Ya'shenn sends the skiff into a steep dive. In actuality, she subtily changes its position in freefall to point the mre powerful jets at the sea. The wyvern continues to bite and claw at the metal hull, causing new dents and rends in the metal. Ya'shenn hears the wyvern's poison stinger clanging off the armor behind her, and is thankful that the metal is a durrable as it is. Still, she finds herself in an increasingly unseaworthy vessel.
As they near the deck, Ya'shenn prepares herself, shutting out the noise and danger arround her. As expected, the wyvern is able to let go and break its dive wihin a couple of hundred feet from the water. The astral skiff plummets toward the water, but if the wyvernrider thought that Ya'shenn would crash into the sea, he was not entirely corret. Ya'shenn lets a full blast of air shoot from the downward jets. The plume of water must be visible for miles, for though the skiff ends up a couple of feet below sea level, it doesn't actually get wet until the wave rebounds, and sends the vessel on an upward (if a bit careening) trajectory. Ya'shenn finds herself about fifty-pecent drenched, water covers the floor, but it does not quite reach Ya'shenn's ankles.
***********
If two passengers slowed the wyvern, three proves to be a real challenge. Most of the beast's energy is spent just staying aloft, but such is Ii'jyka'vaar's mastery that the beast does not balk, but seems to see it as a challenge. The wyvern beats its wings with a determination Ii can feel. She is only slightly surprized to learn that the dragon-kin seems to be able to express simple concepts in a pidgin form of draconic. "Care - ree ... Hev - ee. Do! Do!"
The wyvern is no longer trying to climb, and is perhaps five hundred feet above the sea. The only astral ship close enough for Du'minh to d-door himself and Na'rai to is currently engulfed in a great splash of water. Du'minh is releaved to see Ya'shenn's ship come back up out of the sea, if in an inundated and somewhat out of control way.
**********
[DM - Ya'shenn needs to make a manuver check (ranged attack roll) or she's out of contol for the moment and Du'minh will have a harder time jumping. D-door preserves momentum, and Ya'shenn's skiff is moving at a few miles per hour faster thanthe wyvern. A Githyanki can modify their momentum during teleportation only by actually jumping or running just before d-dooring. If Ya makes the roll, Du and Na will take d6 damage (subdual), but if she does not, they'll take 2d6 + (DC 20 minus Ya'shenn's actual roll).]
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Du misses some of Ii’s words through the blast of wind but nods back. As the wyvern closes in on the falling figure, he gestures to Na’rai vigorously to try and catch her attention. He’s unaware that she’s actually unconscious and the mask does not it make it easier to tell.
Better safe than sorry; I would rather not be impaled by that forked polearm if she doesn’t see who’s riding the wyvern coming at her.
The Rish reaches out as far as he can without risking a drop himself and catches Na’rai unceremoniously, then pulls her in and holds on tight.
“Got her! See if you can…”
Finally getting a chance to focus on other tasks, Du’minh looks to the aerial battlefield for Ya’shenn’s skiff and finds it to be missing from it. He picks it up quickly though, noting the attached wyvern and the direction they’re both headed for.
If the mindlink is still active, he “calls out” to her.
~“Hang on, we’re en route! Were tied up with a stray.”~