We haven’t done one of these in a while and, for whatever reason, I’ve had Limbo on my mind.
There are two main problems that I have with how Limbo is portrayed in canon. The first is Limbo’s lack of a definable environment. The second is how there isn’t a unifying philosophical theme for the plane.
1) Lack of environment: First off, let me just say that I don’t want to touch anything about the chaos soup, the weird elemental configurations and the like. It fits the plane and it’s well established in canon. Rather, I’m interested in expanding on other potential environments that also fit within the context of the plane of Chaos. I’m not sure how to go about doing that, to be honest.
My first thoughts went to the anarchs and their ability to stabilize the environment. I have this vision of a series of roads/passages leading through the chaos-stuff, with each section of the road being tended by an anarch in training. No two sections would have the same environment, and gravity would be pulling down however the anarch was oriented.
Other thoughts run towards drawing a soft line between the more stable parts of Limbo and the seething sea of chaos. Think of a ring of flotsam and jetsam surrounding an ever twisting maelstrom. Stable bits might get drawn back towards the center and consumed, but there would always be a ring of semi-stability surrounding the craziness in the middle.
In Limbo, of course, it wouldn’t necessarily be a ring surrounding anything, but more like localized stretches of relatively stable environments. The stable regions would be a wild patchwork of landscapes. Tropical forests paired with tundras and deserts. Mountain ranges with peaks jutting out every direction. Rivers crisscrossing the landscape. Waterfalls falling upwards. Over time, the chaos sea would wash over places and sweep them back into the depths, ensuring that the environment would never be completely predictable.
I also could see chaos storms spinning off of the wilder parts and sweeping through places and completely rearranging them. Whole communities could be scattered, either lost to the chaos stuff, or wind up in new locations surrounded by strangers, and everybody would have to figure out how to get along with one another. That’s something that I think helps to develop an overall feeling of the place. That continual uncertainty
2) Lack of over-arching philosophical theme: Chaos has got to be more than just plain randomness. I think the place suffers from the usual associations people make between silliness and Chaotic Neutral characters. At its heart philosophically, the plane is about Individuality. This is contrasted against Mechanus and its focus on Conformity and subsuming individuals to the greater whole.
There’s another theme of Creation going on with the plane. It’s very easy to think of the stuff of Limbo as the same stuff that the Powers use to create the different Prime worlds. A trip through the chaos is direct exercise in creation as well.
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Anyway. That’s it for the time being. It’s getting late and I want to get this thing rolling. Feel free to jump in!
Ramsey theory's basic theorem is roughly that with a sufficiently large amount of chaos, there will be localized stretches of order of any size you care to name. There's also the notion of chaos as unpredictability, which can happen even in something you might consider amazingly ordered: a fractal, self-similar on all scales.
I'll think about this for a while and add a few comments.