If I may be so bold as to enlighten the "choice" of part of this Rakkma to drop the heads of our great enemy over Hlondeth, it was by order of the Kith'rak Gib, honored as she is, that made Kirath drop his heads over the ghaik city, not by choice of his own. Ii'Jyka'Vaar says this in as neutral a tone as to not overstep any bounds that she could, but still help Kirath in saving his face..
Game: Blades of Git'riban : Primal State
Lahar turns to Ii'jyka'vaar when she speaks, but he does not bow. Instead he sneers, "Is this so? She knows full well the illithid skulls' importance, and must have known that their discard would anger me. That she did so anyway angers me even more, but it seems my ire was to be directed primarily at Kirath. Well, I direct my own anger!" He turns and paces towards the front of the brig, his hands crossed behind him, fingers wringing in either deep thought or barely-contained rage.
"That is why I chose not to obey her orders myself, and keep the kills of the great enemy I made..." and with that she proceeds to show Lavender's head.. "In my opinion she over-exerted rank in demanding we denounce our right to kill-trophies, just for the sake of scaring the Hlondeth graith-village" and with that said she puts the head back in the bag, Ii'Jyka winks an eye at Ya'shenn when she glances a look at her when the heads come to mention...
Much has transpired in the past few days alone; Ya'shenn has to think back to the battle over Hlondeth.
An uncomfortable position for Ya'shenn to be in. She does not want to contradict a knight so publicly, particularly one who has acted as such a staunch ally. She does not want Kirath to suffer more of the Firebringer's anger. She definitely does not intend to deceive Lahar. Even if the fact that he is a half-dragon is... uncomfortable. "Firebringer," she says in a rather calmer tone of voice than Lahar himself, "I was at a control skull myself at the time, after the original pilot expired in battle. I believe that some confusion may exist as to who actually issued that order, and under what circumstances."
"In any case, I would like to speak on Kirath's behalf myself. Master Pale did not only intend to forcibly impress the forces that Kirath was leading. The necromancer sought to capture all of the githyanki forces here at Starmantle -- Captain D'aynn and all the rest -- by surprise. If it were not specifically for the warlock's involvement, Master Pale might well have succeeded. The necromancer had taken considerable pains to conceal his destination from us; it was Kirath who was able to obtain that information."
Ya'shenn seems slightly embarrassed for a moment. Of course. As a double-edged, the psion is specialized in extracting information from others.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ii'Jyka also ignores the fact that Lahar does not acknowledge her rank or stature, as she does not want to en-flame the situation anymore then really necessary.. for the moment..
Azthri'Zhan'kel silently observes the four githyanki, carefully scrutinizing their mannerisms to the best of her meagre ability. In particular, she is attempting to pay close attention to the dynamics of the chain of command. A morbid curiosity stirs within her as she steals a glance at the illithid head, idly wondering if she could possibly manage to fit one of their skulls into her satchel alongside those of three of the barbarians who had been responsible for the murder of the Carnelians. Astonishingly, the rogue returns to her original position in the group and bows low, refusing to even lift her head as she dares to address her superiors.
"Firebringer, Githees, Psion Ya'shenn; should we not seek out this Kith'rak Gib as soon as circumstances permit, despite the debated origin of the order? Though I am woefully ignorant of the construction of our kindred's ships, the motives behind such a suspicious act must be questioned, especially in light of the present situation."
Edit: fixed an error
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Lahar paces, watching his own bare feet softly pad the floor. He catches Ii pulling out the illithid head out of the corner of his eye. It catches his attention, and he does not take his eyes off it, though he speaks to Ya'shenn. "And being in control of an astral skiff, you have noticed an illithid skull is the main component of control. Few pilots not involved in the flying ships' construction and maintenance bother reflecting on the critical importance of this single part ... a part difficult to obtain under the best circumstances. In addition, it must be completely intact. I have seen too many ruined by not just by the circumstances of combat but also by careless or over-exuberant removal after the fact.
Lahar chuckles to himself, over some private joke, perhaps. His amusement almost bursts into mirth, but he sees the other githyankis' eyes on him. "*ahem* ... So valuable are ghaik skulls that I have issued edicts to the graith concerning them. Any individual who presents three severed illithid heads will be counted not-foe, and spared githyanki blades. Any guild, adventuring band, caravan, ship, or other such moderate organization that presents nine illithid heads via emissary shall be counted not-foe. A city, graith king, or nation that presents eighty-one illithid heads via three emissaries will be not-foe." He pauses to see if anyone gets the joke before continuing, "So, if the Yuan-ti of Hlondeth are smart about it, they may yet earn a reprieve from further githyanki retaliation by sending us many of the same heads your forces took that day. Heads with shattered skulls, now useless to our engineers."
"The fact remains that whoever the idea really came from, Gib knew the skulls' value to me and said nothing. I believe it was done .. or rather not done ... intentionally to anger me, and make me punish Kirath. It also has the side effect of making us somewhat more dependent on her dragon allies ... and duthka'gith with wings ... " Lahar gives Ar'dru a smirk and a nod.
Ar'dru returns the nod politely.
"And I will of course be honoured to serve the people as required. Political macinations hold no interest for me brother."
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
"Unless such a delegation never arrives," the psion suggests quietly. "Or arrives without its intended tribute. I suppose that many evils might befall a group of yuan-ti or their minions between Hlondeth and wherever one normally meets with graith on this world to make such arrangements. Ordinarily it would be... wrong... to allow any harm to come to genuine illithid slayers, even if they are barbarians. The yuan-ti of Hlondeth are not such, but mere collaborators with the ghaik."
Despite her words, however, Ya'shenn is more than a little dismayed. She mentally reprimands herself for not having figured this out -- never mind that her part in the Incursion had not taken her to this world, and that she had not given the order. Or the fact that Kirath had become unconscious at about the same time that the order had been given. "Firebringer, I... feel that I must apologize. Had I realized their significance, either to the relations your forces have with the graith of this world, or to your engineers, I would at least have advised Kirath of the Copper Ring against this action."
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Kirath takes the strip of command in stride knowing one such as him did not really deserve or even want it. He knew Geb was using him but didn't really care as it was a means to an end. Anything to get out of the underdark and to put the hurt on some ghaik collaborators. Politics was never his forte and with no command he didn't need to be a slave to it anymore.
During the conversation in which he surprisingly defended at every turn by members of his impromptu warband even by the unsettling Knight Ii'jyka'vaar and the young Azthri'Zhan'kel. A warm feeling that he hasn't felt since before the doom of the Copper Ring fills his cold heart camaraderie.
After the conversation dies down Kirath turns and bows to Lahar saying
"Greetings Fire Binger Lahar I take full responsibility for the orders given and borrowing your ships. We did not have the time to seek permission to take the ships as the information we received that the yuan-ti of Hlondeth was harboring illithids was time sensitive. Now with all due respect (he winces slightly when he says this) if you could put your anger aside for now we should figure out what are we to do about Master Pale. If it were up to him every son and daughter of Gith would serve his agenda as the walking dead under his command. "
"Hmpff ... indeed there is little sense spending energy on what has passed, when the present is grim. I was not expecting Master Pale, his presence both complicates things and offers ... opportunities. Yet I was even less expecting to find Mist-of-the-Mind. Yes, I felt her presence. Pale would make his influence felt among the Ascendancy, but he is far more interested in his own arcane power. Mist ... it is difficult to know her agenda, but she is a manipulator."
"But enough of politics and command! I welcome you to my abode, children of Gith. Yea, even Kirath, for I cannot much argue with a successful rrakkma, and choose instead to toast your victory." Lahar seems to have no shortage of alcoholic beverages, and should any be sampled they prove to be exceptionally strong. He himself drinks from a crystal goblet a dark liquid, the fumes of which occasionally combust when he sips. He wipes a flaming drop from his lips and inquires as to what plane-hopping adventures brought the Sigilan githyanki to this world. He listens to all with rapt attention, especially tales of killing ghaik.
Ya'shenn samples the liquor, but to such a cautious extent that she can reasonably expect to be mocked over it. The psion does not anticipate that Lahar would try to drug or poison them, and her psionic disciplines (should she choose to use them) would be as effective on alcohol as on any other toxin. Perhaps she simply likes being in control of her mental faculties...
"Ah, I am remiss..." The psion provides proper introductions for those with whom Lahar is not yet acquainted... unless, of course, anyone in their group seems particularly reluctant to be properly introduced.
Ya'shenn realizes that she ought to show an appropriately zealous enthusiasm when the subject of rrakkma comes up, but is, at this moment, much too cynical (and under stress, thanks to dealing with Pale) to really feel a great enthusiasm for it. Of course, the fact that she has not a single tentacled trophy to her own credit from said rrakkma may play a part. It would be pleasant to share Az'thri'zhan'kel's raw illithid-hating vigor right now.
"In truth, while neither group was expecting the other, Kirath's arrival in Hlondeth was very timely for us." While she describes how their group became marooned by a skipping portal, the psion does not mention that by now she thinks they were probably tricked into using that particular portal. It simply seems far too convenient to be otherwise. She is happy to emphasize the battle-ferocity of Kirath, Ii'Jyka'Vaar, and Ar'dru in particular.
It occurs to the psion, not for the first time, that Lahar remains a stranger to her to a great extent. To what extent do the Firebringer's wishes and goals truly agree with their own? With her own?
Still, she had offered to brief him on the situation.
"Firebringer, I have certain questions of my own... and my siblings may as well. The two psions now aboard Pale's vessels... your own?" Why both githyanki then, if his crew are almost all half-dragons? "If they happen to be what brought you to Starmantle...I would like to inquire what brought them to the city." While interested in this subject, Ya'shenn is even more interested in what Lahar's relationship to the necromancer had been up to this point.
[Sense Motive, to try to get a sense of what Lahar is really thinking/feeling, and also to get a sense of how subtle/transparent he is. (Leaning strongly toward 'subtle' at the moment.) Ya'shenn would like to try to figure out his current opinion of: the party in general; Ya'shenn and Kirath in particular; Pale, and Mist. Due to his high level, she may not be able to guess much, but we'll try.]
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
[Sense Motive: Lahar is genuine, in his emotions at least. When he says he is angry, Ya'shenn can sense it empathicly. When he is welcoming, she can feel his anger dim into a pale ember. Being genuine is not the same as being honest, however. Lahar is indeed probing the party for information, though he is being polite about it. He likely has his own interests in Sigil., was well as here (and possibly on multiple Incursion worlds, if he's interested in Sigil). From his demeanor, though, he has little deception about him, and he is likely to answer questions honestly. As for what he thinks of the party, he is genuinely welcoming. They are honored ghaik-slayers, and he treats them as such. Pale and Mist garner a careful respect as rival commanders. He seems to think that Pale's presence is a complication, but will talk before fighting.]
"Scouts for my main force. When they did not return from their sweep, I sent a second who reported ships over Starmantle. I had considered stopping here anyway, so I took the fleet to investigate. My true business is in the Dead Stones; Urmlaspyr in southern Sembia. Our forces there are soon to be besieged from two sides, and the commanders must decide what is to be done. I wonder at Pale's presence, for he had a good thing going in the border regions of two graith empires in the south. That he sees the need in Sembia and brings his forces is encouraging, after a fashion, but I wonder if our ideas about our course of action are the same?
A true Hiver, Azthri'Zhan'kel pours herself a generous portion of one of the beverages. The doctor's nervousness is palpable and all present will note that she seems to be drinking more to steady her nerves than truly savour the vintage. After her third round she reaches into her satchel, placing four graith skulls and two large leather-bound books onto the table in front of her. The skulls themselves are adorned in tir'su carved deep into the surface. Azthri'Zhan'kel gestures for anyone interested to take a closer look and grins wickedly. Those who do will note very detailed descriptions that are transcribed with the clinical detachment expected of a mortician.…..as well as a short, though revealing series of tir’su carved on the foreheads of each gleaming specimen: Executed by Azthri’Zhan’kel, last of the Carnelian warband. Justice reigns.
She straightens her posture and blinks, recalling to mind what she knows of Sembia, though her presently inebriated state makes the task somewhat difficult. The Incursion had hit the graith kingdom hard, though it managed to survive the barrage of attacks remarkably well. An acute feeling of shame for drinking so heavily in the presence of others of the People works its way into her brain and she folds her arms across her chest.
“Consider these a small tribute, Firebringer. I wish they were illithid skulls, now that I know of your dire need for them. The spellbook from the graith wizard and the journal of the leader of the murderers might be of use….I could not translate their language. Speaking of rrakkma, I am......embarassed to admit I have never undergone a first rrakkma. The circumstances surrounding my early years were not.....conductive.....to the cultivation of a proper githyanki, despite my acceptance into a warband during the Incursion. Even those among us who are Git'ribani are far better than I, so I ask for your pardon if what I say or do is out of line, so to speak. ”
[OOC: It's entirely up to you if the books contain anything of value, Azure.]
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ii'Jyka'Vaar drinks with restraint, as seems polite enough, but not to drown her judgement..
"I have my own needs for the skull-trophies that I have, but I have one Yuan-Ti skull that is welcome to be used for "the cause" if you like.., as to Pale's machinations, he seems very arbitrary and spartan in how he wants to gain his influence, and he has not endured our friendship with this..
We are however quite willing to help the gith cause in any way that befits our capabilities without undermining our own independence and free choice, "If" I may...I assume to speak for all of us in this regard.."
Sick of politics and manipulation Ar'Dru takes Lahar at face value and is delighted at the turn of events. He drinks what would be a ridiculous amount for any with a lesser constitution favouring potent short drinks rather than long, quaffing ones.
He listens appreciatively to Lahar's tales and adds a few of his own, sharing the credit where appropriate but not hesitating to tell of his own skill, producing skulls of notable foes to emphasise his tales where appropriate, occasionally standing to demonstrate th fencing techniques he used to best his foes.
Noting the restraint on the part of Ya'shenn and Ii'Jyka'Vaar Ar'Dru turns to them in a friendly, though somewhat stern manner.
"Sisters, the liquor is plentiful and our host honorable. Drink deeply lest you cause him to think that you have no steel in you."
He nods approvingly at Azthri both as she drinks and when she produces the skulls. "You truly have Gith's blood in you little sister!" he exclaims. "A shame your were not raised with the people but no matter, you are now and you'll soon have a Ghaik for your head-bag."
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
Azthri'Zhan'kel practically glows at Ar'dru's encouraging compliments and eagerly makes mental notes of the impressive fencing maneuvers the winged duthka'gith displays. The skulls mentioned by Ii'Jyka'Vaar and those Ar'dru presents as he relates his own deeds elicit a sense of strong admiration and kinship as well, knowing her treatment of her foes was not unusual. It is not long before the doctor starts a fourth round, pushing her set of skulls further forward.
"You may keep one if you wish, honoured brother!" she smiles. "I am hardly worthy of your praise, though I shall accept it nonetheless."
After she finishes the last drink, raised to Ar'dru in respect, Azthri'Zhan'kel eyes the empty glass, somewhat amazed at her own daring.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ar'Dru smiles at the young gith "Those skulls are a part of your history little sister. I thank you for the offer but would not dream of taking such a thing from you unless I had a very great need for them, nor should you part with them lightly." Ar'dru returns Azthri'Zhan'kels toast with his own glass.
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
Lahar also smiles warmly at Athri's trophies. "Well done, little sister. It is the graith we are destined to deal with. We have managed to hold two cities in southern Sembia, and the countryside around, but the graith are gathering their forces as we speak. It will not be long, and though we may repel their first, and even succeeding assaults, we cannot hold on forever, and I fear a great many githyanki deaths in the attempt. In fact, my ships are mostly empty. I have little more than enough gith to pilot them, for I had planned on evacuating as many as I can. I do have a few surprises for the graith armies as well, but protracted battle is not what I would council. I will try to convince the fleet commanders to leave Starmantle with skeleton crews in order to ferry as many gith from Urmlaspyr as possible."
While she might ordinarily be considered a 'difficult to goad' personality, apparently being admonished by a duthka'gith, in front of another duthka'gith of high status, is actually sufficient to goad the psion. Ya'shenn drinks more of the (really quite excellent) liquor than she had intended. Of course, she's much too paranoid an individual to knowingly get drunk, so this change likely means that she's drinking 'with restraint' rather than 'ridiculously little.'
"Pale has made a similar claim: that Urmlaspyr is his own destination as well. If that is the case, I find that I must wonder why he felt it so necessary to attempt to take Starmantle by surprise, and to attempt to use conscripted forces to do so." Both heavy sarcasm and bitterness are evident in the psion's voice. "I could also wish that the necromancer had actually revealed Urmlaspyr as his destination before his hand was forced. I have at least some reason to believe that his ultimate destination is... beyond Urmlaspyr... but his desire to visit the Dead Stones does appear to be sincere."
"Firebringer, this certainly would seem to leave us with a conundrum." The psion speaks with heavy irony. "Pale appears to be gathering forces for a major attack. Including forces which are not eager to be so gathered. He also seeks ships: in fact, he was quite eager to poach those of Starmantle's githyanki captains. I cannot object to his apparent goal of fighting graith at Urmlaspyr. Still, if his goal is such a desirable one, one must wonder why he is so willing to ambush and conscript his own People in pursuit of it."
In the ancient, cultured cities of the Astral -- at least in Ya'shenn's experience -- it would be rare to present such a trophy with such fanfare, for the simple reason that barbarians are seldom considered worthy foes. Of course, barbarians that are capable of extinguishing an entire warband would surely be considered a 'worthy foe,' no? Destroying the destroyers of one's own warband is no easy task, either!
"It is very good that you extinguished the destroyers of the Carnelian, sister." With mild curiosity: "Sister, might I examine the journal and spellbook for a moment? I cannot guarantee that I can read the language myself... particularly if it is one of the innumerable languages of human graith... but an understanding of linguistics is almost a prerequisite for a telepath."
[Ya'shenn doesn't have read magic, but if the spellbook contains any regular text such as an introduction, in Draconic perhaps, she might understand it.]
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Azthri'Zhan'kel gives a courteous nod to Ya'shenn and passes the books to her with surprising ease, given their size.
"By all means, sister. Anyone else who wishes to examine them are also free to do so. Perhaps they will succeed in translating what I could not."
She leans against the back of her chair, idly basking in the camaraderie of her warband and the ambience of the ship itself. An almost wistful expression brightens her face. It is clear she certainly feels comfortable, though whether this is due to the alcohol is left to debate. The young doctor's only regret is her lack of finesse and interest in politics.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
"By all means, sister. Anyone else who wishes to examine them are also free to do so. Perhaps they will succeed in translating what I could not."
Ii'Jyka looks at Ya'shenn expectantly with an open palmed hand and says; "I would be interested in reading these books, if you don't mind.."
Kirath takes a sip from a glass filled with a bitter liquor made from fermented mushrooms. This Underdark brew is something he became accustomed to in his time under the surface. He half-listens to the conversations of his comrades wishing to get on with the next steps of their mission.
His attention is caught however with mention of the spellbook. To Azthri he says "I am a mage of sorts perhaps I could examine it when the others have finished?" (Kirath then calls upon his Tiamat spawned powers and detects magic looking for any tell tale abjurations on the book)
"I would be rude to refuse! What is mine is my warband's, with the exception of my surgeon's tools and a few small trinkets." Azthri'Zhan'kel nods at Kirath. She pours a glass of razorvine brandy mixed with a blend of pleasent herbs and makes a note to enquire about the recipe. After a few iips the doctor rests against the back of the chair, eyes half-closed in a pensive expression, seeming older for a brief moment. Derog smoothly extracts control from her in that moment.
"Firebringer, would it be safe to assume that this.....Master Pale could be planning to engage your forces even as we speak? Wouldn't it be to your advantage to land the first strike? Don't have superior numbers?" Derog leans forward, steepling his fingers. "Forgive me for my impaitence. I'd rather avoid a massacre if possible. Better to cripple him now."
Derog fixes a calculating look around the room before letting Azthri'zhan'kel resume control.
(Sense Motive: Did anyone catch the shift in her personality )
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ii'Jyka'Vaar simply raises a eyebrow to the sudden serious remark by the newcomer, but does not raise objections to her comment.
Also noting the multiple interest in the 2 books of arcane knowledge, she lowers her hand and finishes what is left of her drink, then says;
"If you would all excuse me, I have some pressing private actions to perform..", with that said, she slinks off to her quarters, goes into her room and locks the door.
She then places the Nagamaki on her lap after sitting down cross-legged. she begins to trance and after several minutes, she is in a semi delusional state, the air around her seems to waver, as if from great heat, almost like a mirage..
The whispers in her head become stronger and more defined, loud enough to make her head sway, she bobs and weaves her head in her snakelike fashion, the ripples in the air now almost touchable and humming ever so slightly with the power of her ritual.
"Asssk..." the voice commands..
"I ask; would it be wise to attack Master Pale?.."
"Firebringer, would it be safe to assume that this.....Master Pale could be planning to engage your forces even as we speak? Wouldn't it be to your advantage to land the first strike? Don't have superior numbers?" Derog leans forward, steepling his fingers. "Forgive me for my impaitence. I'd rather avoid a massacre if possible. Better to cripple him now."
Derog fixes a calculating look around the room before letting Azthri'zhan'kel resume control.
(Sense Motive: Did anyone catch the shift in her personality )
Lahar, who had been merely sipping his drink, quickly downs it. He holds the glass in his hand and a radiant heat is felt, like a stove. The glass starts to soften. "If Pale wants to attack me, he will burn. I have enough alchemists' fire aboard my brigs to turn this city into a smoking ruin. Half the commanders in the bay are loyal to me, and the other half wouldn't interfere! But no, I have use for Pale. It is Mist that worries me. Pale is an instrument, a powerful one it is true, but nonetheless he is no tactical commander. He has no strategy beyond increasing his own personal power, be it in the form of arcane might or authority. Mist is a different creature altogether. She has a plan, hatched in darkness with a hundred shadows working it forward, of this I am sure."
"Wissse? No ..."
Still, Ii'Jyka'Vaar feels a longing from her blade. A thirst for souls. She feels that Pale's soul would quench that thirst better than a hundred lesser souls.
"I take it then brother that you have a strategy in mind regarding Mist?"
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
Azthri'Zhan'kel mulls over her choice of phrase carefully, as it is clear from Lahar's reaction that Derog's "subtle attempt" to encourage decisive action has set the gears in his mind whirling. She decides against speaking for the present time to discourage her chances of uttering a fatal reply. It is a great relief when Ar'Dru takes the initiative. The Hiver idly considers permitting Derog to fully manifest when around a safer environment to exploit his use as an incorporeal undead, then reminds herself that the chances of any member of the warband permitting her to live after such a revelation are obscenely low. However, a plan begins to take shape at Lahar’s mention of tools. She recalls observing a strategic board game played by her mentor and three opponents, whom her mentor had defeated easily by unexpectedly moving a series of pawn pieces.
“Even the lowliest among us can achieve a victory.” The older githyanki had stated when Azthri’Zhan’kel questioned her technique. “Yet that victory is not always an assurance they will survive to achieve another.”
The doctor wonders if perhaps she should offer to become one of those pawns, though Derog vehemently protests.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ya'shenn is uncharacteristically silent for a while, gazing into her wineglass. As the Firebringer finishes his drink, the psion ceases drinking entirely. She is frankly intimidated by the forceful... it would be tempting to call it 'fiery...' personality of this commander of the Band of Bloodstone, though as a matter of course she tries to keep this fact far from her expression. The psion also highly doubts that she could be the only githyanki to ever feel similarly. She gives the Firebringer plenty of time to respond to Ar'dru's question, should he wish to do so.
Lahar cannot possibly have missed the provenance of the long, slender dagger she wears. Liberator only knows what he thinks of that aspect of the situation. The psion also wonders for a moment whether she, Ya'shenn, herself, might not be one of those hundred shadows, however much she might wish otherwise. There had been one piece of information in K'tch's mind that she had not shared with the others. The fact that anything she had found in K'tch's mind might be either truth or complete disinformation does not help.
"I am not certain that even she anticipated this turn of events. Certainly I did not." If she did, she is much more fearsome even than her reputation. "I can share with you what I do know of her, and much that I have heard, but what I do not have is the knowledge of her grand plan." Or do I? Curse it, was it not Mist-of-the-Mind, and not Pale, who uttered that detestable order? You would trust anything from her, under the circumstances?
To Lahar, silently: ~Ask your questions, Firebringer; I will answer as I am able.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ii'Jyka'Vaar comes back in with seemingly slumping shoulders, as if very tired, and sits herself back on her seat again..
"I have divined some advice on attacking Pale, and it seems this would not be wise..
can I have another drink please?.." she seems visibly tired, unlike before she left.
Azthri'Zhan'kel notes the knight's condition with some concern and pours her some of the razorvine brew.
"Are you well, Githees? I have several tonics in my other satchel if you require them." She suddently fidgets and wavers a bit as if dazed. Derog's voice is edged with fury in her head.
{{Azthri, listen to me, this is....becoming precarious. Do not draw Firebringer Lahar's ire or his interest further, nor that of the psion. Be silent! We are in far greater danger than you are capable of understanding!}}
{{Pike off, I'm managing well enough without your interference!}}
{{i]Azthri'Zhan'kel of Carnelian![/i]}}
{{I said pike - the - sodding - hells - OFF.}}
{{You will listen even if I must punish you, Azthri. Do not make me resort to such things.....Mist is no mere undead, she was -and is - one of the greatest, if not the greatest, spymaster your people have produced in centuries. She will peel the layers of your thoughts with but a moment's pause and you will be helpless before her, as naked as the day you hatched.}}
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
"I take it then brother that you have a strategy in mind regarding Mist?"
"Only to try and convince her that joining forces is in all our best interests. Failing that, I will convince her that letting Pale punish us 'traitors' will lead only to annihilation. By now Pale's Psion will have determined I have only two or three githyanki in each of my ships. I fear this may make Pale and Mist overconfident, but we will find out their disposition at the commanders' conclave. The messages have been sent, and in three spans we will convene."
Meanwhile, a silent conversation takes place between Ya'shenn and Lahar. His thoughts feel warm, welcoming, like a campfire around which cluster battle-siblings. He takes from her mind mostly tactical information; composition of forces, Pale's state of mind, mannerism changes when Mist takes control, statements and conversations which may give clues as to their plans, and the like.
Aloud, Ya'shenn is unusually laconic for once. "Understood."
To Lahar: ~Assuming success in this matter, if you could see to it that none of us are assigned to the direct command of either of them for any reason whatsoever...
[Scene change soon, then?]
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Soon, other githyanki arrive at Lahar's ship, Commanders Ra-Shiis and Zjaa. Both seem extremely familiar with Lahar. Indeed, it is soon revealed that they were sub-commanders of his during the Incursion. Evidently, only his core elite troops were duthka'gith. Most of his troops were githyanki of the bands of Bloodstone, Ruby, and Garnet.
Lahar then begins to talk about the current political situation, and the commanders follow his lead. Soon the party is brought up to speed on the situation as it exists on Toril.
{DM some of this is recap, some new}
The githyanki troops have split into camps. Commands have been reassigned and decentralized. Each Commander (often also called Captain, especially in the fleets) has her own loyalty, and attracts like-minded warriors (and, likely, spies). The largest power blocs are the Apocalytes, The Ascendancy, and The Cult of Tiamat. The Heartforce and the Silver Eyes have some elite units (like the Jade the party has already met), but both prefer to try to influence the Apocalytes instead of risk their own resources.
The Ascendancy is centered in southern Sembia and, at least until Pale moved his forces, the borderlands between Amn and Tethyr. All the Knights abandoned their units and banded together in Sembia under The Claws of Death, a red dragon dracolich. It is a member of the Court of Vlaakith from the neg-energy plane, one of the only non-githyanki to be so honored. The Claws of Death thus unites the three camps of the Ascendancy, as well as The Cult of Tiamat under its banner. The dracolich rules southern Sembia from the city of Daerlun, but its borders are threatened. To the west, the armies of Cormyr are preparing for a MAJOR campaign against the githyanki. So far they have driven the githwarriors from their own territory and secured their borders (though dragons still stalk the mountain passes). A lesser threat lies to the north and east, for though the armies of Sembia were crushed, the territory of northern Sembia was never occupied by the gith. The cities of Sembia have received help from outside, and successful insurgencies have reclaimed the cities of Selgaunt and Saerloon for the graith. They haven't the strength to mount a major offensive, not yet, but they get stronger every day.
"Besides, our intel may be wrong. Supposedly, the graith are disorganized due to their typical barbarian bickering. Deserters from the allied companies, once loyal to Vlaakith's overlord, have dispersed north and banditry is epidemic. Not all the 'aid' from other graith was helpful, either. Foes of the Sembian graith have sent many agents, and then there are of course the slaves of Powers, always working their own patrons' wills to the detriment of other graith temples. Even so, I would be a fool to ignore the treat from northern Sembia and the Dales. We githyanki only really hold the cities of Daerlun and Urmlaspyr, and some buffer territory. Most of 'our' territory in Sembia is actually burned-out villages without a single githwarrior to garrison them. Graith scouts scurry like rats through these ruins, and the they may be far better informed about us than we are of them."
Ya'shenn listens attentively to the provided information... and wonders if the Firebringer is already deciding on a task for what she had once described as their informal warband. Her own mind has been simply focused on surviving the next several spans (along with her battle-siblings) and what appears to be the inevitable confrontation with an insane, fanatical necromancer. Not to mention his 'advisor.' "You are seeking someone to rectify this issue in the north of Sembia, then?"
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
"Our troubles here are not yours, Git'ribani, unless you choose to make them so. Pale would not honor your choices, for he is still mired in the old order, but I will. I imagine you will wish to return to the City of Doors, eventually. Know that I have knowledge of several portals, including at least one in each of Sembia's major cities. Sadly there are none known here in Starmantle. I would return too, for I too lived in Git'riban for a time before the Incursion, as I was was honing my arts."
Lahar's demeanor does not change as he chats with his guests. Ya'shenn alone feel's the touch of the half-dragon's mind. The warmyh has been replaced by a fierce heat born of passion and ambition.
~The City of Doors is of VITAL importance. I have found portals to each of the Incursion worlds, and made contact with many of our siblings. We may speak of this later, if you like."
[DM's Note: If you recall, Ya'shenn had contacted Lahar initially. During the battle, Lahar, recognizing Ya'shenn was drained, handed her his sword, both a test and an honor.]
Ya'shenn winces at being referred to as a Git'ribani. Never mind that Tu'narath might be so much rubble floating in the Silver Void -- the former inhabitants of that magnificent city are often somewhat notorious for their civic pride, and the psion is one of these.
"Speaking for myself only, I wish to return to Git'riban as quickly as I may." Ya'shenn sends a questioning look toward the other members of their informal warband, though. "I suspect the situation there is deteriorating." The psion is also somewhat sensitive to Pale's occasional accusations of cowardice, a fact which makes her a bit less eager to simply rush through a portal back to Sigil than she might normally be. "Still, I would not wish for this part of the empire on the Prime to suffer, either. Since there are no portals to be had in Starmantle, perhaps we might provide some assistance to your own forces on our way to one or another of the portals in Sembia. Personally, I would greatly prefer that that portal not be one in Urmlaspyr, for obvious reasons." Like my continuing desire to see Pale utterly destroyed. "I am also curious about the exit point of each of these portals." Of course. Ya'shenn wouldn't want to leave Abeir-Toril only to land in the Githyanki Embassy.
~I... would like that. Firebringer, Ya'shenn's mental tone becomes even more serious than is usual for her, ~If Git'riban is not in flames by the time we return, I shall rejoice. I am increasingly of the belief that much is not as it seems when it comes to my group's recent rrakkma -- indeed, I have felt suspicion about it almost since the beginning.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Azthri'Zhan'kel feels both a surge of glee at the possibility of returning to Sigil, though there is a lingering tug of sadness knowing that her adventures (as far as she knows!) seem to be coming to an end. At the mention of portals, her charcoal eyes light up.
"Ah, if I may interrupt......I did mention several portals I know of.......perhaps we could use one of them, Psion Ya'shenn?" She pauses as an afterthought and bows low to Lahar, every inch the soldier.
"Firebringer, I speak for my lost comrades when I say that it has indeed been a great honour and rare privilege to meet you. May our paths cross again, wherever they are."
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ya'shenn does not share the alcohol tolerance of a hard-drinking duthka'gith shock trooper. Either of the duthka'gith shock troopers present, actually. Accordingly the psion finds that she is beginning to feel noticeably more warm and content than usual.
That cursed wine.
A brief flash of annoyance at Ar'dru for having admonished her on her drinking habits. The psion decides quickly that she is not nearly intoxicated enough to justify using psionics for the sake of total sobriety. A span or two and I'll be fine. Still, the others may observe that Ya'shenn is beginning to seem more relaxed than is the norm for her.
"You might compare notes," she suggests.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ii'Jyka'Vaar drinks her new drink methodically as if she is even to tired to do that... and simply sits and listens to the conversations ebb and flow.. she tries to think of ways though to get more information out of Lahar..
Thus the discussion turns to portals, and their known manifestations and keys. Sembia seems chock full of portals, but the cities in which most reside are controlled by the graith. Only Urmlaspyr and Daerlun are under githyanki control. "Then there is Westgate, a pirate city but day's sail from the Dead Stones of Urmalspyr. I know of six portals, but none are easy to use."
"I must admit, the idea of sending you behind the barbarians' backs to cause chaos on your way back to Sigil intrigues me. I am loath to part with the ships to transport you, however."
"My mount can carry two of us, but then we would need separate mounts for the others..
if we were to move more independently from your fleet.." Ii'Jyka'Vaar replies to the ship "question"
"I must admit, the idea of sending you behind the barbarians' backs to cause chaos on your way back to Sigil intrigues me. I am loath to part with the ships to transport you, however."
"Westgate," Ya'shenn muses. "In what manner are these portals difficult to use? Difficult portal keys, or hordes of easily angered graith? Or both?"
"As to the ships... am I to assume you refer only to those of your own fleet, or to all of the willing ships you can gather in Starmantle?" Ya'shenn believes that the answer is probably the latter, but she wishes to be sure on that point. Lahar also does not seem nearly as inclined as Pale to conscript the People.
While the effect is not pronounced, the psion's voice seems a touch more enthusiastic and animated than usual. The alcohol buzz, undoubtedly.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
"As far as ships are concerned I can fly under my own power. Although not nearly as fast as the ships or (with a nod towards Ii'Jyka'Vaar) the wyvern. As far as the portals go I am for any that gets us to Sigil while doing the most to help our Brothers and Sisters.
"What, indefinitely?" Ya'shenn asks Kirath with genuine curiosity. It is worth recalling that the psion is not particularly knowledgeable in the Arcane, and thus would know little of how Kirath's powers might differ from those of other mages.
"Still, there are several among our number who are not fliers. Even if there should happen to be a large number of wyverns or other flying creatures nearby, the time required to actually capture and tame them would slow us down a great deal. Our group will not lack for aerial scouts, though." Possibly including Ya'shenn herself, between her clairvoyant abilities and the wyvern's ability to handle two riders.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
"I must admit, the idea of sending you behind the barbarians' backs to cause chaos on your way back to Sigil intrigues me. I am loath to part with the ships to transport you, however."
"Westgate," Ya'shenn muses. "In what manner are these portals difficult to use? Difficult portal keys, or hordes of easily angered graith? Or both?"
"Yes, yes, and yes, depending on the portal. Of the two easiest in my opinion, one manifests under a bridge spanning the river which runs through the city. It manifests under a similar bridge at one end of Hull Street in the Clerks Ward. The key is a boat without a bottom. A difficult vessel to sail, assuredly. Then there is the light tower in Westgate. Another portal manifests in one of the upper windows at dawn. Its key is a wax-dipped feather. The Sigil end is unpredictable, however, and could as easily dump you in any number of bad spots. The other known portals are mostly in or near the open market in the center of Westgate. The graiths' main tower and jail is in the center of the market too, and in fact one of the manifestation points is in one of the middens. I will warn you, the barbarians are wise to us now, and anti-teleportation magics permeate their dungeon."
"Westgate is dangerous, but the regime that rules it is not hostile to us. Many are former pirate lords who we used to help conquer the Dragon Reach.
Lahar smiles and takes another drink.
Lahar begins the tale, but Captains Zjaa and Ra-Shiis often chime in, for they were part of Lahar's personal strike team during the Incursion. One of the tasks given to the Firebringer was to scour the pirate isles of the Sea of fallen Stars. A difficult task considering the number of islets and hidden villages. Lahar identified among the pirates of the isles, one powerful port whose graith were ruled by a small(ish) but magically adept green dragon. Lahar put his forces on recon, and went with a small party to the pirate's port.
Ra-Shiis proves the most jolly tale-teller, laughing at some of the episodes; Lahar finding a portal in the inn's "haunted" bathtub, Lahar deciding to burn the slave market, Lahar attacking the jail in the orcs' quarter after one of their number was captured (then deciding to declare war on the local orcs for their affront), Lahar smashing in the door of the humans' leader and beating up her guards ... with his mind.
"Yes, well, my PLAN was actually to offer her 'emissary terms'. She accepted and lived. I ordered her to go, with one of my skiffs and a trio of githwarriors, to fly to the uttermost east of the sea, and deliver the message A ship on a westerly course will not be harmed by the githyanki. All others, and all villages found inhabited, will burn. I then relayed the same order to my forces and ordered them fly to the east as well, before sweeping through the isles. By the time they arrived at where we were, I had slain the dragon and conquered the town. The surviving leaders then formed the core of a growing armada of pirates heading for Starmantle, Westgate, and other ports on the western end of the sea. We conquered Westgate and the Dragon Reach without committing substantial githyanki forces, for the worst scum the barbarians can boast of did it for us!
"As to the ships... am I to assume you refer only to those of your own fleet, or to all of the willing ships you can gather in Starmantle?" Ya'shenn believes that the answer is probably the latter, but she wishes to be sure on that point. Lahar also does not seem nearly as inclined as Pale to conscript the People.
"Actually, I do plan to appeal to all Captains to accompany me to Westgate and Urmlaspyr. I will not threaten or conscript like Pale-Mist, but I will urge them of our plight. Our people are in a tight spot in Sembia. I have not convinced the Claws of Death to abandon the holdings there, so I wish to evacuate as many githyanki as I can before the inevitable happens. I will also try my best to blunt Cormyr's assault to buy us time, and that is why I say the Master Necromancer's presence is a challenge and an opportunity. I would rather he leave most of his troops here in Starmantle and bring only his ships, but I'm also certain he has some nasty surprises for the graith.
Ya'shenn is mildly surprised by such blatant display of wealth, but feels that she should not be; he's a half-dragon, what were you expecting? Tu'narath had had its share (if not more than its share) of unusually powerful individuals, and some of them enjoyed the possession of such luxuries. Still, even by those standards, the Firebringer is a bit over the top. The psion begins to mentally calculate what quantities of metal, food, hardwood, leather, sundry spell components, and other prerequisites of warfare could be purchased just with the treasures in this one room. Even considering that Lahar himself is more of a psion than a warrior, it seems odd to remove perfectly good ballistae only to replace them with gold and silk.
She also wonders what the future of the People would look like if the Firebringer were to have a major influence on it -- even more influence than he wields already. She doubts that Lahar could possibly be worse than Pale in that regard, though.
The psion bows with the same formality she had previously demonstrated upon first meeting Lahar, back in Sigil. Ya'shenn wants the short warlock to have the opportunity to speak, of course, so she is silent for the moment.
If Ii'Jyka'Vaar is present, Ya'shenn looks toward the knight for a moment, but refrains from mentioning that not all of the illithid heads were dropped over Hlondeth.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!