For those in the planewalker community seeking a dramatic change from your average planar campaign, look no farther. This site is frequented by planar sages of incredible calendar and to those I offer something they are no doubt craving: the unknown. This campaign will be based in a cosmology structurally and metaphysically different from Planescape, but it is inspired by Beyond Countless Doorways, a book written by the entire Planescape team, so hopefully people will give it a try.
Myself and Factol Rhys want to co-DM a campaign using the cosmological design of BCD, which treats planes as alternate realities infinite in number and character, rather than infinite realites finite in number and predictable in character. Planes are connected to only a few other planes, making planar travel much more like a mundane journey cross country than a plane-hopping jaunt with Snail Outfitters. Whole worlds exist right next door to one's own reality: a kingdom literally built of wealth where boudlers of gold abound but water is direly precious; a void full of spinning asteroids with one lone city huddled in the debris, the last remanent of a massive empire; an island ruled by reptillian creatures where non-reptillian sentients are hunted for sport. The PCs will be individuals from homes across the multiverse, almost definitely visiting planes other than their home for the first time. Since realities are infinite, creatures will definitely defy expectation, opening the posibility for depraved elves and stalwart bugbears.
All of that said, we have a few planes in mind that will fit into the story arc well and don't want the novelty of the setting to be overshadowed by bizarre characters. In other words, exceptions are possible, but don't go overboard. The tone of the campaign will hopefully reflect the tone of Planescape: intrigue and drama instead of brawn and intimidation. After all you can take Monte Cook out of Planescape, but not the Planescape out of Monte Cook.
So, this general post is to gauge people's interest. If the response is lackluster, no sweat it's understandable from a fan site. If folks want to try something new, we will post more detail and start writing adventures. Beyond Countless Doorways is not necessary, and would in fact provide a whole barrel of spoilers, however regardless of whether this gets off the ground, the book rocks and can enrich any planar campaign, Planscape or otherwise.
-Rhys and James
: Primus blinks...:
I just started a BCD game on the Pits of Evil. Are you guys taping me while I whisper to myself in the closet?
I'd like to play, anyways... perhaps a Sorc or a Cleric or something.