Hey guys, just got my hands on divine power. Now, previously, divine characters HAD to worship a god, which didn't mesh too well with the great wheel, as Planescape introduced a LOT of godless faiths. However, with the new domains, it is now possible to create godless faiths without limiting divine characters by preventing them from taking their chosen deity feats.
In short, assign three domains to each godless faith, and suddenly, you have viable options for godless divine characters. While not strictly allowed by the books, it is a good work around, I think. So, off the top of my head, here are some ideas.
Athar Faith: The great beyond Faith: Domains: Freedom, Hope, Knowledge
Believers in the Source Faith: The Source: Domains: Knowledge, Skill, Strength
Xaosists: Pure Chaos: Domains: Madness, Creation, Destruction, Change
The Dustmen: True Death: Domains: Death, Undeath, Life
The Doomguard: Entropy: Domains: Fate, Destruction, Strength
Other non-god faiths are possible, including:
Sensation (Fall-from-Grace from Planescape: Torment) Knowledge, Skill, Civilization
Good: Hope, Protection, Life
Evil: Tyranny, Destruction, Death
Law: Civilization, Arcana, Knowledge
I'm liking where this is going - I've not got the book to compare - so how much of a stretch of hte existing ruleset is this?