New Feats for Ortho
General Feats
Alzrius' Fury
Prerequisite: Must be a worshiper of Alzrius
Benefit: The player character can deliver an additional +1d6 of Fire Damage to an enemy, once per game session. This benefit is lost if they ever cease to worship Alzrius.
Aura of Law
Benefit: No matter what your actual alignment, you mystically appear to be Lawful to those who attempt to discern your alignment with magic.
Bureaucrat
Benefit: You hold a position in one of Ortho's many Symphonic ministries. This allows you some measure of authority over your chosen subject. You are expected to deal with the job involved but can draw a monthly salary of 3d6 gold per week.
Colonial Soldier
Prerequisite: You must be from an Ortho colony on another plane or world.
Benefit: This feat gives you a +4 bonus to all Knowledge rolls relating to subjects about that Colony or other off-world related subjects. Not all Colonists have this but you are well versed in the Harmonium's activities there.
Commanding Voice
Benefit: You gain a +2 to all Diplomacy or Intimidate checks where you are attempting to issue an order.
Councilman
Prerequisite: Bureaucrat
Benefit: You hold a position on the Ortho Lower Council and thus can make your voice heard on most of the issues assailing Ortho. This may severely limit your ability to go adventuring, unless you appoint a proxy. You draw a monthly salary of 4d6 gold per week plus perks expected of a politician.
Diplomatic Immunity
Benefit: Whether through blackmail, hereditary ties, or a high position in the government; you've managed to secure yourself a reasonable freedom from suspicion. Your papers allow you to move through checkpoints unmolested along with your companions and any crime short of theft or murder will require a petition to the OCA to have this status revoked.
Elf Blooded
Benefit: Somewhere, in the far corners of your ancestry, you have the blood of elves running through your veins. On Ortho, this means you receive a +2 Charisma bonus to any encounters with Fey related creatures.
Hatred of Chaos
Prerequisite: Lawful Alignment.
Benefit: Once per game session, the player character can deliver a brutal attack against a figure of Chaos to deal an extra +1d6 damage against them. This will have no effect against subjects who are not Chaotic in alignment.
Hatred of Law
Prerequisite: Chaotic Alignment.
Benefit: Once per game session, the player character can deliver a brutal attack against a figure of Law to deal an extra +1d6 damage against them. This will have no effect against subjects who are not Lawful in alignment.
Heretic's Tongue
Prerequisite: You must possess a Charisma of 15 or more and be the worship of a god other than the Lords of Order.
Benefit: You are gain a +2 Diplomacy bonus to any conversation in which you are attempting to undermine the faith of others in the Lords of Order, Harmonium, or OCA.
Hextor's Blessing
Prerequisite: Must be a Hobgoblin worshiper of Hextor.
Benefit: The player character receives an extra 1 HP for every level he achieves. The blessing will disappear if the subject ever abandons the worship of Hextor.
Mark of Chaos
Prerequisite: A Chaotic Alignment.
Benefit: A birthmark given by the Lords of Chaos results in you gaining a +2 reaction from all Chaos aligned Outsiders on Ortho.
Mark of Law
Prerequisite: A Lawful Alignment.
Benefit: A birthmark given by the Lords of Order results in you gaining a +2 reaction from all Law aligned Outsiders on Ortho.
Nobleman
Benefit: While the nobility is officially dissolved on Ortho, the rank still holds weight and fame amongst the common people. Nobles receive a +2 bonus when dealing with commoners of most provinces. Most nobles on Ortho come from Heka-Voll or Motmurk.
Officer's Rank (Least)
Benefit: You hold a Lieutenant's position in the Ortho military. Unless ordered otherwise by their higher ranking officers, regular soldiers of the Harmonium should obey your commands. You draw a monthly salary of 3d6 per week.
Officer's Rank (Moderate)
Prerequisite: Officer's Rank (Least)
Benefit: You hold a Captain's rank in the Ortho military. Unless ordered otherwise by their higher ranking officers, Lieutenants or below should obey your commands. You draw a monthly salary of 4d6 gold per week.
Officer's Rank (Greater)
Prerequisite: Officer's Rank (Moderate)
Benefit: You hold a Commander's rank or higher in the Ortho military. Unless ordered otherwise by their higher ranking officers, Captains or below should obey your commands. You draw a monthly salary of 5d6 gold per week.
Provincial Hero
Benefit: You are a hero in your home province. You receive a +2 interaction bonus with all the peoples from your home province.
Touch of Chaos
Prerequisite: Must have a Chaotic Alignment
Benefit: Due to some distant Chaos-tainted ancestry, you have a +2 bonus to all will checks to resist mind-controlling magic of any sort.
Just some quick comments. Basically everything looks fine, with the following exceptions:
Bureaucrat
Councilman
Diplomatic Immunity
Nobleman
Officer's Rank
(all just one comment really)
I don't think that these aspects of a character should be feats. I've no problem with them mechanically (although there's probably a great deal more to them than each writeup), but you shouldn't be able to buy your way onto the Council of Ortho with Feats. These should be either given out as rewards during play or as aspects of character generation.
If you really want to go the mechanical route, maybe they could be Extraordinary Abilities? Don't think I covered "Rank Hath its Privalidges" in my Harmonium writeup but that section should detail sample powers and responsibilities of these positions.
Hextor's Blessing
I'd just give a flat bonus, or a scaling one such as +1hp per level. I know there's a chance of a higher bonus than the normal Toughness Feat, but 1/3 of the time it works out as less.