New Dice Module

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Clueless's picture
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Webmonkey
Joined: 2008-06-30
New Dice Module

I've updated the dice module to a new one - very similar to that used at Invisible castle. It has a few more options, and is a lot easier for me to maintain.

The rolls made under the old module will continue to display.

Let me know if you see any bugs with the new roller!

Zimrazim's picture
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Factol
Joined: 2007-01-14
Clueless, I think that

Clueless, I think that either the new die roller is buggy or the text instructions are incorrect.

Rolling 1d20+6 gives me a result of 1 every time (rather than a value between 7 and 26).

__________________

BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

Clueless's picture
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Webmonkey
Joined: 2008-06-30
Epp - Thanks!, in the

Epp - Thanks!, in the meantime use .each(6)

I'll get the +x format into place.

Clueless's picture
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Webmonkey
Joined: 2008-06-30
Test three

Test three

Clueless's picture
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Webmonkey
Joined: 2008-06-30
Testing

Testing

Clueless's picture
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Webmonkey
Joined: 2008-06-30
Ok - looks like it's fixed

Ok - looks like it's fixed now - let me know if any other bugs show up!

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