Golarion & The Great Wheel?

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ExoKnight's picture
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Golarion & The Great Wheel?

I'm currently running a Pathfinder Campaign using their own world Golarion. The group first 5 level were set in the main setting and recently they started exploring outside Golarion. They traveled to the first world and are currently using the Infinite Staircase to track down a villain. I pretty much dumped Golarion cosmology and replaced it with the Great Wheel....although I have the First World (Realm of the Fey) incorporated. Anyone else doing Golarion/The Great Wheel for their games?

sciborg2's picture
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Re: Golarion & The Great Wheel?

I haven't heard of this but I'd be curious to hear more about your game!

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Samloyal23's picture
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Re: Golarion & The Great Wheel?

Remember, the Great Wheel is what people find while looking for the planes they think exist. Don't just tell the players their cosmology is wrong, let them find out the hard way...

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Quale's picture
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Re: Golarion & The Great Wheel?

My plan for the next campaign, in a few years, is to merge Axis and Sigil, sort of what would happen if Sigil opened its portals there and then the Axiomites tried to conquer it, ending with an amalgam of both places in space and time.

sciborg2's picture
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Re: Golarion & The Great Wheel?

It'd be interesting to have holes between the two cosmologies. Players who are bored with one could migrate to the other.

I like the idea of Sigil and Axis being joined. Perhaps Pharasma is the Lady?

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Quale's picture
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Re: Golarion & The Great Wheel?

That's one possibility I consider, the other is to have 3 mysterious powers, the Lady, the axiomite collective, and a fey creature to replace Pharasma in Undersigil.

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