Hi all.
I'm, unfortunately, new to the Planescape setting.
I've read all I can find about it, I find it fascinating, and seeing as my group is soon to be starting a new campaign, with me DMing, I'd love to run it in Planescape.
However, there is such a wealth of possibilities. As such, I'm finding it difficult to think of any ideas. I'd like the action to take place either in, around or based from Sigil, and the Blood War sounds like fun, but that's as far as I've got. Also I'd probably be starting the characters at 5th level or therabouts.
So, do any of you more experiences planar folks have any suggestions of good adventures and/or campaign concepts for my group of clueless?
So, do any of you more experiences planar folks have any suggestions of good adventures and/or campaign concepts for my group of clueless?
I think one of the most compelling aspects of Planescape is how belief can shape/change reality in the Outer Planes. If your PCs are clueless from a Prime world who are new to Sigil then they will be very surprised to see how belief affects them as much as any physical, substantial encounter.
Maybe the priest of a dying god who needs worshipers to prevent its death confronts the party. Maybe this deity is evil and by lying about the nature of the deity the priest unwittingly convinces enough people that the deity is benign that it actually changes the deities nature, making the priest an affront to the newly changed deity.
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