so i have the following character for an up comming game:
Paladin lv3 ECL:5
Str 16(18) +4
Dex 13(15/17) +3
Con 12(10/8) -1
Int 11(9) -1
Wis 8(10) /
Cha 17(21) +5
Saves bonus total
Fort: 3 -1 +5 7
Ref: 1 +3 +5 9
Will: 1 / +5 6
HP: 25
Ac: 6 (9)
Feats:
Skills: ranks bonus
Sense Motive 2 +5 7
Intimidate 2 +5 7
Spot 2 +2 4
Listen 2 +2 4
Search 0 +2 2
• Immunity to magic sleep effects, and Enchantment spells and effects
• Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
• +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it
• Damage Reduction 5 / cold iron
• Butterfly Wings if the base creature did not already have wings. Flying speed is 2x fastest normal movement with Good maneuverability.
• Charm Person at will.
need some help with feats and also for characters morality. what's a good alternate lg morality system that would work well with a fey paladin?
A fey Paladin might be difficult to explain, as fey tend to be strongly chaotic beings. I see two possible ways out:
Either you make this a totally lawful paladin, removed from his feyish parents and totally comitted to the law of whatever order he follows.
Otherwise, he would have a special code, more suited for a feyish paladin.
You have to see that Paladins, as the epitome of goodness and lawfulness, don't follow their own code, but the code of an order. They shouldn't have "alternate morality systems"
Remember this about Paladins:
The Paladin doesn't cheat, lie or betray, not even for the cause of fighting evil. He is a shining example and is there to show that evil can and will be defeated, but not with any means, but with righteousness, courage and honour. It is important that you give your enemies a chance to renounce the ways of evil and turn to good, for it is not your purpose to slay evil, but to defeat it, once and for all and slaying anything even remotely evil will bring only more evil.
This might be extremely difficult for fey, who are normally known as capricious, careless, and often also as tricksters and cheaters, even the good ones.
Perhaps you should tell a little more about your character, where he comes from, what his goals are, why he became a paladin, etc.
As for feats: It depends on the kind of fighting style you want to use. I would always recommend weapon focus for any kind of armed combatant. As soon as you get turn undead (level four, if I remember correctly) I would get Divine might or perhaps divine shield, so you can make use of those turnings.