I am looking for ideas for my cosmology. Here is a basic diagram:
Prime
Ethereal
Inner
???
Energy
Astral
Outer
Note that the higher planes are more "real".
There are three main things that I want help with:
In my cosmology, the Spire is sort of an axis for the multiverse to rotate around, poking out at the top (Prime) and bottom (Outer). I am not sure what to do with the Prime part of the Spire. The main options I thought of is Sigil paradoxically being at both ends, or an alternate Sigil, which until I think of a better name I shall refer to as Logos.
I have seperated the Energy and Elemental planes. I decided to add in the Temporal Plane, and add in a Spatial Plane to act as an equal and opposite. I am looking for monsters that would live in the Spatial Plane, and ideas for it's geometry.
I need ideas for the plane between the Energy and Outer planes.
Thanks in advance for your help.
This may not help but this is what I had:
I have three transitive planes that contain other "regular" planes
**Astral -> various Outer Planes
**Ethereal -> various elemental planes
then I had (for lack of a better name)
**Temporal Prime -> holds the past, present and future of the Prime as well as alternative Primes (think the "Sliders" TV show)
I also had a "hub" in each of the transitive planes:
Astral/Outer Planes -> Sigil
Ethereal/Inner Planes -> I had an area that was intended to be the "Sigil of the Inner Planes" but without a powerful authority figure (like the Lady), it had devolved into a battlefield between the elements. This meshes pretty well with the 4e Elemental Chaos
In the center of the Temporal Prime, I placed a closed citadel (as opposed to the relatively open city of Sigil) that housed an order of guardians that tried to minimize changes to the time flow. I also had a city about the citadel where those who had mastered the art of slipping from regular time-space into the Temporal Prime could meet and maybe engage in limited trade of goods and ideas.
But the temporal guardians (who are almost never seen) lord over the city from their high citadel making their god-like decisions about what "corrections" they need to make.
If my players ever get here, I could envision a lot of potential adventures as these guardians send the PCs to "correct" critical events in history, or to hunt down a renegade time traveler (either a well-meaning but perhaps more bumbling Dr. Who-type or a meglamaniacal Kang the Conqueror-type)
May not be your cup of tea but hopefully it inspires some ideas.