Hello. This is my first time posting here so I apologise if I do something wrong, okay? I was first introduced to Planescape by the Black Isle computer game "Planescape: Torment" and ever since I found this place there have been questions rattling around inside my skull. The first two are simple:
*What impacts have the events from Planescape Torment had in Sigil/on the planes, both officially and in your campaign?
*What would the stats for The Nameless One and the party-member NPCs (Annah-of-the-Shadows, Morte, Fall-From-Grace, Nordom, Dak'kon, Vhailor & Ignus) be in 3.5 edition?
*I was thinking that by using certain skills, characters could hear a little of "The Tale of The Nameless One"- the "adventurers" of TNO and companions. What sort of skills could be used for this, and what actual things could the characters hear (dependant upon the DC of the check)?
*What might have been the fate of TNO's companions after the Fortress of Regrets? Might they still be alive and, if so, what might they be doing?
The latter two questions especially are relevant to my upcoming campaign. For those interested, in the "Torment background" I intend to use, The Nameless One journeyed with Morte, Annah, Dak'kon, Nordom and Vhailor, freed Ignus to learn his spells and then slew him in the Fortress of Regrets, unlocked all of the Unbroken Circle of Zerthimon and made the "Declaration of Two-Deaths-as-One", persuaded Nordom to become "better", pursued the "romance" with Annah-of-the-Shadows and persuaded the Prior Incarnations & The Transcendant One to merge with him. Also, all of his companions survived the Fortress of Regrets (or were resurrected after the Transcendant One killed them anyway).
I don't think it's technically canon... but yeah, it was my introduction to Planescape as well. My first time posting as well. I think. If I posted before this, I forgot.