Githyanki project

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Githyanki project

Attention, berks, bashers, and bloods alike. This is the formal announcement of a new project being undertaken by Rrakkma: Legacy of Zerthimon. The basic premise is to concoct some storylines for githyanki in the new edition of Planescape.

Vlaakith is toast, as per Incursion, but a new era of githyanki glory is dawning. A new order shall arise to lead the Astral warriors to even greater heights. But which one? For now, the race is bitterly divided among an array of individually charismatic leaders who each have a different vision for the future. The Astral prepares for the beginnings of a civil war.

I want this project to fulfill a number of goals:
1. To develop more material for incorporating the githyanki into Planescape.
2. To develop githyanki and Astral culture, psychology, and society.
3. To more effectively present githyanki as a viable PC race, albeit an abnormally dark one. My reasoning for this is that the githyanki are too intriguing a species to be eternally relegated to villian status due to their lich-queen and violent bent. I'm not saying make a species of brooding dark heroes out of them or make Astral Driz'zt clones, but rather to make the githyanki psychology, which has bred a race of martial warrior fanatics, understandable to the point where accurate PCs can be played.

Basically, in the wake of Vlaakith's destruction, various power groups have moved in to snatch power up. They include:

Imperialists and monarchists who claim to have the next-in-line to Vlaakith, thus enabling them to continue the line of rule-by-queens. The Vlaakith-to-be is a githyanki noble who has discarded her old life to accept the mantle of Vlaakith.

A cabal of generals trying to hold down a swath of Astral cities under martial law. They have a large military presence, but not a lot of political credibility.

A sect of Gith-worshipers who are searching for the lost warrior-queen. Prophesies indicate that she is destined to return in the race's darkest hour, and followers have dispatched themselves to all corners of the multiverse in search of her. They are known as the Gith'etkri, or "Githites" by non-gith.

A group of githyanki scholars, not interested in warfare, study god-corpses and planar phenomena in remote Astral nebulae and isolated pockets of the Silver Void.

and many more.

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First up: coming up with a name for this project.

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Legacy of Vlaakith?

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"Rhys" wrote:
make a species of brooding dark heroes out of them or make Astral Driz'zt clones

*shudders*

"Rhys" wrote:
A cabal of generals trying to hold down a swath of Astral cities under martial law. They have a large military presence, but not a lot of political credibility.

I like this option. These guys sound like the japanese shogun. They'd get my vote...

"Rhys" wrote:
A sect of Gith-worshipers who are searching for the lost warrior-queen. Prophesies indicate that she is destined to return in the race's darkest hour, and followers have dispatched themselves to all corners of the multiverse in search of her.

Personally, I'd downplay this option, or at least make sure that Gith doesn't show up. PS3E is supposed to be metaplot-free, isn't it?

"Rhys" wrote:
A group of githyanki scholars, not interested in warfare, study god-corpses and planar phenomena in remote Astral nebulae and isolated pockets of the Silver Void.

I wouldn't call this a power group, exactly. Scholars => lack of interest for political struggles, no?

"Rhys" wrote:
and many more.

So, are you looking for any yanki-related submissions? Or are there supposed to be section assignments and stuff like that?

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Actually, I think PS3e is going to be making a metaplot. They're already evolving the setting. Once everything is out, I don't doubt that there will then be "official" adventures and plots that are put out.

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Re: Githyanki project

"Kaelyn" wrote:
Legacy of Vlaakith?
I like that. Another suggestion... Memories of Vlaakith.

"Rhys" wrote:
Imperialists and monarchists who claim to have the next-in-line to Vlaakith, thus enabling them to continue the line of rule-by-queens. The Vlaakith-to-be is a githyanki noble who has discarded her old life to accept the mantle of Vlaakith.
Are there more than one of these groups though? Perhaps a struggle for the now vacant throne of Vlaakith is brewing...

"Nemui" wrote:
"Rhys" wrote:
A cabal of generals trying to hold down a swath of Astral cities under martial law. They have a large military presence, but not a lot of political credibility.

I like this option. These guys sound like the japanese shogun. They'd get my vote...


Which makes you think that they get the job done more by the means of their military might, than their proficiency on the battlefield of politics. This is a good concept for the project.

"Nemui" wrote:
"Rhys" wrote:
A sect of Gith-worshipers who are searching for the lost warrior-queen. Prophesies indicate that she is destined to return in the race's darkest hour, and followers have dispatched themselves to all corners of the multiverse in search of her.

Personally, I'd downplay this option, or at least make sure that Gith doesn't show up. PS3E is supposed to be metaplot-free, isn't it?


I'd have to agree with Nemui on this, but I like the idea nonetheless. The sect don't necessarily HAVE to find Gith herself, but a lot can be explored through their discoveries... perhaps finding something she left behind for just such an occasion.

"Nemui" wrote:
"Rhys" wrote:
A group of githyanki scholars, not interested in warfare, study god-corpses and planar phenomena in remote Astral nebulae and isolated pockets of the Silver Void.

I wouldn't call this a power group, exactly. Scholars => lack of interest for political struggles, no?


Good stuff. What their interests are, can be as varied as the people writing about their exploits in the Silvery Void.

"Nemui" wrote:
"Rhys" wrote:
and many more.

So, are you looking for any yanki-related submissions? Or are there supposed to be section assignments and stuff like that?


I've got a few ideas on the back burner. Perhaps it's time to bring them to the boil.

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To start with, I think a power-void period with many 'factions' of the Yanki in a cold war (after all they were always loyal and peacefull to their own). As the 'Yanki go beyond the previous hard set level cap (imposed by the queen) will their old code of ethics hold out ? Maybe a few of these 'radicals' (who believe they are above the old codes) hire assasins or other outside groups to help their cause. This in turn could spark off a full blown civil war.

In the wake of the queen's death and the end of the 'official' line , it might be fun to throw up into the air the often downplayed red-dragon alliance. Just what was the EXACT wording of Gith's agreement with Tiamat (if there was one). The dragon god probably had somthing in mind to further its own gain. Maybe the 'new' Vlaakith is a dragon in disguise (or a proxy), or maybe somthing more sinister.

Another thing that might be fun to consider are 'loyalist' groups to the old Vlaakith. Many worshiped her like a god , and I dont think that all of them would believe it that she is actually deed. With all that belief , in death Vlaakith may achive what she could not in life...

Lastly, the 'Yanki have made many enemies over the years. News spreads fast on the planes. I am sure that they will be lining up at to take advantage of this coming weakness.

Lorft

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What if Ephemolon offered protection to any githyanki willing to swear fealty? Pull in some Draconomicon stuff, make a group of dragon-serving gith?

I didn't expect Gith to actually show up. I do, however, think that she is the best model for the githyanki. She wasn't some overblown supervillian who was thoroughly corrupted to the core like the lich-queen. She wasn't some monstrosity who devoured her followers' souls. She was evil and violent, sure, but she was understandable. And that's what this is all about.

Too long have the githyanki been thrown into that category of "an evil humanoid race." It's not fair to treat them like planar orcs with a really cool history. They shouldn't be evil because "their society is evil," or else they're doomed to forever be mere opponents for planar heroes to vanquish. They should be evil not out of a dedication to darkness and vileness, but out of a philosophy that praises evil actions. They have such potential to have such complexity, and I want to really explore that.

As written, githyanki characters basically come as fanatics who are wholly evil or as pariahs who have exiled themselves because they want to be good. Where's the character?

I think a cold war-style conflict is a good way to go. But there should be outbreaks of hostilities, particularly among the more militant groups like the generals and the monarchists. I'm really taken by the idea of the githyanki at war in the Astral, voidships sailing through emptiness, lancers riding chargers made of ectoplasm, the whole thing can get so surreal.

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"Rhys" wrote:
I think a cold war-style conflict is a good way to go. But there should be outbreaks of hostilities, particularly among the more militant groups like the generals and the monarchists. I'm really taken by the idea of the githyanki at war in the Astral, voidships sailing through emptiness, lancers riding chargers made of ectoplasm, the whole thing can get so surreal.
There's certain to be a number of the githyanki's most prominent opponents that will see this as an opportunity to further exploit the chaos and hostilities that are apparent, seeking to eradicate the gith race altogether.

Perhaps conflict from outside the internal tensions building in the race should be an avenue within this project that deserves further exploration.

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Githyanki project

Hello,

A group of githyanki could certainly swear fealty to Tiamat, maybe to try and restore the ancient pact with the red dragons. It might be likely that their numbers will include a large group of the half-red dragon githyanki (i forgot their name) from incursion.

Another thing to consider is did the githyanki manage to capture the surface of the prime material plane they invaded? If so, some of them might not want to leave, and could try and build a new life on this plane.

Illithids are surely begining to brew some plots aganst the githyanki, but maybe a small splinter group of the githyanki, the ones said to talk to the githzerai about peace, will now try to not just bring peace between the two races, but to restore them into one race, and to combine their efforts against the illithid menace.

Well, that concludes my ideas, for now.

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Wasn't there an adventure in Dungeon about some githyanki wench who thought she was the reincarnation of Gith? Maybe now that Vlaakith is gone Gith will find some way to return, either through reincarnation or by escaping her deal with Tiamat? Then again, maybe Tiamat will try to take over where Vlaakith CLVII left off, demanding obedience from the githyanki and creating duthka'gith legions to enforce her will...

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I was pondering the Githyanki race last night.
Perhaps it would be an interesting idea to base 'Yanki culture on Nietzsche's idea of Will to Power. After all, with power comes freedom (no, not responsibility, that's for pansy celestials), and the most powerful has the ability to dominate others. Of course, the most powerful are (or should be) the Children of Gith, and nothing will stand in their way for their freedom, which can only be attained through destruction of every possible threat to the Children. A strong offense is the best defense, as some say.

The idea of silver swords, forged from the Astral, and therefore perhaps Mind itself, couples nicely with this idea. Will stems from the mind, and every planar philosopher would agree that body and mind are two completely different substances (which is of course made so because most bloods believe in such a division in the self). So, to destroy one's will to power, which should remove them as possible rivals for power, one needs to remove the source of the will: the mind (or perhaps the soul). A weapon constructed of Mind itself should be perfectly able to do this (y'know, besides the whole "severing silver cords-thing").

I also had a litte idea about a specific githyanki sect: one that blames Tiamat and her red dragons for the disappearance of their greatest of heroes, Gith.

More to come.

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What if Ephemolon offered protection to any githyanki willing to swear fealty? Pull in some Draconomicon stuff, make a group of dragon-serving gith?

I think the possibility of Githyanki who are Dragon Samurai (a somewhat overlooked Miniature's Handbook PrC) could be played up effectively. I think that works as a very good meshing of the red dragon pact and the Githyanki's warrior nature.

Quote:
and many more.

With Vlaakith gone I'd suggest one power group would be those potent Githyanki who were already past the level limit through hiding out in areas beyond Vlaakith's reach, including Githyanki liches of the Negative Energy Plane, who might have some interest left in the fate of their people.

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I like this option. These guys sound like the japanese shogun. They'd get my vote...

Actually I think the samurai model might be something that could be considered for adaptation to the Githyanki race as a whole. Minus the cultural trappings the mindset of samurai from the Sengoku (civil-war) period of victory at any cost and military might as the ultimate answer while still having a respect for history and culture has some good parallels to the Githyanki race. Taking this idea a bit further, Gith rose to leadership of the Githyanki race through military accomplishments (more or less). With her line effectively ended I can see ambitious generals leading Githyanki armies into battle against Illithids, Githzerai, or Psurlons and hoping to achieve the kind of incredible victory needed to catapult them to leadership over the whole race.

Beyond the who's in power question I think it might be good to sort of put an unspoken sense of urgency behind the whole power struggle situation. The Githyanki have many enemies, and if the longer they lack unity the more things crumble. If struggles go on without any one leader emerging the Githyanki's empire might begin to decay at the edges.

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"Mechalich" wrote:
With Vlaakith gone I'd suggest one power group would be those potent Githyanki who were already past the level limit through hiding out in areas beyond Vlaakith's reach, including Githyanki liches of the Negative Energy Plane, who might have some interest left in the fate of their people.

Aren't these guys extremely isolated? How are they a power group? Why should they have a common interest? More importantly, what could this possibly be?

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Actually I think the samurai model might be something that could be considered for adaptation to the Githyanki race as a whole.

Taking this idea a bit further, Gith rose to leadership of the Githyanki race through military accomplishments (more or less). With her line effectively ended I can see ambitious generals leading Githyanki armies into battle against Illithids, Githzerai, or Psurlons and hoping to achieve the kind of incredible victory needed to catapult them to leadership over the whole race.

I like. Plenty. More, please.

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I think it is pretty self-evident that Vlaakith betrayed Gith and sold her to Tiamat in return for the pact with Ephelomon and the chance to be queen of the githyanki. What would happen to githyanki society if someone proved this was true?

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Mechalich, I really like the idea of a group of undead githyanki carrying out Vlaakith-style plots from the Negative Energy Plane. Sort of an undead priesthood. It'd probably be pretty contrived for them to want to bring her back, but maybe they could be like evil Dustmen in a way. Come to think of it, the NEP is a lot like the Astral...

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"Mechalich" wrote:
With her line effectively ended I can see ambitious generals leading Githyanki armies into battle against Illithids, Githzerai, or Psurlons and hoping to achieve the kind of incredible victory needed to catapult them to leadership over the whole race.
What's to stop the overly ambitious githyanki generals secretly striking out against a number of their fellows and corrupting their strategic efforts... The way to the top for these traitorous generals would certainly be more secure if there were a few less other generals competing for the vacant throne.

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Mechalich wrote: With Vlaakith gone I'd suggest one power group would be those potent Githyanki who were already past the level limit through hiding out in areas beyond Vlaakith's reach, including Githyanki liches of the Negative Energy Plane, who might have some interest left in the fate of their people.

Aren't these guys extremely isolated? How are they a power group? Why should they have a common interest? More importantly, what could this possibly be?

Yes, they're isolated now, but that's in part because their isolation was imposed upon them by the level cap ban (which they surpass). The potential for a few super power githyanki liches getting together and going "hey Vlaakith is gone, well I guess that makes us the most powerful Githyanki in existence, could we get the race to follow us? Well, I could spare a century or so trying." As for what they want, it could simply be command of the many warlocks and necromancers within githyanki society, perhaps they even have enough ambition to try to organize the race into a Magocracy.

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What's to stop the overly ambitious githyanki generals secretly striking out against a number of their fellows and corrupting their strategic efforts... The way to the top for these traitorous generals would certainly be more secure if there were a few less other generals competing for the vacant throne.

Certainly that's true, but its the Julius Cesear kind of scenario. You don't become emperor by defeating and cowing the other members of your people in power, because you'll never get them all and some will always hate you, but by smashing the barbarians and gaining the unshakable support of the common people. Among the Githyanki the 'common people' are the uncounted 1st level warriors and fighters stationed in back water duties throughout the Astral. If they hear news of some general who took his couple thousand 'yanki army to the prime and came back with ten times their number in Illithid heads, several for every soldier and plenty of plunder to boot, I think they'd rally behind that general pretty quick.

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I like the Githyanki as they are: evil and twisted by the cruelty inflicted on their race. Turning them into shades of gray weakens the whole idea. Good adventures need good villains. They *do* need more detail on why they commit evil, but they should not be reduced to "misunderstood regular guys who just happen to be expansionists". Developing a twisted set of githyanki ethics would be useful, though.

The githyanki civil war following Vlaakith's death would have to be limited in scope, I think, or the Githzerai would wipe them out in short order. Unless a philosophical split within the Githzerai prevents them from attacking their hated brethren during their moment of weakness. But since the Githzerai are also lead by a God-king, I don't see what would prevent him from seizing this opportunity. 'Course, maybe that's what you want; Githyanki cities overrun with Githzerai while 'yanki generals and necromancers vie for leadership. A sort of Japan-in-1930s-China scenario. It would certainly be exciting for Astral visitors!

The level-cap on aspiring githyanki always bothered me. I prefer the idea that powerful githyanki are exiled and sent to the Prime to conquer in the name of Vlaakith while being as far away from her power centres as possible. Now with Vlaakith gone, these epic warriors, mages and priests might return to claim their share of status within a New Githyanki Order.

Perhaps dreadful new githyanki magic and artifacts have been developed in secret, far from the paranoia of the old lich-queen, and have now resurfaced.

But try to keep the whole civil war short. The drow civil war turned the dark elves from nemesis into foolish victims in the Forgotten Realms. Villains need that aura of invulnerability, strength and ruthless determination in unity, otherwise they become a joke, like the eternally-feuding and ineffectual Zhentarim. The githyanki are scary partly because they are (were) a race totally united under a god-like lich-mother. Don't reduce them to clownish backstabbers.

Also, minor point, but I remember reading that the githyanki never fight amongst themselves. Is this a racial thing or a result of Vlaakith's strict rule?

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"Krypter" wrote:
Also, minor point, but I remember reading that the githyanki never fight amongst themselves. Is this a racial thing or a result of Vlaakith's strict rule?

Partly both. Githyanki are generally peaceful among themselves; they have little violent crime. They aren't drow, continuously trying to kill one another. Their frustrations were focused outward.

Part of the reason for that, however, is that there was no chance of rising in status through violence. All positions of power were granted by the Lich-Queen, and the status of Lich-Queen herself was inattainable. There were a few rebellions over the millennium of her rule, but they were quickly quashed.

With Vlaakith gone, all bets are off. With violence a viable tactic, I can see civil wars beginning.

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I found a couple of intresting articles on Mimir about the Yanki, see if these help spark anyones creative juices.

http://mimir.net/outlands/locations.shtml -scroll down to Gith Confederacy. Intresting stuff on this one, and talks a little bit about why Vlaakith and the Zerai God-king really steal the souls of their kind.

http://mimir.net/outlands/itharin.shtml -Itharin a gatetown to the astral ruled by moral gith races. Yeah it's abit out there, but there's alot of content and it's well put together.

I'll post my own comments after I think on this abit. And just to chime in I'd prefer a meta-plot, assuming the PS community can learn to agree on a few things.

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I just thought of something....

Well, considering that the Githyanki are in a state of confusion unlike any that has happened recently and is likely to happen again anytime soon after this is resolved, I think it foolhardy to think that the Illithids wont try something...

The Mindflayers still crave the plane spanning empire they once had, and are sure to have a sore spot for the Gith. They might even launch into an actuall war, after preparing the battlefield a bit...

what about those Alhoon who made the Gith'ilid? Wouldn't this be the perfect time to send out their infiltrators?

And if its a question of numbers, all the Mindflayers have to do is find a little know backwater prime, and open a controlled portal to the Far Realm. Let through the little guys, have them eat a few towns, and gain a few new squid heads.

Hmm, they might even try to spark an all out war between the Githyanki and Githzeria first, just to weaken numbers (if the Yanki lose), Take the Githzeria out of being an immediat threat (if the Yanki win) or at least thin out some of each if it comes to a stalemate.

Hmmm... the Illithids might even try to do something about the Red Dragon pact...

They have a shot, and wheathers its a bunch of single guys trying individual schemes or one, unified group of them trying to bring the Gith to their knees, they are bound to take a shot.

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Hmmm... Is it possible that this has never happened before? Was every Vlaakith instantly replaced by a more-less identical lich-queen? Is this the first gap?

If there has been a similar situation, what were the consequences?

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"Nemui" wrote:
Hmmm... Is it possible that this has never happened before? Was every Vlaakith instantly replaced by a more-less identical lich-queen? Is this the first gap?If there has been a similar situation, what were the consequences?

Yeah, you'd think that if the Lich-queen and her minions were so smart they would have planned for this eventuality, no? Many other lich-queens have perished before, why is this such a crisis? The githyanki have a racial unity of purpose almost singular in its strength and obsession. I find it a little hard to believe they would fall into civil war so easily. (I have not read the full Incursion storyline, so perhaps you can explain it for us berks who didn't read Dragon?)

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"Krypter" wrote:
"Nemui" wrote:
Hmmm... Is it possible that this has never happened before? Was every Vlaakith instantly replaced by a more-less identical lich-queen? Is this the first gap?If there has been a similar situation, what were the consequences?

Yeah, you'd think that if the Lich-queen and her minions were so smart they would have planned for this eventuality, no? Many other lich-queens have perished before, why is this such a crisis? The githyanki have a racial unity of purpose almost singular in its strength and obsession. I find it a little hard to believe they would fall into civil war so easily. (I have not read the full Incursion storyline, so perhaps you can explain it for us berks who didn't read Dragon?)


Ah, but that's where you're wrong. This last Vlaakith was the first queen to be a lich. The others led mortal lives, but the last one went for immortality (sort of superfluous, given that she rules the Astral plane). In the Incursion storyline, she was sapping the strength of the good deity upon whose corpse Tu'narath is built, using a huge supply of wish spells (getting the energy from consumed githyanki souls) to suck up the divine spark. In the end, she planned to become a deity herself, which would be quite scary.

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"Rhys" wrote:
"Krypter" wrote:
"Nemui" wrote:
Hmmm... Is it possible that this has never happened before? Was every Vlaakith instantly replaced by a more-less identical lich-queen? Is this the first gap?If there has been a similar situation, what were the consequences?

Yeah, you'd think that if the Lich-queen and her minions were so smart they would have planned for this eventuality, no? Many other lich-queens have perished before, why is this such a crisis? The githyanki have a racial unity of purpose almost singular in its strength and obsession. I find it a little hard to believe they would fall into civil war so easily. (I have not read the full Incursion storyline, so perhaps you can explain it for us berks who didn't read Dragon?)


Ah, but that's where you're wrong. This last Vlaakith was the first queen to be a lich. The others led mortal lives, but the last one went for immortality (sort of superfluous, given that she rules the Astral plane). In the Incursion storyline, she was sapping the strength of the good deity upon whose corpse Tu'narath is built, using a huge supply of wish spells (getting the energy from consumed githyanki souls) to suck up the divine spark. In the end, she planned to become a deity herself, which would be quite scary.

What I found interesting was that the dead gods of Tu'narath and Pharagos that Vlaakith was supposed to be draining were both Good. It is possible that absorbing their divinity would have lead to absorbing a portion of their morality as well, but this seems to have never been explored in the published works...

...What would have happened if Vlaakith's alignment shifted to Neutral because of exposure to these deceased gods?

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"Rhys" wrote:
Ah, but that's where you're wrong. This last Vlaakith was the first queen to be a lich. The others led mortal lives, but the last one went for immortality (sort of superfluous, given that she rules the Astral plane). In the Incursion storyline, she was sapping the strength of the good deity upon whose corpse Tu'narath is built, using a huge supply of wish spells (getting the energy from consumed githyanki souls) to suck up the divine spark. In the end, she planned to become a deity herself, which would be quite scary.

Puzzled

What divine spark? Sucking on the dead husks? Good thing I missed that module, what with that extremely original deity-wannabe idea and all...

Anyway, what's the difference between living (astral) immortality and undead immortality, in this case? What's the standard 'yanki method of handling succession anyway, rare as it may be?

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The Githyanki have to have a relatively stable method of succesion, since the final Vlaakith was the 142nd member of an unbroken line stretching back to the original. it seems likely that back when the line consisted of mortals the daughters of the ruling queen would be trained as spellcasters and when the time came for succession (either due to death, resignation, or something else) the queen would have designated who would rule after her. There might well even have been a specific office for the person who would know who would be the next. Or possibly the eldest daughter simply inherited the throne.

I would like to note that the 142 is perhaps the most important number in planar history (certainly Gith history), since it represents the only quantifier as to potentially how long ago the original rebellion against the Illithds occured. Simply put the illithid empire fell Average Githyanki Reign*141 Vlaakiths+1000 (for the Lich queen)+a few decades (for Gith's leadership of her people years in the past. Using the number 200 as the average Githyanki reign, which is arbitrary but seems to make sense along with the prolonged astral lifespan but the need to step down when dementia sets in the Githyanki existed for about 30,000 years.

That means the time period in which the Githyanki have known stability under a single leader has lasted longer than all known human civilization on earth. The current lack of unity has to be an unbelievable shock.

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"Nemui" wrote:
Anyway, what's the difference between living (astral) immortality and undead immortality, in this case?

The first is much more pleasant-looking. There are spells that cause time to "catch up" even on the Astral Plane, but it's likely the queen of the Githyanki is magically protected from such things.

The main reason for a githyanki to delve into lich-craft is power. Being undead offers a few advantages that mortals don't have. Vlaakith CXLII may have wanted to become a lich in order to become a better necromancer. Perhaps it had something to do with her attempt at channeling the remnant energies of a dead god: who better to do it than another dead husk? Perhaps it's related to her ability to sense the life-forces of all her people wherever they go.

Or maybe she was exiled for a long time and needed to be immortal in order to outwait her persecutors on another plane. Maybe she thought that, as a lich, she could more efficiently kill all her cousins and sisters.

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I would like to point out some things I remembered from the whole kill Vlaakith issue. First, that githyanki warrior who believed herself to be Gith reincarnated has a single fortress on the Astral, which is populated by children as well. In my opinion, she should definitely play a part in the power struggle. Second, lethal conflict has definitely occured among the githyanki, even within their capital city. In the issue I read, the adventurers are approached by a githyanki and a githzerai, whom ask them to kill Vlaakith. They are part of an organization that wishes to bring the two races of Gith together. The adventurers are sent to another contact, an influential general located in Tu'narath (I belive his name is Zetch'r'r), whom provides the party with access to the Palace of Whispers. This shows that the generals are not unified and that there exists an organized underground movement to reunite the Gith people. I would think that they already had a plan to be followed once Vlaakith was eliminated. The issue also stated that the Material Plane that the Githyanki were invading was, ironically, their ancestors homeworld. The main source of magic in this world is the corpse of a goddess. This goddess was the patron deity to the gith ancestors when they were the slaves to the illithids. This was Vlaakith's main motivation for ordering the invasion of this world (Ancestral relation makes Ascension easier, plus absorbtion of such a deity would cement Vlaakith's right to rule). She knew the identity of the deity, and definitely kept the knowledge to herself.

All of this information raises several questions.
1)how quickly does word spread to the other Astral cities>
2)when do the "outlaw" githyanki hear about it?
3)what does 'lil miss Gith-reborn do when she finds out?
4)what other objectives does the underground reunification movement need to meet in order to further their cause?
5)who else knows the gith'yanki's and gith'zerai's relationship with the dead deity on that Material plane?

I hope this was useful. I wish I knew where I placed that issue, but I think Rhys has that magazine and knows what I am talking about.

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"Mechalich" wrote:
I would like to note that the 142 is perhaps the most important number in planar history (certainly Gith history), since it represents the only quantifier as to potentially how long ago the original rebellion against the Illithds occured. Simply put the illithid empire fell Average Githyanki Reign*141 Vlaakiths+1000 (for the Lich queen)+a few decades (for Gith's leadership of her people years in the past. Using the number 200 as the average Githyanki reign, which is arbitrary but seems to make sense along with the prolonged astral lifespan but the need to step down when dementia sets in the Githyanki existed for about 30,000 years.

That means the time period in which the Githyanki have known stability under a single leader has lasted longer than all known human civilization on earth.

200 years per ruler? Arbitrary is an understatement. I don't see what an assumption like this can be based on. Not that it matters...

And if the githyanki civilization has existed for 30,000 years, that's not particularly impressive if you take into account the timeless trait of the Astral. But the 'zerai, 30 millennia on Limbo, now that's impressive...

In fact, the most surprising thing (ignoring the lack of technological progress, as we allways do) would be the fact that the two races still haven't resolved the conflict one way or the other.

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It's the ultimate family feud. Those things *never* die.

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200 years per ruler? Arbitrary is an understatement. I don't see what an assumption like this can be based on. Not that it matters...

Arbitrary yes, but its based on the Githyanki lifespan, which is supposedly double that of a human, or about 200 years if you remain healthy and trim. Also, we can assume the Lich-Queen lasted longer than any other Githyanki ruler, so the average reign needs to be much less than a thousand years. Ultimately I feel just picking a number for average reign is better than arbitrarily picking a number for the whole of Githyanki history, and its important to have a defined time frame because the Githyanki almost certainly have important events going that far back if they've managed to keep track of how many ruler's there've been.

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"Mechalich" wrote:
Also, we can assume the Lich-Queen lasted longer than any other Githyanki ruler, so the average reign needs to be much less than a thousand years.
How long did the Lich-Queen's reign actually last?

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"Nemui" wrote:
"Mechalich" wrote:
I would like to note that the 142 is perhaps the most important number in planar history (certainly Gith history), since it represents the only quantifier as to potentially how long ago the original rebellion against the Illithds occured. Simply put the illithid empire fell Average Githyanki Reign*141 Vlaakiths+1000 (for the Lich queen)+a few decades (for Gith's leadership of her people years in the past. Using the number 200 as the average Githyanki reign, which is arbitrary but seems to make sense along with the prolonged astral lifespan but the need to step down when dementia sets in the Githyanki existed for about 30,000 years.

That means the time period in which the Githyanki have known stability under a single leader has lasted longer than all known human civilization on earth.

200 years per ruler? Arbitrary is an understatement. I don't see what an assumption like this can be based on. Not that it matters...

And if the githyanki civilization has existed for 30,000 years, that's not particularly impressive if you take into account the timeless trait of the Astral. But the 'zerai, 30 millennia on Limbo, now that's impressive...

In fact, the most surprising thing (ignoring the lack of technological progress, as we allways do) would be the fact that the two races still haven't resolved the conflict one way or the other.

It may seem surprising that such a conflict can go on, but the incredible longevity of many members of these socieites is going to slow down their rate of social progress dramatically. Think about the prejudices children are taught by their parents and grandparents. Now imagine having relatives that have been nurturing grudges for centuries. Imagine having an uncle who could vividly remember life in Spain before the Reconquista, or grandmother who was actually aboard the first Portuguese slaveship sent to the Americas from Africa. How would you view the world after hearing their stories while bouncing on their knees? How would you view change?

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"Mechalich" wrote:
I would like to note that the 142 is perhaps the most important number in planar history (certainly Gith history), since it represents the only quantifier as to potentially how long ago the original rebellion against the Illithds occured. Simply put the illithid empire fell Average Githyanki Reign*141 Vlaakiths+1000 (for the Lich queen)+a few decades (for Gith's leadership of her people years in the past. Using the number 200 as the average Githyanki reign, which is arbitrary but seems to make sense along with the prolonged astral lifespan but the need to step down when dementia sets in the Githyanki existed for about 30,000 years.
As a few other posters have pointed out, "200 years" does seem arbitrary. Length of reign isn't directly correlated to lifespan; you reign from the time your predecessor dies to the time you die. An elven monarch (for instance) might rule for only 20 years or so, despite a lifespan of 400 years or more, if the previous ruler dies when the heir's 380 years old.

In general, I'd mark the length of Githyanki history at "one era longer than any Prime's". Laughing out loud Which of course could mean anything from a couple thousand years to a good chunk of an epoch, depending on which Prime you choose to use as a baseline...

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While we're on the subject, shouldn't there be some rebellion records in the Illithiad? Something that can narrow it down to a couple of millennia? I'll have to dig up the pdf later...

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The only reference into the Illithiad to lengths of time (beyond really long) is 'millenia' since the rebellion. I'm pretty certain 142 Vlaakiths is the only clue whatsoever as to how long ago the Illithid Empire fell in established sources.

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Has anyone checked the modules that went along with the Illithiad for chronological clues?

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I only have one of them (the second one I believe), and it doesn't mention anything.

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"eldersphinx" wrote:
As a few other posters have pointed out, "200 years" does seem arbitrary. Length of reign isn't directly correlated to lifespan; you reign from the time your predecessor dies to the time you die. An elven monarch (for instance) might rule for only 20 years or so, despite a lifespan of 400 years or more, if the previous ruler dies when the heir's 380 years old.

True enough, although the timeless trait of the Astral Plane means that those queens who don't regularly visit the Material Plane will live until violently killed. Depending on the ambition of their successors and the wrath of their enemies, this could reasonably be eons, but because the Lich-Queen's millennial reign was apparently the longest, a 200 year average seems reasonable - short enough that the Lich-Queen's reign is impressive, but long enough that the fact that all this is in the Astral Plane is evident. The fact that 200 years is substantially longer than a githyanki generation makes the distortion of timelessness all the more apparant.

The substance of the discussion was Mechalich speculating that if the average reign of a githyanki queen is about two hundred years, and the Lich-Queen is the 157th of her line, then the first Vlaakith might have first taken the throne 31,400 years ago.

The Sargonne Prophesies (in the Illithiad) suggest the origin of the illithids were a strange alien object rupturing the fabric of space from Outside and falling to a dead world as a thaumaturgic meteorite. You might also deduce from that tablet that the first illithids were eyeless.

The Illithiad also says that illithids are as old as "credible histories" and certainly older than many other races of the material plane. "A tome of truly ancient and useful lore" suggests the illithid empire existed "past all knowledge of present worlds, before the crowning of Ra, when the Outer Planes were yet in flux, and while the elemental planes remained untarnished by counter-contamination." Which would be a very long time ago indeed, though the veracity of this is uncertain. 31,400 years seems reasonable in this light; I wouldn't make the timespan any shorter than the roughly 10,000 years of elven history in the Forgotten Realms, and I would prefer that it be quite a bit longer, or else you might have to worry about how the ancient elves dealt with the illithid imperium.

The Temporum Sphaera claims the illithid empire began only 3000 years ago, but that's much too recent unless it is only a lesser, latter-day incarnation they refer to. At the latest, the first illithid empire should have begun around 60,000 years ago, at the time of the collapse of the Reigar.

In fact, I kind of like that:

60,000 years ago: A hole tears in reality from the Far Realm, releasing an object which contained the first of the illithids, Far Realm parasites who had infected the host bodies of reigar time travelers. The illithids ceremorph many reigar spellcasters, severing the communication links of their society and destroying their empire. The illithid empire begins.

32,000 years ago: The illithid imperium is finally broken by Gith and her warlords Zerthimon and Vlaakith. Shortly thereafter Zerthimon leads a third of the race away from the fold and the ensuing civil war prevents the Children of Gith from finishing the job.

31,400 years ago: the sorceress Vlaakith (hereafter known as Vlaakith I), ascends to the throne of Tu'narath.

5,800 years ago: An amphibious race called the Syllux conquers most of the remnants of illithid civilization.

3003 years ago: A new illithid empire scores its greatest victory in its war of conquest of the Known Spheres with the destruction of the thri-kreen homeworld.

2900 years ago: The reborn Illithiad Imperium is cut short by the expansion of the beholder races. Battles between the two aberrant species will destroy the illithid conquest within a century.

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"Kaelyn" wrote:
60,000 years ago: A hole tears in reality from the Far Realm, releasing an object which contained the first of the illithids, Far Realm parasites who had infected the host bodies of reigar time travelers. The illithids ceremorph many reigar spellcasters, severing the communication links of their society and destroying their empire. The illithid empire begins.

32,000 years ago: The illithid imperium is finally broken by Gith and her warlords Zerthimon and Vlaakith. Shortly thereafter Zerthimon leads a third of the race away from the fold and the ensuing civil war prevents the Children of Gith from finishing the job.

31,400 years ago: the sorceress Vlaakith (hereafter known as Vlaakith I), ascends to the throne of Tu'narath.

5,800 years ago: An amphibious race called the Syllux conquers most of the remnants of illithid civilization.

3003 years ago: A new illithid empire scores its greatest victory in its war of conquest of the Known Spheres with the destruction of the thri-kreen homeworld.

2900 years ago: The reborn Illithiad Imperium is cut short by the expansion of the beholder races. Battles between the two aberrant species will destroy the illithid conquest within a century.

Hmm... I got the impression from Illithiad and the accompanying modules that the origins of the illithids is even older than this, but the rest seems to look about right. Anyone have any canonical evidence for the age of the Illithid Empire when it fell?

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Sorry to reach back into this thread's earlier posts, but something caught my eye that I feel needs discussed.

There was some argument as to whether or not Githyanki civil war was even possible, because of the Gith ethic against making war on their own kind.

See, I am rather firmly wedded to the idea that Githyanki society fragments, or even shatters, with the death of Vlaakith... but on reflection, I think that the racial unity of the Githyanki should still hold.

So, the Githyanki fragment into several mutually-exclusive power groups, with each fighting for the future of their race. However, they cannot attack each other-- such a thing would be anathema to the Githyanki-- so, instead, they must each channel their efforts to conquests of the outside world, in order to win converts. Perhaps, in some extreme situations, they may even have agents oppose or kill each other, but such a thing would be a source of great shame if discovered.

As part of this detente, the various Gith factions form alliances amongst themselves-- perhaps with certain warlords supporting the reborn Gith's claim to the throne, or others joining in military campaigns with the worshippers of Tiamat. Of course, there's a great deal of controversy as to whether or not Duthka'gith are Githyanki, and of course, each side views the other as betrayers of Gith's legacy-- but they would still hold, more or less, to their racial ethic of not fighting amongst themselves.

I like very much the idea of Githyanki following a kind of shogun-theme around the various warlords, but I think, given the theme of Planescape, that philosophical questions should form the basis of this conflict. I think a dual approach-- a quasi-faction approach based on philosophy and ethics, and a political/personal approach based on various warlords-- would be best, with complicated interactions and alliances based on the two different approaches. Some warlords are more drawn to the cult of Gith Reborn, while others are more sympathetic to the Tiamat worshippers, and others still prefer a strict military hierarchy. Some, of course, would pursue the reunification of the Gith.

I'm thinking this could become a very interesting plot.

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See, I think Githyanki society will hold together for some time following the death of Vlaakith, keeping in mind that, because she's a lich, it will take some work to confirm if she's dead or not. She was certainly shielded against scrying and divination to the point that it will take wishes (which very, very few Githyanki could cast) to try and confirm her existance, and those answers are inconclusive at best. That being the case, it could take years before the githyanki fully come to believe she's not just planning on comming back and purge those who have proven disloyal in her absence (she's definitely paranoid and deranged enough to do something like this). Also, I'm working on the write-up for some other Githyanki liches and their complex impersonation scheme.

Their society has held together for an awfully long time, and while its always been ruled by the same royal line, rulers have died before, Vlaakith the Lich-Queen only ruled for at best 1/30th of Githyanki society, and considering the timelessness of the Astral, there may well be Githyanki alive who remember before she was the ruler. Such an elder presence would go a long way towards holding their society together.

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A large part of what drives social evolution and diversification is the inevitable generation gap caused by the deaths of aging members of the society. On the Astral this is stymied by the timelessness of the realm. Telepathic communication is also more accurate than verbal language, so there is less room for error. The result is a cohesive society that changes very little even over entire millenia. The death of Vlaakith the Lich-Queen will be a severe blow, but it is not going to fundamentally change gith society...

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"Samloyal23" wrote:
The death of Vlaakith the Lich-Queen will be a severe blow, but it is not going to fundamentally change gith society...

I disagree. The timeless aspect of the Astral has a chilling effect on social change, but centuries of rule under a single, nearly all-powerful ruler creates a deadly dependency on that ruler.

Unlike the previous Vlaakiths, this most recent one acted in most capacities as both queen and goddess, and consumed the souls of any Githyanki that would have been capable of replacing her-- except perhaps her top lieutenants, who were also most likely slain. Given the level of fanaticism in Her service, and her near-total success at preventing any possible threat to her power, her loss would be of far deeper impact than the loss of any other monarch.

Also, unlike the previous Vlaakiths... she left no heir.

If you'll pardon the real-world parallel, imagine 12th century Europe-- except that one day, the entire Roman Catholic Church vanished. The Pope, the College of Cardinals, and every last clergyman. And, while the lesser nobility remained, the royal houses (and anyone else with a legitimate claim to the throne) of every nation in Europe vanished along with them.

Of course, those lesser nobles are going to retain control, for the most part, and do their best to fill the power vacuum-- including finding a new justification for their rule-- but every level of society, from top to bottom, will experience an incredible upheaval.

With the way this most recent Vlaakith's reign was described, I feel confident in saying that her death is the most influential event in Githyanki history since the betrayal of Zerthimon.

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"Korimyr the Rat" wrote:
f you'll pardon the real-world parallel, imagine 12th century Europe-- except that one day, the entire Roman Catholic Church vanished. The Pope, the College of Cardinals, and every last clergyman.

I don't see the connection. Service to the Lich-Queen wasn't primarily religious in nature, and removing the gihtyanki "Pope" hardly equals removing "every last clergyman".

As said before, it is safe to assume that violent and unexpected successions have occured before. The 'yanki society survived, and apparently has not been fundamentally altered.

BTW, dividing the githyanki factions by belief somehow seems wrong. On a racial level, they didn't seem to get involved in the kriegstanz before, and I doubt they would change that policy at this particular moment. One of the most fascinating things about the 'yanki society for me was its simplicity - anti-illithid, anti-'zerai, pro-military dominance, religious patriotism... And little else. Individual 'yanki are a different matter entirely, but in the succession struggle, I think most would still concentrate on the key points above, as opposed to comparing their views on the nature of the multiverse.

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Agreed, I think the metaphor's a little forced, Korimyr. Looking at the situation where a leader removed the powerful threats to her power and then was killed, there should definitely be an upheaval in the upper levels of society, but "every level of society?" Take the Roman Empire (which I think is a nearer parallel since emperors had a claim to divinity as well as total political power) and emperors like Calligula and Nero who killed anyone even thinking of challenging them. When they died it didn't shake Roman society to the core: there was definitely a huge scramble for people in the upper tiers of society vying to be emperor, but beyond Rome there weren't very many changes at all. I think you're right that there would be big changes, but not for the grunts in the army, not for the farmers, and not for the psychic artisans.

"Nemui" wrote:
BTW, dividing the githyanki factions by belief somehow seems wrong... One of the most fascinating things about the 'yanki society for me was its simplicity - anti-illithid, anti-'zerai, pro-military dominance, religious patriotism... And little else... I think most would still concentrate on the key points above, as opposed to comparing their views on the nature of the multiverse.

A good point. Githyanki society is boiled down to basics which is why a succession would be so messy. They're taught that you follow the leader, kill the flayers and the 'zerai, and venerate the memory of Gith's crusade. So what's the most important factor? Should Vlaakith be followed by the next in line militarily? Religiously? The person with the most hatred for the enemies? Without details about why their society works like it does, I think most githyanki would be confused as to what is arbitrarily right. And before people think this is a contradiction of my earlier paragraph, societies can definitely be confused about the political future of their country without everything collapsing like a deck of cards. Ask the people of New Kingdom Egypt, the subjects of Henry the VIII, or any modern Americans concerned about President Bush if you don't believe me.

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"Nemui" wrote:
I don't see the connection. Service to the Lich-Queen wasn't primarily religious in nature, and removing the gihtyanki "Pope" hardly equals removing "every last clergyman".

You're both probably right about the metaphor-- I overplayed my hand.

However, what was Vlaakith's chain-of-command? How did she enforce her power and disseminate her edicts? First, would be her favored lieutenants; they were slain in Lich Queen's Beloved. They would pass orders to the highest-ranking Knights-- many of which killed in Beloved as well as the invasion of Pharagos.

Of course, some have survived-- but they would be far enough removed from Vlaakith and from coherent authority that they could not ensure a smooth succession or maintain a unified government. In fact, I'd dare say that they'd form the basis of the split, as they each seek to either establish themselves in positions of power or act in support of their chosen faction.

"Nemui" wrote:
As said before, it is safe to assume that violent and unexpected successions have occured before. The 'yanki society survived, and apparently has not been fundamentally altered.

Certainly so-- but in each case, it seems apparent that there was at least a clear heir. The Githyanki knew who would assume the throne, even if she were unprepared.

In this case, there is no one. There is no heir, and everything I have read about Githyanki culture suggests there's no "royal family", and I have a hard time picturing any kind of line of succession without a direct blood heir. If you'll pardon me making use of your own arguments, Githyanki culture is too simple.

This leaves the fundamental disagreement we're all discussing here-- how shall succession be determined? Religiously? Militarily? Since there will be disagreements, there will be division-- in a society almost entirely unaccustomed to such.

"Nemui" wrote:
BTW, dividing the githyanki factions by belief somehow seems wrong. On a racial level, they didn't seem to get involved in the kriegstanz before, and I doubt they would change that policy at this particular moment.

I'm not really thinking in terms of philosophy-- my thinking is mainly political. As you say, "follow the leader"; the monarchists would be choosing to follow someone with a fair claim on Vlaakith's throne, the draconics would be choosing Tiamat (perhaps in Ephemolon's memory, or as a way to honor Gith, who struck the Pact), and the warlords would be choosing, more or less, themselves.

Even if you stick with the simplicity of 'yanki culture, and avoid the idea that their entire society will be shaken, there will be disagreements over how to replace Vlaakith-- there are good arguments in favor of each party-- and this disagreement itself will be a shock to Githyanki sensibilities.

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Perhaps a better equilivant then would be fuedal Japan should the emperor and family suddenly get toasted? Anyone know more about that timeperiod and have something to offer on it?

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The Emperor didn't really have any power in feudal Japan (well, okay, a whole lot of symbolic power, zero real world force), the power rested with the Shogunate. When the shogunate fell and there was nobody appropriate in line to take the place periods of intense chaos could result until someone else took power, but there was generally a little bit of waiting before everybody cut loose.

Vlaakith stands rather between emperor and shogun, certainly she retained a tremendous amount of temporal power, but like the emperor she was isolated from the people in a single city and revered to the point were only the highly placed, mostly her knights, had any legitimate contact with her.

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