I'm just thinking about the how, one is damned. That Chaotic evil people end up going towards a chatic evil plane and Lawful evil people go towards a lawful evil plane, But wouldn't it make more sense if they were damned in the reverse order. That a chaotic evil person would go towards a lawful evil plane. Then again I suppose a souls journey isn't really based on a punishment or a reward as the I'm sure the do gooders would like to be. hmmm..
Question of the damned
There isn't really a cosmic system of punishment or reward in the cosmos. Essentially, people go where they want to be.
Pants of the North!
I don't think it's so much "wanting to be somewhere" any more than it is being rewarded or punished. It's more that like is attracted to like, and souls are attracted to similar alignments as their own.
It could be argued that the Outer planes are all paradises. If you are an evil bureaucrat who revels in misusing the system for your own gain, than there is no better place for you than Baator. Sure you spend a few millenia being pushed around, but eventually you get high up in the baatezu hierarchy and get to start being the one who does the pushing. The Abyss is heaven for a psychopath. You get to run around killing people and taking their stuff, and as long as no one does it to you, you just get richer and more powerful until you're the next Demon Lord.
Likewise, Pandemonium is heaven for the insane, Carceri is the paradise of sadists, the Gray Waste is paradise for the truly foul because the apathy of the plane dulls them to their own pain and remorse, Acheron is heaven for those who love a good fight, but like the power they get from victory even more, and Gehenna is the home of the foulest politicians and merchants on the planes who fight their way to a better standing, whatever it takes.
It's not perfect, but it makes more sense than the punishment thing.
Likewise, Pandemonium is heaven for the insane, Carceri is the paradise of sadists, the Gray Waste is paradise for the truly foul because the apathy of the plane dulls them to their own pain and remorse, Acheron is heaven for those who love a good fight, but like the power they get from victory even more, and Gehenna is the home of the foulest politicians and merchants on the planes who fight their way to a better standing, whatever it takes.
It's not perfect, but it makes more sense than the punishment thing.
Loth-controlled planes don't fit in though, since (if we follow 2e there) petitioners on those planes can never rise. In the Realms cosmology (i.e. the Blood Rift), however, they can. It really is an eternity of pain for them -- whereas in Baator or the Abyss one can eventually achieve a position of true power.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Hordelings can rise. Ish.
Oh? How's this?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
One could use such an argument for the upper planes as well. Some people all their life work hard die young and win a valuable prize! And end up on a plane not to their liking. And thats why some choose to fall. Where as other are thrown off.
Who said hordlings want to rise? Maybe they're completely happy to be anonymous bastards chewing their way through the planes?
Wow... this feels like the Darkest Gray board again.
I pity the demons and devils who had to make petitioners out of those guys.