Silent Hill for Planars (SPOILERS!)

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Rick Summon's picture
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Silent Hill for Planars (SPOILERS!)

Don't read this if you haven't seen Silent Hill!

I just watched the movie Silent Hill today, and I realized that for D&D players, it all makes perfect sense!

The town of Silent Hill exists as both a Material Plane town and a duplicate which is coexistent with it on the Ethereal Plane. We know it's coexistent because Boromir Laughing out loud can sense Rose's presence if he's in the "same" location as she is. Not only is the Ethereal Plane coexistent, but it also looks like mist or fog, which is exactly what Silent Hill looks like!

Now, some might consider Silent Hill to be some kind of misty Ravenloft domain with Alessa as the darklord. This, however, can't be possible, since Alessa gets what she wants in the end, and we all know darklords are cursed never to get what they want.

Still, the Ethereal theory seems to have a hole in it. Silent Hill keeps transforming into a demonic place that is obviously connected with the Lower Planes, and the Ethereal doesn't connect to any of them. However, this could be explained by having Silent Hill as a highly morphic region of the Ethereal which Alessa controls. The connection to the Lower Planes could simply be a vortex or portal.

Or maybe, the town exists in three coexistent planes at once: the Material, the Ethereal, and the Plane of Shadow. When the town goes "dark", it could actually be shifting from the Ethereal version to the Shadow version. I mean, Shadow is already highly morphic, and it sure is dark!

One more thing. It's obvious to a planar why Alessa couldn't enter the church -- because Christabella and her cultists believed she couldn't. Powerful as Alessa is, she wasn't powerful enough to break through their belief -- that is, until she got Rose to storm in there and proclaim that their beliefs were wrong.

So, if you ever choose to watch Silent Hill again, just think of the DC for the Knowledge (the planes) check Rose would need to make to realize all this! Oh, and of course, stats for Pyramid Head. Cool

Barking_Wilder's picture
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Silent Hill for Planars (SPOILERS!)

Id certainly agree with anyone who would draw comparisons with the plane of Shadow. How about Alessa (or the demon who torments her) having some ability to shift that 'reality' into the shadow plane (characterised by the decaying of Silent Hill when it falls dark) or even shifting the town into one of the lower planes or perhaps an entirely seperate demiplane?

There are certainly powerful fiends or perhaps a very minor deity/demigod of vengence, that could no doubt form their own demiplane and apply the negative dominant trait while giving physical aspects of Plane of Shadow to it.

Id agree that there must be some form of ethereal involved. But the fact that neither side can see the other (not even in a hazy, dreamy sense) would make me go with a place somewhere between ethereal and deep ethereal.

As a sidenote, I went to see this the other day with my fiancee and I think we were the only two people in the cinema who actually enjoyed it Puzzled There were people whining about how bad it was. I'll agree that Sean Bean should never try and put on anything except his own West Yorkshire accent but apart from that I liked it...

Bob the Efreet's picture
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Silent Hill for Planars (SPOILERS!)

I was pleased by Pyramid Head. It seemed like a proper fiend. I know it doesn't make for a very good game, but I like the idea that fiends are vastly more powerful than humans, practically unbeatable.

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Barking_Wilder's picture
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Silent Hill for Planars (SPOILERS!)

Well if we're honest, any fiend is more than capable of killing the average human. Even a lowly Lemure with its damage reduction vs silver is going to eventually kill a human fighting with fists.

I liked the way it portrayed a hell-like realm, so often in films they are held back by Hollywood not wanting to scare people (Dont get me started on Doom). But Silent Hill actually did quite well in showing a decent evil.

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Silent Hill for Planars (SPOILERS!)

I was also pleased by the hell dimension.

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nick012000's picture
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Silent Hill for Planars (SPOILERS!)

'Barking_Wilder' wrote:
Well if we're honest, any fiend is more than capable of killing the average human. Even a lowly Lemure with its damage reduction vs silver is going to eventually kill a human fighting with fists.

I liked the way it portrayed a hell-like realm, so often in films they are held back by Hollywood not wanting to scare people (Dont get me started on Doom). But Silent Hill actually did quite well in showing a decent evil.

Even if the human isn't fighting with his fists, your average human will still be ripped to shreds by it. Remember folks, that the vast majority of humanity are level 1 commoners, with a whole 2 HP.

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Silent Hill for Planars (SPOILERS!)

'nick012000' wrote:
Even if the human isn't fighting with his fists, your average human will still be ripped to shreds by it. Remember folks, that the vast majority of humanity are level 1 commoners, with a whole 2 HP.

That's true. I think I tend to forget that a lot, and start assuming 'normal people' are well-represented by adventurers.

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