Other than Urban Planescape and pre/post Faction War, has anybody tried running the game in other time periods (like the Great Upheaval) and how did it go?
Playing Planescape In Other Time Periods
Sat, 2006-09-02 08:53
#1
Playing Planescape In Other Time Periods
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Playing Planescape In Other Time Periods
Assuming I'm thinking of what I think you're thinking of (damnit Eldersphynx, stop making your Will Saves!) then I think that's the best way to introduce a party to the thing I think you're doing - if I'm thinking of the right thing that I think you're thinking of doing.
Playing Planescape In Other Time Periods
'Armoury99' wrote:
Assuming I'm thinking of what I think you're thinking of (damnit Eldersphynx, stop making your Will Saves!) then I think that's the best way to introduce a party to the thing I think you're doing - if I'm thinking of the right thing that I think you're thinking of doing.Yet.
Tum-te-tum-te-tum...
Playing Planescape In Other Time Periods
My vision of Planescape is basically post faction-war, a few generations after faction war. Just long enough to explain why technology is more prevalent and closer to the 19th century across the planes, yet almost the same things are after faction war.
Well, in the campaign I'm running right now, the players started out in shortly pre-FW Sigil, but have recently ended up in...
... wait, my players might be reading this. Tum-te-tum-te-tum...