any but the commonly known and widely used portals) there is a rising business in the trade of knowledge and upkeep of that knowledge regarding the portals of the Cage. As this business waxes, Lissandra and her colleagues are riding its coattails more so than any other.
The guild symbol is a ring or broach detailed with a silver doorway, usually with a swirling pattern inside it. Members pay a fee of 5 silver pieces monthly, and in return are given access to portal keys at cost, or for free when investigating the details of portals on guild sponsored business.
The current guild headquarters is situated within the former tavern known as the Ubiquitous Wayfarer, formerly the site of a number of extremely popular and well-trafficked portals. Shortly after the Tempest of Doors, most of its portals ceased functioning and its business plummeted. Despite its attempt to prosper in the face of the loss of its main draw, and in the process renaming itself Portal Schmortal, it went bankrupt and was eventually sold to Lissandra herself. A certain irony perhaps, but the site has served the guild well in their short stay within their new home, though Lissandra herself is usually off on some foray, despite being the group’s guild mistress.
Found it! Encyclopedia Entry: "The Ubiquitous Wayfarer is a tavern in the Lower Ward."
That gives opportunities to have A'kin nearby, the Foundry, and a number of poorer ghettos. Also there's the known Below areas in this area as well as lingering trauma from the "Key Incident".