Dont know if there is a thread like this already. If so, please forgive me.
Me and my group are coming to a halt to our shadowrun campaign and would like to try different games. "Great opportunity to present Planescape for them!" I thouhgt. And then I remember they dont know the imagery of D&D the least (alignments, planes, deities, creatures, etc) AND they also never had contact with the Torment PC game NOR with the "multiverse" trope (as seen in games like Everway, Amber, Nobilis, etc - they dont know these games). So, basicaly, they are mostly shadowrun and vampire and gurps fantasy players that never strayed from that.
So, I need a little hand on selling Planescape to them. I already tried to introduce it to one player separated, and he said it seemed interesting but too "alien" overall. Honestly I didnt feel him too excited to try it.
Can you help me here folks ? Have you experienced a similar situation? How did you do ?
Thanks!
Let me turn around your question: What is it about Planescape that gets you excited and interested in it? It's your own excitement about the setting that's going to become the basis for your group's interest.