The Gatekeeper's Crystal

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elderbrain's picture
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The Gatekeeper's Crystal

I found a very interesting entry in Volo's guide to All Things Magical the other day - an tripart artifact called the Gatekeeper's Crystal. According to the entry, "The key was held by a strange sentinel of the Outlands, known only as the Gatekeeper, who guarded a nexus of gates to a thousand planes and spheres. The Gatekeeper battled anyone who sought to control the free passage of beings through the nexus with a crystaline artifact that was capable of sundering the most powerful wards, mythals, and other protective incantations." It goes on to detail how a FR lich called the Ice Queen stole the artifact and used it to destroy the city of Myth Ondath. The artifact has numerous great powers (depending on whether one piece, two, or three are possessed), including creating dead magic and wild magic zones, activating and deactivating portals, banishing creatures to their plane(s) of origin, suppressing the magical powers of priests, paladins, rangers, wizards, and bards, nullifying various schools of magic, and bringing down protective magic by converting the energy of said magic into explosive power akin to a huge fireball (this latter power was used against Myth Ondath, obliterating the entire city!)

All this has got me wondering what relationship (if any) there might be between the Gatekeeper and the Lady, and Sigil and the nexus of portals. Could the Lady BE the Gatekeeper? Could the nexus BE Sigil? (The authors of the text are aware of the existence of Sigil, as it is mentioned briefly as a destination elsewhere in the book.) Could the Crystal be used as a weapon against the city?

(P.S. the fact that the artifact has three parts is a nice nod to the Rule-Of-Threes!)

Karsus's picture
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Re: The Gatekeeper's Crystal

Well whaddaya' know, I know this one too. Heh.
There was actually a set of Forgotten Realms novels published a few years ago now, called the Last Mythal trilogy, which heavily featured the Gatekeeper's Crystal. It was described as a trio of either clear or white crystal points, that I believe held a faint violet light within. When the bases of two or more touched, they would meld together into a single piece, with each point radiating outward similar to the points of an equilateral triangle.
The nexus of gates was posed as a mythal-like demiplane created by one of the pre-Crown War elven nations, which, if I recall correctly, connected to any portal in the world and created new ones that could lead anywhere. And the gatekeeper appeared to be a sentient crystal spire within the demiplane, which was capable of activating or deactivating the portals at will, thus enabling or denying their use to anyone as it saw fit.
When all three pieces were collected, they could be separated and spread out over a certain (relatively small range) area and cause a massive explosion in the space between, although using it in this fashion caused each of the pieces to fly away from whoever held them, and scatter themselves throughout Faerun and the planes. And the whole crystal functioned as the key to allow entry into the nexus. I don't recall if any of its other powers were used in those books.
In the novels, it was used to destroy Hellgate Keep, as well as the nexus of gates at the end.

Palomides's picture
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Re: The Gatekeeper's Crystal

Hmmm...

The nexus of gates was posed as a mythal-like demiplane (with its own rules presumably) which connected to portals ruled over by a sentient being (a crystal spire) within the demiplane capable of activating or deactivating the portals at will, thus enabling or denying their use to anyone as it saw fit.

Then there is Sigil, of course, which is effectively its own demiplane with its own rules connected to portals ruled over by a sentient being (the Lady) within the demiplane capable of activating or deactivating the portals at will, thus enabling or denying their use to anyone as She saw fit

Makes me wonder if there is a third such nexus. Perhaps the World Serpent Inn with Mischiefer? Any other candidates?

Karsus's picture
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Re: The Gatekeeper's Crystal

That's an interesting thought. Mayhap something situated in, or notably connected to, the inner planes?

sciborg2's picture
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Re: The Gatekeeper's Crystal

Maybe this could be used against the Lady, but I'm not sure how...

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elderbrain's picture
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Re: The Gatekeeper's Crystal

I was thinking along the lines of having three berks standing on the Outlands, each with a piece of the Crystal, use it to detonate Sigil's magic the same way the Crystal was used to turn Myth Ondath's magical defenses against it. Of course, this might not work - perhaps Sigil and/or the Lady are proof even against artifacts - but I thought it could at least have been tried, until I read what Karsus said about the Crystal being done away with in a FR novel. Oh well...

Karsus's picture
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Re: The Gatekeeper's Crystal

Eh, just because they destroyed the demiplane in the novel doesn't mean you can't do anything with it. Or if you feel the continuity is that important, you could place the setting before the novel took place, or even have somebody recreate it after its destruction. And I don't think it was ever stipulated that the crystal couldn't work without the demiplane; you just can't access the gate nexus or the portals it was attached to anymore.
I'm not so sure if the crystal pieces would work against Sigil from the Outlands though. At times, it seems to me like the city is more a demiplane of its own, rather than a site in the Outlands. And there's always the pretty good chance of the crystal's magic being snuffed out by the Spire. And even if those proved not to be an issue, distance might.
However, I would think it would be possible to use it against Sigil from three points within the city itself. Provided the Lady doesn't interfere, of course. But then, escaping with your life may prove a bit of a problem...

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Re: The Gatekeeper's Crystal

I really liked that story about the mysterious Gatekeeper from the Outlands. When they changed the place to be another elven mythal it was a bit disappointing, along with all fiendish races working together idea.

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