[Recruiting] Planescape Style PBEM

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C_Zeree's picture
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Joined: 2004-07-07
[Recruiting] Planescape Style PBEM

Hello!

I am looking for players interested in a Planescape style PBEM.

I say style because I want to steer away from the true Planescape setting. Basically want to restructure the planes a little, use some of my own planes, and change some standards. Thus, it can’t be fully Planescape. Plus I took away Sigil and the Lady of Pain…

Yet more sacrilege: I’m not looking to use d20, or 2nd ed D&D either.

However, I love the Planescape atmosphere, and style. That is what I am looking to keep and bring into a PBEM.

Those of you with your curiosity piqued the main campaign site with the “application” info:
Planescape: Chrysalis

For info on the sacrilege I committed to the cosmos:
Multiverse

The Trade Cities that replaced Sigil:
Trade Cities

My homepage:
Cabe’s Roleplaying

Any character ideas, or thoughts in general:

As always forgive the mess! I am restructuring, and rewriting.

Enjoy the eve!

Eco-Mono's picture
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[Recruiting] Planescape Style PBEM

Friendly tip: Your locale info for the Outlands needs some touching up as it still mentions the Spire and Sigil in places.

C_Zeree's picture
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[Recruiting] Planescape Style PBEM

Thanks, so many "old" versions of files running around!

I am in the process of condensing.

C_Zeree's picture
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Planescape Hype

I definitely realize, I did not do a good job selling my product, but a PBEM like any thing else is something that needs hype:

So for those that were considering before, or wavering now:

Infinity is a lot to explore. From the gothic and brooding structures of Vast, the canals and bridges of Deepholm, to the perplexity of Nexus, and that is just the Triad. The three great cities of trade that allow quick travel to the great planes, be they elemental, mortal, or outer.

Embroil yourself with shifty tieflings, go figure, haunting music that enchants fiends and angels alike, mysterious merchant deaths, disappearing taverns, erinyes with pike to sharpen, dragons seeking vengeance, and back alley soul gambling.

There will be opportunities for your characters to “evolve” as they embrace their ideal, or fall from grace when they make the tough decisions. And the planes will grow and change just as your characters do.

I have devils looking for redemption, and my own twisted version of Alice in Wonderland, and Through the Looking Glass to loose your characters in.

All this awaits those who want to tell a story with a backdrop of the multiverse itself. If any of this is your tankard of grog then drop me a line.

Planescape: Chrysalis, have you planewalked recently?

My email: [REDACTED]

Planescape, Dungeons & Dragons, their logos, Wizards of the Coast, and the Wizards of the Coast logo are ©2008, Wizards of the Coast, a subsidiary of Hasbro Inc. and used with permission.