Hi all,
First off, great site this! Amazing resources and a 700+ page resourcebook to boot. Sending it off to the printer now. The forum is a bit confusing for newbies like me though. No search function and not very descriptive board names. Therefore I might post this in a completely wrong forum. I apologize in advance if that is the case.
I'm an old timer in Planescape DM'ing who has been on a hiatus for more than 5 years. Recently, one of my old players asked me to breathe new life in a campaign that we concluded over 8 years ago. Let's just assume that I'm rusty at best. The campaign concluded with one of the characters sucking up to Graz'zt (yes, he was a CN character who thought at the time that might be a good idea) and resulted in hm receiving custody of a portion of one of the layers of the Abyss. I thought that since it was the end of the campaign anyway, I might as well go all out in the rewards. Of course, this now bites me in the ass, as I (admittedly) stupidly agreed to pick this up where we left off. The players were into some epic level playing, and I must admit that I enjoy the challenge of 22+ level characters anyway.
But I'm in a rut now. I have two weeks to come up with some interesting, and of course challenging, adventure ideas. He is sort of an Abyssal Lord now, and the other player agreed to be his army commander, leading the troops into the Blood War. So ideally, the adventures at least touch this aspect. Also, I want political intrigue happening, I want the players to be in the middle of a power vacuum that was created when a low powered character assumed the leadership of a layer. At least twelve tanar'ri lords want to take his place, or at least see what this new player is made of.
However, I also want a more overarching campaign. A story that links the adventures. Something threatening even a Chaotic Evil Abyssal Lord. Can anyone help me with some good adversaries for an Epic Level character?
Also, does anyone know of some add-ons of the E-Tools for PS3.5?
Welcome to the boards! Always good to see a new face.
Personally this just screams betrayal to me. For one thing, it's very unlikely that Graz'zt would ever hand over any of his spiritual territory for any reason, so it's probably just part of a plan of his. The character serving as a pseudo-lord is probably going to be a fall guy in this. Lords will come out of the woodwork to try to kill him off, not to mention butchering each other for the right to try. The question you should be trying to answer is what will Graz'zt gain from this chaos. If you can do that I think a pretty good campaign would probably follow