Hi...
I've been playing a long running solo campaign in Planescape for quite awhile, without access to most of the sourcebooks - just 3e Manual of the Planes and this site (along with my imagination, of course) basically... Recently, as the PC has grown in power i've been getting him involved in more planar politics, until you get this - a blatant attempt to shock him out of complacency by destroying some familiar things and rearranging others:
The power shift has begun to affect the planes in unprecedented ways. Carceri has been completely overrun by Demonic troops, and even if the main horde was to be defeated and forced from Avernus tommorow, the Tanarri will continue to hold this plane for quite sometime to come. At the present time the upper levels of the Grey Wastes have also been overwhelmed by the bulk of the horde, altough this territory would probably be impossible to hold in the event of a defeat, especially given the chaotic command structure that (often fails to) hold the demons together.
In addition, reports suggest that a force of mortal mercaneries may have seized the town of Ribcage in the outlands in preparation for the arrival of a much larger demonic force seeking to use the portal.
So basically, a major shift (for now, at least) in the Blood War, and thus the planes... I'm haven't 100% decided on which way to go with this - the option I think I will take will see a devilish counterattack supported by some not-entirely welcome allies defeat the horde and throwing them back to the Grey Wastes (even so, the effects on Carceri might turn out to permanent...). I am still however toying with the idea that instead several members of the Council of Nine, believing defeat is immement, rebel against Asmodeus, either in order to save their own supernatural skins or because they believe they would do a better job of fighting the horde themselves... This would lead to Chaotic forces in total control of Avernus and Dis and with footholds in each of the other hells, while devilish forces fight for the corpse...of course, eventually the Tanarri would have to win, and I think that change might be too big, even for this...
But anyway, i've got some questions I was hoping you could help me answer, if thats okay.
Okay - belief shapes the planes, right?. I assume then that if Chaotic forces are currently holding much more territory than normal, then those territories are becoming more 'chaotic'. Do you think that the nature of the planes themselves would change to fit the nature of their new masters, or would certain levels simply shift sideways into planes which better fit their new alignment? And would a major chaotic shift begin to affect all the Planes in some way, and if so, in what ways?
Secondly, and more directly important to the coming game session - Chaotic troops are in control of Ribcage, at least for the moment, commiting atrocities and generally raping and pillaging their way across the city. Would this cause a shift in its position? Seeing as these acts are more evil than even the normal goings on in the city, would the plan backfire spectaculary and the city shift into Baatezu (I don't know if it would take the portal with it)? Or would chaos effect it more? I don't imagine a city simply jumping from one end of the Outlands to the other, and I don't know how much of a alignment shift would be needed for a town to slide into another plane or position, anyway.
(BTW, in case you were wondering how exactly the PC (a rather self absorbed knowledge-gathering obsessed wizard) fits into this, he doesn't entirely. He was accidently present during the so-called 'Battle of Sigil' when a 'tiefling' diplomat attempted to lead the Baatezu in the city back to Avernus through a portal in the Lower Ward, only to be intercepted by a Balor and assorted demons. The battle turned nasty (or rather even more nasty) when the tiefling turned out to a Bloodwyrm, and the resulting clash set fire to most of the ward, before the Lady appeared and flayed every last combatant (the one time she has ever appeared in any of my game sessions...). Throughout this, the PC attempted to use his magic to save as many civilians as he could from the raging inferno...
However, despite this, he decided not to postpone his planned trip to Ribcage (he has been searching for the components to create a magic item, and thought he had discovered one there), despite the fact that it was obvious that the town might become a target ("a wizard of my calibre is not swayed by the petty politics of the unenlightened" ... or something like that). He was in the town when it was stormed by chaotic mercaneries, and sustained some injuries. Ordinarily, he could just have teleported out or otherwise escaped, except one of his npc travelling companions is being held hostage in the cities Grand Hotel. Fleeing to the sewers he made contact with a motley group of unlikely allies, including an eladrin spy, several stranded adventurers of varying skills, race and alignment and various lawful evil types determined to single handedly liberate the town. A long debate, (most of last session) has led to a plan forming (in which it is obvious that everyone has a different motive...), obstentibly to liberate the town before the main Tanarri force arrives. The wizard, along with the eladrin, have decided to play along with the plan (which will devastate the town, lol) until they can make the rescue, and then get out as soon as they can...)
Anyway, assuming you got this far (lol), thanks for helping me answers one or other of those (rather wide...) questions...
Why does this sound like one big baatezu ambush to me? :twisted:
Anyway...I don't think the planes would be swayed by the tanar'ri influence so much to modify them. Ribcage, on the other hand, would likely shift into the Abyss, or perhaps some other non-lawful evil plane.