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'Iavas' wrote:
'Semioughticon' wrote:
'Iavas' wrote:
Semioughticon, I'm not sure exactly what you're saying, but more importantly, why is there an extra sentence in my quote?

I'm glad you mentioned this. I was in a hurry to go to class, and when I previewed my post it was gone from where I had intended it to be. Since I was short for time I didn't look for it and just posted. So I admit it is an addition to what was quoted from you post, and I apologize. I'm just a berkzerker.

Oh, I don't mind. I was just sort of hoping... *cough* it was a secret message leading to a veritable treasure hunt for your ultimate meaning. Puzzled

So, for those of us that couldn't stand and subsequently dropped their post-modernist literary classes, what exactly did you mean by your big words, Semioughticon?

In regard to your first disappointment, I can be more symbolic if that is how the cant around here is supposed to work. Give a berk some time to adjust to the cant, and I will.

Regarding your second criticism, I'm not a literary student, though I have respect for these people and post modern literature. I am however a philosophy student, and have experienced hermeneutics in this class setting. Basically, as I see it, the circle represents a vicious cycle of meaning. Everyone is running around trying to pursue their own goal, while a few, like the Lady, is somewhat omnipotent.

On a technical level, a hermeneutic circle is a subtle way to beg the question. Which can be good or bad.

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Iavas,

Who knows what the Lady's name was prior to her assent?

I thought you would jump at this one.

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I'd rather not, actually. It falls under the

'Iavas' wrote:
1) No trite questions (eg. What are The Lady's stats?)
rule that I suggested at the beginning. The reason I did is that pretty much any speculation about the Lady's nature slips into ridiculous guesses or a long list of people telling you "She's meant to be a mystery so kindly bugger off and decide for yourself". It can quickly eat up a thread if you're not careful, so I'd rather avoid it. If you have a really awesome suggestion, though, feel free to post it. The three rules are more guidelines than actual rules. Smiling

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I was not really suggesting a guess to the Lady's stats. Rather I would like to gather some impressions about who could be primordial enough, like Chaos, who could have been present from the beginning, but with enough power to instill such general rules for order like the number three's relation to pie and the irrational number of the circumference of a circle (wheel). The rule of three and the irrationality of the wheel: what mythical being, fictional of historical, could this be? Just looking for some speculation. I'm not trying to change the order, just understand it or at least make up some context to make it meaningful in the wake of the nothing.

P.S.
Neat Cheese - Nietzsche Sticking out tongue

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'Semioughticon' wrote:
I was not really suggesting a guess to the Lady's stats. Rather I would like to gather some impressions about who could be primordial enough, like Chaos, who could have been present from the beginning, but with enough power to instill such general rules for order like the number three's relation to pie and the irrational number of the circumference of a circle (wheel). The rule of three and the irrationality of the wheel: what mythical being, fictional of historical, could this be? Just looking for some speculation. I'm not trying to change the order, just understand it or at least make up some context to make it meaningful in the wake of the nothing.

Switzerland! Sticking out tongue

Seriously though, I've always just looked at her as a symbol for the Urban or the City.

What do we know of her? Or, more specifically, what defines the Lady?

Well, she overthrew Aoskar, who seemed to represent a certain freedom of movement and freedom of associatio.

She replaced it with a city that is a Cage, that is bounded, that is the center of the multiverse not because of geography, but by virtue of being bounded. Her only manifestations occur in order to preserve the Cage, because being a Cage is what gives Sigil its relevance and its power.

She also got rid of the freedom of factions and replaced it with a set number of factions who run the city. She favored the perpetuation of the City over the freedom of ideas. She defined the boundaries of Sigil, and these boundaries gave certain factions a power they had lacked.

Sigil is also one of the few places in the planes that isn't infinite. Sigil is a bounded unit. By being a bounded unit, there can be an absolute ruler, property can have value, hierarchies become clearer, and power becomes easier to define. Instead of value being defined by a God in the infinite, value is created by the limited nature of Sigil.

Sigil is also a torus, a thing which loops back on itself. This suggests cycles and dynamism, whereas most planes are static and monoculture.

In short, the common theme I see is that Sigil is a place that has limits, but that is given its significance by virtue of what it can't or isn't allowed to do rather than what it can do.

As an archetype, she is the City. Bounded, owned, urbane, diverse, artificial, powerful and very dangerous. Its nature is circular and self perpetuating and self referential (or hermeneutical if you want to go that direction Sticking out tongue). What sets her apart from the Gods is that, rather than being an embodiment of an idealized set of morals or ethics, she is the embodiment of a concept of geography, or place. I don't think it's a coincidence that Sigil is at the center of the Outlands, which is the embodiment of the other side of Geography, nature, and which is also at the center of the outer planes, as far as centers can be reckoned.

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The following are a couple of neat torus-related links and a bunch of rambling thoughts. Make of them what you will.

A torus turned inside out.

A flythrough of three-dimensional crosssections of a four-dimensional torus.

The first link reminds me that a torus, and thus Sigil, really resembles a conduit looped and connected to itself. A nice cage if ever there was one - travelling forever but never reaching your destination. The Lady's mazes always have an exit. Invert the torus and you're free, but what happens to the multiverse then?

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'Archdukechocula' wrote:
As an archetype, she is the City. Bounded, owned, urbane, diverse, artificial, powerful and very dangerous. Its nature is circular and self perpetuating and self referential (or hermeneutical if you want to go that direction Sticking out tongue). What sets her apart from the Gods is that, rather than being an embodiment of an idealized set of morals or ethics, she is the embodiment of a concept of geography, or place. I don't think it's a coincidence that Sigil is at the center of the Outlands, which is the embodiment of the other side of Geography, nature, and which is also at the center of the outer planes, as far as centers can be reckoned.

"Thus man grows out of everything that once embraced him; he has no need to break the shackles - they fall away unforeseen when a god bids them; and where is the ring that in the end still encircles him? Is it the world? Is it God? -"
- Nietzsche

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'Semioughticon' wrote:
"Thus man grows out of everything that once embraced him; he has no need to break the shackles - they fall away unforeseen when a god bids them; and where is the ring that in the end still encircles him? Is it the world? Is it God? -" - Nietzsche

That still (ha ha) begs the question, what is the lady? Is she the representation of man imprisoning himself? Does that make Aoskar the ideal of the ubermensche, free of boundaries? Is the lady even real, or is she just the most distilled reflection of Man's tendency to imprison himself (which leads to the conclusion that really, people are just imprisoning themselves)? Also, how does that gel with the Lady's active intervention in response to her worship, when you have to contextualize that within a setting that has Gods?

You're quote is an interesting one, and is close enough to the way I've sort of read the whole thing to suggest that Sigil is very probably a direct reference to the quote. I never quite made the final leap I think largely because of the degree of emphasis of the idea of Sigil being the City at the Center of All, which is a trope in and of itself that has a life of its own.

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'Archdukechocula' wrote:
Does that make Aoskar the ideal of the ubermensche, free of boundaries?

Is Aoskar Vecna? Since Ysgard is representative of freedom and Mechanus is representative of determinism, is the Lady a biased mediator or a keeper of order? If Aoskar is representative of the unbermensche, then are not all beings, gods, like him doomed to attempt taking over Sigil?

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'Semioughticon' wrote:
'Archdukechocula' wrote:
Does that make Aoskar the ideal of the ubermensche, free of boundaries?

Is Aoskar Vecna? Since Ysgard is representative of freedom and Mechanus is representative of determinism, is the Lady a biased mediator or a keeper of order? If Aoskar is representative of the unbermensche, then are not all beings, gods, like him doomed to attempt taking over Sigil?

This is where I think any real analysis of stuff like this breaks down. Planescape itself isnt a coherent narrative or vision, so I think when you go beyond a certain point (making a Vecna-Aoskar link, which I think is stretching it due to previous non-PS vecna canon), you have to acknowledge that this stuff going on is plot driven, not concept driven.

I think conceptually that the Lady and Aoskar and so forth do represent an idea, but I think concretely, their involvement in the actual planescape canon once you start talking about campaigns like Faction War will tend to violate a real coherent conception because too many people are involved in the telling. Each author will have their own spin, which may not reflect overarching concepts.

But personally, if we are going with the Nietzsche reading, I don't think aoskar is literally an ubermensch, but is just a reflection of what an ubermensch is about. Complete unrestrained freedom of action. But again, with that reading, what does it mean that Aoskar is killed by the lady? The prison of the civilized man won? Is there no more room for Ubermensche in the world?

Ill take Hegel. He's easier to digest.

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Hegel, oh no. I must save your soul!!! If Aoskar represents the ubermensch, then it seems this can be reflected in the Fated faction, to some degree, but you are right in saying that it breaks down at a point near this. Hegel seems like the Sign of One. Not that I have a problem with that, it just seems a little impractical though. How would you proceed Archdukechocula? (I have to admit I read some F.H. Bradley the other day, a Hegelianian, that I did like and thought could be developed into something very practical).

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'Semioughticon' wrote:
Hegel, oh no. I must save your soul!!! If Aoskar represents the ubermensch, then it seems this can be reflected in the Fated faction, to some degree, but you are right in saying that it breaks down at a point near this.

I'm not sure I would agree with that. Fated are more of a cross between libertarians and social darwinists.

Quote:
Hegel seems like the Sign of One. Not that I have a problem with that, it just seems a little impractical though.

I've never felt like there was a good Hegelian counterpart in Planescape, which has always struck me as kind of odd since Hegel is one of the Big Philosophers. He is vaguely a harmonium I guess, since he is big on soul transcending body, but only in the broadest sense. The particulars don't match up. Sign of One are just old fashion solopsists, which is not a label I would hoist upon Hegel.

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How would you proceed Archdukechocula? (I have to admit I read some F.H. Bradley the other day, a Hegelianian, that I did like and thought could be developed into something very practical).

I have a group called The Accordant Opposition in my campaign world which is a rough reflection of some parts of hegelian philosophy who explain the structure of the planes in terms of The Rule of Three and the Unity of All Things (which is a conflation of the "hegelian dialectic" stuff that is really mostly Marx, but which makes for great planescape material). They explain the planes as being composed of thesis, antithesis and synthesis. Life is the struggle of opposites, and from these struggles, a common truth can be found that transcends the conflict. They encourage struggle and conflict because they see it as a pathway to enlightenment. Eventually, one who has an understanding of conflict and washed away all the untruth will know the nature of the multiverse.
They make excellent diplomats and negotiators, but have a hard time investing in a given side, since they seek only the higher resolution, not the battle.

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If you would not place the Ubermensch with the Fated, then where? It's my understanding that Duke Darkwood is preparing for the day when the Lady looses control of Sigil. This goes with my claim earlier that any God will push their proxy to plan such an event, or at least take advantage of an opportunity, one way or another.

'Archdukechocula' wrote:
I've never felt like there was a good Hegelian counterpart in Planescape, which has always struck me as kind of odd since Hegel is one of the Big Philosophers. He is vaguely a harmonium I guess, since he is big on soul transcending body, but only in the broadest sense.

I would agree that Hegel would belong on the old Nirvana plane, but the Harmonium seem like a bunch of Mathematicians and Logicians. Now I know Hegel had a Philosophy of Mathematics and Logic, but he is a Nominalist. This makes him seem to me to be of the non-solipsistic stripe of the Sign of One. Just think of the World Spirit or Zeitgeist. You could also place him in the Transcendent Order, think of transcendental apperception.

Quote:
I have a group called The Accordant Opposition in my campaign world which is a rough reflection of some parts of hegelian philosophy who explain the structure of the planes in terms of The Rule of Three and the Unity of All Things (which is a conflation of the "hegelian dialectic" stuff that is really mostly Marx, but which makes for great planescape material). They explain the planes as being composed of thesis, antithesis and synthesis. Life is the struggle of opposites, and from these struggles, a common truth can be found that transcends the conflict. They encourage struggle and conflict because they see it as a pathway to enlightenment. Eventually, one who has an understanding of conflict and washed away all the untruth will know the nature of the multiverse. They make excellent diplomats and negotiators, but have a hard time investing in a given side, since they seek only the higher resolution, not the battle.

This is a great idea! I may have to try this my self, if you don't mind? It seems they would be good for role play in Sigil. Is this where most of your campaign takes place?

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Alright, new question!

Has anyone ever made rules for the effects an attractive well endowed woman fighting topless would have on straight male combatants and if not why not?

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'Dire Lemon' wrote:
Alright, new question!

Has anyone ever made rules for the effects an attractive well endowed woman fighting topless would have on straight male combatants and if not why not?

Actually, I have to say I've NEVER 'seen' a chainmail bikini in a game, either as a DM or a player. Such things in combat would be highly impractical, and no female warrior has ever been foolish enough to wear one.

Same goes for topless.

I know, boring answer ...

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I was actually talking about the effects it would have on male opponents, so as boring as that answer was, it wasn't even relevant! Evil

But hey, your game is actually the inspiration for this question. I was reading BoGR and I realized that the "female Drow of astonishing beautiful" is going to live for about as long as it takes Ar'Dru to deplete her hitpoints.

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'Dire Lemon' wrote:
Alright, new question!

Has anyone ever made rules for the effects an attractive well endowed woman fighting topless would have on straight male combatants and if not why not?


I don't see why this would be significantly different than an illusionist's spell. It all depends on how the situation is mediated.

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'Azure' wrote:
Actually, I have to say I've NEVER 'seen' a chainmail bikini in a game, either as a DM or a player.

Maybe not, but I've made and sold a few in my life, and I have to say that while they may provide little or no protection, it would be one heck of a distraction, assuming the wearer was at least a little attractive.

Laughing out loud

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Good grief, can't anyone even try to give an answer to the question? Puzzled

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'Azure' wrote:
'Dire Lemon' wrote:
Alright, new question!

Has anyone ever made rules for the effects an attractive well endowed woman fighting topless would have on straight male combatants and if not why not?

Actually, I have to say I've NEVER 'seen' a chainmail bikini in a game, either as a DM or a player. Such things in combat would be highly impractical, and no female warrior has ever been foolish enough to wear one.

Same goes for topless.

I know, boring answer ...

There's a legend (who knows if it's actually true; it's a legend) that pirate Mary Read once did something similar. The "Battles" section in her Wiki entry describes the duel in question. Under that very situational set of circumstances, if the female character has rogue levels, it would probably work well as a feint (see the Bluff rules), potentially allowing for a sneak attack.

While that sort of thing might have worked well in early 18th-century Western pirate culture, that doesn't mean it would work in many places in the D&D universe. Laughing out loud

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Where exactly wouldn't it work and why not? Are all the males in many places in the D&D universe Eunuchs? Puzzled

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'Dire Lemon' wrote:
Where exactly wouldn't it work and why not? Are all the males in many places in the D&D universe Eunuchs? Puzzled

[Obligatory caution: I'm pretty sure I wrote this in a "does not violate the Grandma Rule" way, but this post does talk about nudity and topics of a birds-and-bees nature.]

Real-world Earth itself has (and has had) various societies, especially in warmer climates, where the women traditionally go around topless. I imagine the sight of "the girls" would be less dramatic to a man from such a society.

What do dozens of non-human D&D species consider attractive? Would a dwarf consider a human female a "hottie?" A troll? Some species likely find all (or some) humans quite repulsive.

Next, while males may indeed appreciate the sight of... uh, you know... many are not about to let a potential distraction like that get them killed in battle. The topless human female isn't "a hot babe," it's an enemy that really, really wants to kill me.

So, for this to work, it would be best used in a society with a strong nudity taboo, in a society where females are not usually regarded as threatening opponents. If those two prerequisites are met, it would also help for the opponent to not have a reasonable expectation that his opponent is actually female.

'Dire Lemon' wrote:
But hey, your game is actually the inspiration for this question. I was reading BoGR and I realized that the "female Drow of astonishing beautiful" is going to live for about as long as it takes Ar'Dru to deplete her hitpoints.

It's tempting to use githyanki as an example of a species that this might not work on. (Githyanki are so biologically distant from humans that they aren't placental mammals, and it's doubtful whether females even lactate. Psychologically they're conditioned to regard barbarian races as loathsome. They probably don't have a nudity taboo (compare ancient Sparta on Earth where both males and females did athletic exercises in the nude). They're used to regarding females as warriors (Gith the Liberator herself among them), and probably wouldn't have a chivalrous attitude about killing female opponents.)

Somehow, I have difficulty seeing Gy-Nath falling for the trick Mary Read used. Laughing out loud :oops:

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I think it's pretty clear that the idea of what's beautiful is uniform across the board in D&D. Ar'Dru himself is a half-dragon or something isn't he? Nevermind all the half-orcs, half-elves, half-fiends, half-celestials, half...lings(yes I know that's not really a half race, but what the heck is it called that for? Because "Hobbit" was copyrighted? Lame...), Aasimar, Tieflings, Genasi, etc. Smiling

So yes, makes perfect sense to assume that a dwarf might find a female human to be a hottie and if not was probably an exception. The fact that Azure chose to describe the character as nothing other than "of astonishing beauty" just serves to reinforce the notion.

I can't say anything about other areas of the world where straight men aren't turned on by the naked female body, considering that I've never even heard of such a place, so I won't try to argue it.

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'Dire Lemon' wrote:
I think it's pretty clear that the idea of what's beautiful is uniform across the board in D&D.

Dwarf women and orc and goblin women are unattractive, right? If the idea of female beauty is uniform, where do dwarf, orc and goblin babies come from? Laughing out loud

'Dire Lemon' wrote:
Ar'Dru himself is a half-dragon or something isn't he?

If Ar'dru is one of the first generation of duthka'giths, then both his mommy and his daddy were Githyanki. The first generation were created when the Revered Queen had large numbers of eggs taken from the Githyanki egg-clutches and brought to her, then transformed the embryos inside the eggs into duthka'giths, via arcane spells.

If Ar'dru comes from a later generation, it is probable that both his parents were duthka'giths. (Dungeon #100 gives me the impression that the duthka'giths are a fairly new thing, so most of them may still be of the original generation. I don't think it's clear from canon how long they've been around.)

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'Zimrazim' wrote:
'Dire Lemon' wrote:
I think it's pretty clear that the idea of what's beautiful is uniform across the board in D&D.

Dwarf women and orc and goblin women are unattractive, right? If the idea of female beauty is uniform, where do dwarf, orc and goblin babies come from? Laughing out loud

Necessity. Eye-wink Orcs and goblins are primitive beings that treat their women like cattle so it's all about the right to mate and who owns what females, and how many rather than any kind of attraction. At least that's what I take from standard DnD. For Dwarves, well I've never thought female Dwarves were particularly unattractive, so I can't really say.

Um, just to be clear, are you male or female?

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'Dire Lemon' wrote:
Um, just to be clear, are you male or female?

Female. It seems odd to me to believe that reptiles, dwarves, goblins, etc., would universally react to the sight of a topless human female, who's actively trying to kill them, with awestruck amazement.

There are real-world tribal societies where a man's female relatives, tribal elders, etc. go topless in public. I imagine it would be inconvenient in such a society to react with awestruck amazement, since a man would encounter such sights on a daily basis. That doesn't make him a eunuch.

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True but this isn't just about a woman walking around topless in a society where it's normal.

Generally speaking men in a society like most D&D games take place in, including Planescape should reasonably be surprised to see naked breasts. It wouldn't necessarily be awestruck amazement, just hesitation, and if the woman happens to be 'astonishingly beautiful' then that would compound to effect.

What do you think the reason we have concepts of beauty is? I mean, sure you could say it's God's way of testing us to make sure we don't succumb to the evils of feminine charms... but that would seem a bit... um, self serving, if you were a man,... and in your case, just plain barmy.

I've never heard of any sort of study on this, so I'm going to just say my opinion. I think that beauty is a defense mechanism, much like cuteness. What better way to avoid harm from something than making it want to help you? I think that like many natural defense mechanisms (Fear for instance) it can be overpowered by human reasoning, or in most cases just will, and this, along with fear, lets men persecute women who they'd otherwise want to protect and help. The idea of a man completely ignoring beauty is absurd to me though. And yes I'm not talking about breasts anymore.

You keep telling me that the idea of all these races having the same idea of beauty is odd, but I'd really like to know how it's any less plausible than them interbreeding. Also, Nymphs.

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Call me brutal, but if I saw a topless woman in battle who was my enemy, assuming this was a life or death situation, I wouldn't hesistate to run her through. I wouldn't find it particularly distracting. I don't find such things all that distracting to begin with. Attention drawing? Sure, for a second or two, mostly because its unexpected, but in battle the novelty would not be very relevant to me. Having gone to nude beaches without feeling the need to stare, or feeling particularly distracted, I'm fairly certain if I was in a battle, survival would be far and away my most pressing concern.

To give some vague analogy, I doubt that those popup ads with women in various states of undress are all that distracting to most people. In my case, it draws my eye for a split second, because hey, it's a naked woman, but after that split second I am pretty much back to doing what I was doing and don't really think about it anymore.

Also, to flip things on their head a bit, many men get "excited" in battles anyway, without females being involved at all, and it doesn't stop them from killing. It just adds a sexual component to things. Those who really enjoy war tend to think of it in sexual terms from what I understand. I wouldn't be that surprised if a naked woman with a weapon just drew fire first in alot of cases.

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This sort of goes back to one of the first questions on this thread - how is nudity viewed among the different races in Sigil and across the planes in general. I think it all depends on the culture. Sigil is such a blend of cultures that nudity (along with other unusual norms such as, for instance, eating brains out of living people) is commonplace and does not draw attention from anyone but the greenest primes. Outsiders are also likely to ignore it. The only ones that might be taken aback are, as I said, primes who have been raised in a culture in which nudity is taboo (such as, for example, the US). Even for them, however, I doubt it would affect combat once they figure out that they are being attacked. At best, it might give them a negative on their initiative roll.

Physical attractiveness is probably intraspecific. The more attributes a species has in common with another, the more attractive it might appear. Thus, for instance, an elf might seem beautiful to a human (except a little too thin) or a halfling (except a little too tall) but less so to a dwarf (who would think that the elf is completely unproportional, flimsy, and not hairy enough) and not at all to a dragon (who probably sees the elf as a human would a cat).

Regardless, if a mammalian female were fighting another mammalian humanoid (or somebody familiar with their ways) and flashed her breasts during combat, it might put anyone off their guard. Not because they instantly think "ooh! SEX!" but simply because it is an unexpected move. It might warrant a will save to prevent losing an action, perhaps? However, so would breaking into an Irish jig or doing anything else unexpected.

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I doubt most straight women, gay men or bisexuals would hesitate against an attractive naked male in battle, especially when they're trying to kill them.

Same rule applies for straight men, lesbians and bisexuals against attractive half-naked female opponents. If someones trying to kill them, they won't hesitate no matter who it is. And when you've seen a bunch of naked breasts all around, it just doesn't seem special anymore.

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Oh, and nymphs have special powers because their beauty isn't only great, it's otherworldly and magical. Similarly, a basilisk turns people to stone not only because its stare is particularly intense, but because it is magical as well. Thus, you can have the most beautiful woman in the multiverse giving you a naked lapdance but its effects still won't approach an average nymph standing discretely in the corner.

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If you really really have need for a mechanical implication in the described scenario, how about this?

A +2 circumstantial bonus on the first Bluff check to Feint in Combat, if the target would have felt lustful about the bluffer given a friendly atmosphere.

I wouldn't use a mechanic myself for many of the reasons already given, but that’s a suggestion if you're determined.

In any case, I'm not seeing how it should be applicable to our current battle in the Blades of Git'riban campaign. This is a group of githyanki where most are evil disciplined killers (at least I think that goes for Du, Ar, and Ii), battling their way to a nest of their ancestral enemies. A thrall swinging a pair of tits their way would not exactly be a hindrance.

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... and just for the record, I used the phrase "of astonishing beauty" as a literary device to distinguish a D-list NPC, not because I expected a half-dragon-half-gith to be influenced by that in any way.

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I still have the original 1st ed unearthed arcana where comliness was introduced. I have used that particular statistics in games before. There was an oriental adventures game I ran where the PCs' comliness scores were important plot points. Scarred and homely General, 'Pretty Boy' samurai archer, Rough-looking backwoods archer, Plain Swordsmith/Kensai. The most beautiful was a river-spirit-folk samurai (female) who wore a mempo (mask) in battle to hide and protect her face. But no, she never took it off in battle to distract an enemy.

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'Azure' wrote:
... and just for the record, I used the phrase "of astonishing beauty" as a literary device to distinguish a D-list NPC, not because I expected a half-dragon-half-gith to be influenced by that in any way.

Ah, but perhaps a female draconian with a well-formed tail... :mrgreen: :shock: :oops:

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Well, this certainly makes me feel insecure. Maybe I'm somehow still in puberty at 21 or something, but I know I'd be allot more reluctant to kill a beautiful woman than I would an average man, and if one or the other were charging me with a sword and I had a gun I might just delay long enough for the woman to get to me. Maybe I'm just a closet chauvinist. Sad

I gotta say, I don't really care about the mechanics, that was kind of a joke, like most of the questions in this thread from what I can tell. I was just curious to see why people think it's plausible for characters to not even hesitate in attacking someone who's really beautiful, since I would. :|

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'Azure' wrote:
... and just for the record, I used the phrase "of astonishing beauty" as a literary device to distinguish a D-list NPC, not because I expected a half-dragon-half-gith to be influenced by that in any way.

This is actually something interesting. How do you think you would have described her if your descriptions were based specifically on the viewing character's perceptions? Or at least your interpretation of them.

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Can we explain interbreeding or at least fertile cross-species offspring in general through magic? Certainly dragons seem inherently magical (and may have some connection with the magical, artificial phaerimm).

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Orcs aren't known for being particularly magical.

We can explain anything with magic. It's the ultimate cop-out.

Why do you fall? A MAGIC force pulls/pushes you down when you have nothing supporting you.

What's wind? MAGIC making the air move.

Where do babies come from? MAGIC!

Why do I get these strange feelings when I see a beautiful woman? Because she's a witch and is controlling you with her MAGIC. Kill her.

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'Dire Lemon' wrote:
'Azure' wrote:
... and just for the record, I used the phrase "of astonishing beauty" as a literary device to distinguish a D-list NPC, not because I expected a half-dragon-half-gith to be influenced by that in any way.

This is actually something interesting. How do you think you would have described her if your descriptions were based specifically on the viewing character's perceptions? Or at least your interpretation of them.

Well, the discription would have to have been more complete. I could say " ... drow with soft features, tall and athletic, with a tatoo ... ", [and you know what that works better, thanks] but instead I used a single word and let the imagination of the Player take over, instead of stating what I find attractive.

Describing a person as attractive is always going to be relative anyway. Goblins like the goblin ladies. http://goblinscomic.com/temptsfate.html

Half-dragons are even worse. http://www.giantitp.com/comics/oots0555.html

But there you go, beauty is relative. And at that, I can say a member of another species is beautiful, in the sense of a beautiful specimen of respective species. I've seen some ugly dogs, and some really beautiful ones. I can only imagine that if I lived in a world with tieflings, orcs, lizardmen, etc, I'd see some really pretty ones of them too. But I'd probably only try to pick up the tiefling.

Of course, I'd have to agree that if said tiefling pulled a shiv on me, it wouldn't really matter how nice her tits were. Massed battle with plenty of alternative targets? Yes, it would be distracting, probably enough to make me aim at the greesy, hairy, sweaty guy next to her.

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Glad I could be of help. I think you're a really good DM but I don't like playing evil characters so I doubt I'd enjoy playing in your game..

People keep saying that creatures only find their own kind attractive, but there are still tons of half-breeds. :| I mean, I know I'm not the only human the opposite sex of other D&D races attractive.

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What are we talking about now? Do a lot of people run games with orcs but no magic?

If you want to talk about our world, Mr. Lemon, I feel compelled to remind you that you wouldn't kill anyone. Assuming you lack special training beyond target practice (and I think beyond hunting), you would miss the first time you tried to shoot a live human. Probably the next time too, if you got a second chance for some reason. Trained killers (to put it bluntly) would not necessarily hesitate for anyone.

Meanwhile (and please forgive me if y'all find this difficult to read) we don't need to explain why orcs might rape members of other races, because rapists don't necessarily look for the most attractive victim. They may go with whoever seems vulnerable or whoever they can catch. Nor for that matter do we need to explain attraction between some members of one species and some members of another species (Iavas already gave sufficient explanation). I'd like to know about a cross between two species producing fertile offspring, which contradicts itself if we go by the standard definitions of those words. (Though the definition of "species" may have a hole in it somewhere, and for all I know somebody has another scientific definition.) D&D does presumably let us change the definition of "fertile".

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Just look at the news and you'll see constant proof that you don't need to be a trained killer to kill someone with a gun. That's what's so 'great' about a gun. It's point and kill.

All you're saying is that I'm wrong because you think I am.

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'Moral-Decay' wrote:

If you want to talk about our world, Mr. Lemon, I feel compelled to remind you that you wouldn't kill anyone. Assuming you lack special training beyond target practice (and I think beyond hunting), you would miss the first time you tried to shoot a live human. Probably the next time too, if you got a second chance for some reason. Trained killers (to put it bluntly) would not necessarily hesitate for anyone.

I feel compelled to say that I have never killed anyone, don't ever plan to, and would need a very compelling self-preservation motive to do so. That is quite different from runnig an RPG where the characters kill other sentient beings on a regular basis.

Which brings me to another point. If I was running a character who really was inclined to be distracted by suddenly revealed anatomy, I, as a player, would demand a circumstance penalty. Or intentionally flub the roll. Or intentionally choose another target even if it opens me up for an AOO. But that's just the kind of RP'er I am, the story and the character are more important to me than the plus on his sword or the gold in his bag.

Back to the killing: One of the reasons I wanted to run BoG'r is that I've always had a little problem with the whole "kill 'em they're orcs" mentality. This even after being a white male American my whole life (zing!). Ok, if your family was killed by orcs and/or there are orcs on the borderlands forever raiding and murdering and/or here they come now and its time to defend or die, then yes, my PC will every orc (goblin/troll/troglodye/etc/etc) he sees. But something about having an alignment with one of the words being "good" always said to me "genocide bad". Yes, even genocide of orcs and goblins. Running an evil party makes all the classic adventurer activities (tombrobbing, breaking and entering, assault, robery, murder, at least from the kobolds' point of view) much more OK. However, I also like the idea that being "evil" doesn't mean you have to eat babies, kick puppies, and craft a throne out of skulls for your living room.

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I actually don't really enjoy playing these kinds of games as the so called heroes. I got kicked out of a game of RttToEE because I had an arguement with the DM when she told another player in PMs that an NPC my character was grappling and had under control and who was now apparently pleading for her life was actually drawing a concealed weapon, knowing that that player was playing a crazy lawful neutral kill everything that seems evil type of character. Of course I never got to roll a grapple check to keep said character from drawing that weapon, so she couldn't have actually drawn it, but the DM just left that part out and to me it looked like this.

Evil priestess:"Please don't kill me, I surrender, I'm so confused, please help me!"

Lawful Neutral Cleric "Very well." Starts to walk away, then suddenly whirls and somehow crushes her head, instantly killing her, while my character is grappling her and would likely have gotten in the way.

Me "......What the hell....."

Needless to say, getting it explained only made it worse. And when I got upset that the DM ignored the rules without prior warning specifically to screw up something I wanted to do I got kicked out for "accusing the DM of cheating"

So yeah, hack and slash games suck.

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Yes, but see, I love irony. Loads of it. So instead pf hack-first paladins, I've got a bunch of murderous killers who every now and then get put by the DM into situations where they'll say to themselves "did I just go too far?" And yes, sometimes they go too far. Sometimes the DM needs to reel them back in to keep the party from killing each other. I love it!

P.S. Don't want to question another person's game or whatever, but if I had been in you place, my PC would have probably stopped trusting the other one instantly, and started looking for a Harmonium to report the murder to.

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I don't think that's quite the same as what happened to me. Have you ever secretly broken the rules in order to screw over a player and then gotten angry at them for being upset about it?

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'Dire Lemon' wrote:
Just look at the news and you'll see constant proof that you don't need to be a trained killer to kill someone with a gun. That's what's so 'great' about a gun. It's point and kill.

All you're saying is that I'm wrong because you think I am.

Er, the stories I've seen involve someone rolling a natural 20, so to speak -- or else people firing into a crowd. See also "Police car stolen after officer runs out of ammo" (analysis).

Very interesting, Azure.

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Quote:
I don't think that's quite the same as what happened to me. Have you ever secretly broken the rules in order to screw over a player and then gotten angry at them for being upset about it?
Not as such, no.

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'Moral-Decay' wrote:
'Dire Lemon' wrote:
Just look at the news and you'll see constant proof that you don't need to be a trained killer to kill someone with a gun. That's what's so 'great' about a gun. It's point and kill.

All you're saying is that I'm wrong because you think I am.

Er, the stories I've seen involve someone rolling a natural 20, so to speak -- or else people firing into a crowd. See also "Police car stolen after officer runs out of ammo" (analysis).

Very interesting, Azure.

You don't live in the US do you? Or do you just make a point to ignore the numerous instances of tragic gun violence that happen regularly around this nation?

Simply the many school shootings should be a good example. Most of them didn't just fire into a crowd, they picked targets. They were all lunatics, so why wouldn't someone of sound mind be a better aim?

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