This is my first post to these boards, and there's so much to absorb, but let me just say it's awesome to see an 'abandoned' license continue like this.
I'm an experienced DM, and have run many games, but I, till recently, was a hold-out: ne'er did later than 2nd ed grace my table. However, I've recently decided to run a game of 3.5, and have converted some 2nd ed Planescape modules. I'm reading up on D&D 3.5 planescape (Planar Manual, Manual of the Planes), and this site, too.
However, I'm having difficulty finding some info. In the 3.5 version, are magical weapons weakened when carried farther away from home plane, as in 2nd ed?
Also, I'd love to hear from anyone who's played through Well of the Worlds, The Great Modron March, or Dead Gods, and has any observations, or DM tips.
Magic weapons aren't weakened, but it'd be a simple matter to do so if you wanted.