Good adventures in Ysgard or other fast-healing planes?

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ur-Lord's picture
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Good adventures in Ysgard or other fast-healing planes?

Hello. Does anybody know of a good adventure which takes place in Ysgard or any other plane which confers fast healing and/or daily resurrection?

I was looking for a module designed for adventuring in a realm where the characters cannot (easily) die. I am aware that this sort of adventure could degenerate into mind-numbing hack and slash. However, there must be some neat role-playing ideas that aren't possible in a standard adventure.

ripvanwormer's picture
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Re: Good adventures in Ysgard or other fast-healing planes?

Any adventure involving giants, barbarians, or trolls will work well in Ysgard.

ur-Lord's picture
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Re: Good adventures in Ysgard or other fast-healing planes?

"ripvanwormer" wrote:
Any adventure involving giants, barbarians, or trolls will work well in Ysgard.

Sure, but most of these adventures were not designed for the fact that any dead PCs and/or villians will wake up from the dead every morning. I suppose I could increase the CR for each encounter level, but that doesn't really address the new paradigm. For example, the fear of death is no longer an issue, so an important source of tension is lost. The adventure would have to compensate somehow. There might be soul-sucking demons or magic items which would cause True Death. There might be a race for time: a certain goal must be accomplished within x days, and if the characters keep dying and resurrecting too frequently, they will fail the goal of the adventure.

So like with any good Planescape adventure, I think that an adventure in Ysgard requires that the DM really think outside the box.

ripvanwormer's picture
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Re: Good adventures in Ysgard or other fast-healing planes?

Interesting ideas.

One thing to consider is that Planes of Chaos said that characters who die in Ysgard are only resurrected if they died heroically. If they die from stupid mistakes or are stabbed in the back while fleeing, the plane doesn't help them.

You could also compensate for the comparative lack of mortal danger by presenting the PCs with challenges that are other than physical; challenges that force them to think outside the box and not just thrust at things with their swords.

Another thing to contemplate is the fact that any foes the PCs manage to kill will likely be back the next day; in other words, their opponents have the same advantage they do. If their endeavors require a more permanent solution, they may have to get creative. For this reason, I think increasing the CR of an encounter might be counterproductive in some situations.

Persephone Imytholin's picture
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Re: Good adventures in Ysgard or other fast-healing planes?

"ripvanwormer" wrote:
Another thing to contemplate is the fact that any foes the PCs manage to kill will likely be back the next day; in other words, their opponents have the same advantage they do. If their endeavors require a more permanent solution, they may have to get creative.

And then, if they engineer a suitably permanent death, the plane might not want to help them.

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Good adventures in Ysgard or other fast-healing planes?

The Planes of Chaos boxed set had a Ysgard adventure concerning the retrieval of a yule-tide log in midwinter. I ran that one as a one-shot, and while it had a few battles, the bulk of it consisted of negotiations, customs & rituals, exploration, and navigation. The trick was the yule-tide deadline, which set a fast pace to the adventure. Heroic resurrection doesn't help that much when your obstacles are a tight deadline and a vast wintry landscape.

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Good adventures in Ysgard or other fast-healing planes?

How about a layer of the Abyss in which vicious, sadistic demons rip characters apart, yet they cannot die?

Every time you take damage that would take you below zero hit points, you stay at 1 hp and instead have to make a Fort save to avoid taking Con damage, a Will save to avoid taking Wisdom damage.
Or Dex damage or Cha damage. I figure vicious wounds and unending agony could have any of those effects.

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