The Culture of Elementals

13 posts / 0 new
Last post
Hyena of Ice's picture
Offline
factotums
Joined: 2009-09-25
The Culture of Elementals

This is a topic about culture among elementals. It needs some tweaking, so any input would be appreciated. This combines much of the info found in both 2E and 3x.

DIET
Elementals do not need to eat to survive, but must in order to grow. Elementals do not eat per say, so much as absorb sustenance. Elementals derive sustenance from elemental material or 'fuel' (e.g. fire elementals consume combustibles). Paraelementals derive sustenance by converting their opposite into their paraelement (e.g. ice paraelementals convert heat to cold). Negative quasielementals derive sustenance by consuming their opposite as well-- ash quasielementals absorb energy, dust quasielementals dissolve matter, salt quasielementals absorb moisture, and vacuum elementals consume matter and energy.
Some elementals, including archomentals, derive sustenance by absorbing the vital energy contained in flesh. Elementals who derive sustenance in this way generally appear as though they are ingesting flesh like most animals or outsiders would, but they are in fact absorbing it.

MARRIAGE AND BIRTH
This is a confusing issue to write for. We know that elementals aren't normally born sexually or via division, but rather when elemental material spontaneously acquires sentience (usually in areas of intense energy or matter), beginning their lives as elementites; tiny, insect-size elementals. To maximize their learning ability and chances for survival, elementites travel in swarms until they reach small size. Very few elementites survive long enough to reach such a size, and it takes centuries for them to reach it.
However, the Manual of the Planes introduced half-elementals, suggesting that elementals (and not just archomentals which are a bit of a different case) can not only reproduce sexually, but can reproduce with organic creatures as well. I cannot fathom how the latter would be possible.
At any rate, it doesn't appear as though neutrally and evil-aligned elementals possess strong parental instincts, since there is no indication in any official materials that elementite swarms are protected or reared by older elementals.
This would likely be different for good-aligned elementals.
For the time being, I am unsure how to categorize or describe their parental instincts. If regular elementals can reproduce sexually, then logically they would possess parental instincts. If not, then it would be illogical for them to possess such. Parental instincts not only cover the drive to protect one's children or children in general, but are also responsible for our drive to protect the weak and vulnerable. Thus, the answer to this question would determine a major facet of elemental personality and drive.
Would elementals who were born from the same rock or whirlwind possess a familial bond with one another? Who knows. The logical answer would be "no". The familial bonds between humans and other animals exist purely as a means of passing one's genes on. That is to say, we protect family because even if we were to die without passing on our genetics, out family (esp. immediate family) possess very similar genetic material, and thus can pass our genes on that way. Helping to rear the children of close family members also furthers this goal. However, whirlwind brothers and sisters are probably more likely than random air elementals to form a social group/tribe. The encounter data for elementals certainly supports the idea that they a social species.

It's likely however that good-aligned elementals will possess a drive to protect all living things, especially sentience.
To this end, I came up with the idea of Elemental Shepherds. Elemental shepherds are servants of the good archomentals. They are similar to druids on the prime and outer planes, and their purpose is to protect wells of elemental matter or energy which are likely to become sentient. Other elemental sheperds are given the task of rearing elementite swarms, educating (or training in the case of swarm members who will become elemental animals) and protecting them at least until they reach an age and size in which they can break off from the swarm.

RELATIONSHIPS WITH OTHER CREATURES
Most elementals seem to be rather xenophobic, and will outright attack non-natives they encounter on their home plane.
As I recall, there was something in some 2E material stating that elementals despise conjurers, who force them to do their bidding. Bringing an object or device with an elemental trapped inside to an elemental, paraelemental, or quasielemental plane is also likely to be a very bad idea.
Bringing a weapon or device enchanted with the element opposite of the plane is an even worse idea; this would be akin to bringing a sacred weapon to the Lower Planes, or a profane weapon to the Upper Planes.
Many are likely to suffer from some degree of superiority complex with regard to creatures of flesh. This could manifest as anything from pity to outright condescention. After all, organic creatures tend to possess delicate bodies that are easily damaged, and easily die if damaged in the wrong places. They must eat constantly in order to thrive, and require clean air to survive. Prime creatures in particular, require very specific environmental conditions (temperature, moisture, etc.) in order to survive. Because they possess a central nervous system, they must go dormant for several hours during a 24 hour period, leaving them vulnerable. Finally, with the exception of outsider species, they have finite lifespans.

Now, relationships with genies, that will be an interesting subject. Before I tackle this, I will have to read all of the official Al Qadim materials (esp. secrets of the lamp) If I remember correctly, it's pretty well established that genies hold sway over elementals of the same element. The question is whether or not this is entirely consentual. If not, then the relationships between genies and elementals are likely to be very, very strained.

RELATIONSHIPS WITH EACH OTHER
This varies by individual. Some are loners, but, if we were to use logic, most would congregate into small social groups, as this would be most conductive to survival. Neutral and evil elementals are likely to be indifferent towards elementals of different groups, even if they are of the same species.

Jack of tears's picture
Offline
Namer
Joined: 2005-12-13
Re: The Culture of Elementals

>>can not only reproduce sexually, but can reproduce with organic creatures as well. I cannot fathom how the latter would be possible <<

It is possible that the largest percentage of such impregnations occur accidentally. Perhaps the ingestion of water, inhilation of heavy air, or other consumption of an element on its home plane brings with it a percentage chance of becoming impregnated with an elemental seed.

Other instances might occur when elementals near sentient outposts on their plane provoke the elementals to adopt humanistic (or appropriate) shapes and behaviors enticing some sentients to project non-existent emotions and attractions upon the entities, enticing them - as one might a high functioning animal - to engage in sexual affairs.

Then, druidic sorts and those with particular attraction to elements may, through their devotion, draw elemental forces to - and into - them during religious ceremonies.

Further possibilities exist - more than I have space to list here.

>>it doesn't appear as though neutrally and evil-aligned elementals possess strong parental instincts, …. This would likely be different for good-aligned elementals.<<

I’ll have to disagree here, I can see no reason why good elementals should be more prone to possessing parental instinct than evil or neutral. Among humans the family bond is designed for mutual protection, as well as - socially - maintaining control over real properties … as you don’t want some random person coming by and taking what you have worked hard to create. I don’t see that an alien intelligence, like that of the elemental, would develop in such a way - indeed I feel it would be doing the race an injustice just to make them “people made out of stone and fire”.

If anything I would be more prone to basing their dynamics off of insects - which elementals whom originated from the same Bonefire, Tornado, Whirlpool, Mountain, etc. possessing an innate connection to one another and - perhaps - treating that progenitive device as the center of their colony - both home and parent.

>>That is to say, we protect family because even if we were to die without passing on our genetics, out family (esp. immediate family) possess very similar genetic material, and thus can pass our genes on that way.<<

On the other side of that, there might be some sense of origin and desire to continue “spreading the flame” that first created them …. You might even have ancient elemental “bloodlines” which have maintained the heat of the same fire, drift of the same pool, etc. throughout the milenia.

>>It's likely however that good-aligned elementals will possess a drive to protect all living things, especially sentience.<<

I’ll have to disagree here as well - why would good aligned elementals be compelled to protect all living creatures when even good aligned humans don’t do so? I should expect that perhaps good aligned elementals are a bit more tolerant of organics than evil or neutral elementals, but for the most part their personalities should be unfathomable to humans - it would be like trying to put a personality to rain, or a forest.

Hyena of Ice's picture
Offline
factotums
Joined: 2009-09-25
Re: The Culture of Elementals

Looking at the comments about half-elementals in Manual of the Planes, it seems to suggest that the reproduction does indeed occur sexually, but that the elementals rarely have any desire to raise the creatures they sire (the allusions seems to be that they take no interest in them for being only half-elemental)
The parental instincts I attributed to good-aligned beings has more to do with a reverence and desire to protect living things that is commonly seen among those of such an alignment.

""I’ll have to disagree here as well - why would good aligned elementals be compelled to protect all living creatures when even good aligned humans don’t do so?""
From what I've seen, at least as far as neutral good when it comes to D&D terms, most do indeed partake in this, or at the very least, in the protection of other sentient beings (of which elementals would fall under).

""I should expect that perhaps good aligned elementals are a bit more tolerant of organics than evil or neutral elementals, but for the most part their personalities should be unfathomable to humans - it would be like trying to put a personality to rain, or a forest.""

Elementals are no more unfathomable to humans than fiends or celestials, and they are given very specific personalities, both by WoTC and by Clueless and others here.

ripvanwormer's picture
Offline
Factol
Joined: 2004-10-05
Re: The Culture of Elementals

The half-elemental template originated in Return to the Temple of Elemental Evil. While some elemental creatures such as genies and sylphs do indeed repeoduce sexually and any hybrid offspring they create with mortals shoulld probably receive the half-elemental template, the majority of half-elementals are created by magically infusing mortals with elemental substance, not through sex.

Center of All's picture
Offline
factotums
Joined: 2004-05-11
Re: The Culture of Elementals

I agree with Jack regarding elementals and personality.

This is something I have sort of derived from my thread on Fiends & Sympathy. Fiends and celestials are easier to relate to because they're formed by alignment, emotion, ideas, and beliefs. All of them are incarnations of traits and concepts we can easily identify with, either as what we aspire to be like or something we abhor. This relatability makes them feel more human, I think.

Elementals are formed by raw matter and energy, so I agree they should seem more alien. A lot of cultures (both real and fantasy) that deal with elemental spirits and creatures treat them as something alien. The easiest example I can think of is Rokugan, where what's considered "good" or "honorable" to humans could be absolutely meaningless to an elemental spirit -- and vice versa. I know some elementals have personalities, but I think it's worthwhile considering what kinds of creatures those are and realizing if those personalities are on an individual basis. Djinni and sylphs are very different creatures from air elementals. I can't, for instance, picture any sort of fire elemental or air elemental or lightning quasi-elemental being a "shepherd." The shepherd mentality doesn't feel like it fits the nature of those elements.

Personally, I think if you're going to define good, neutral, and evil, you should do two things. First, take each element on a case-by-case basis. The elements are not alike, and I don't think applying a blanket "this is what good elementals are like" approach is a useful one. Even one type of good celestial is vastly different from another type.

Second, instead of identifying the elementals based on mortal ideas of goodness, try to identify concepts based on each element that would be considered "good" or "evil." The Inner Planes spawn all sorts of beliefs, which the inner planar inhabitants should reflect.

What are some good qualities of water? It is a source of life -- most living creatures can't live without it. So perhaps there's a group of good-aligned water elemental creatures that revere and uphold life. But what are some other good qualities? Taste, maybe? Tranquility? In Japanese lore, water is considered flexible and adaptable. Apparently in Wicca, water is associated with wisdom and femininity. I don't know much about Wiccan lore so maybe someone can clear this up for me.

What about "evil" qualities? It's a source of death -- most living creatures will die from drowning. It's a fearsome scene when riled -- tsunamis are absolutely devastating. In the Chinese five elements system, water is associated with fear and darkness.

I think this produces a much richer elemental culture on an individual planar basis. This is especially true considering that most elements have different basic "personalities" than other elements. This even shows in genasi -- air genasi tend to be individualistic, look unkempt, and whimsical, but earth genasi are slow and ponderous. You need to focus on details like these if you want to create a livelier elemental culture. Blanket cross-element cultural ideas just don't work as well.

__________________

http://kaitou-kage.deviantart.com/ -- My deviantART gallery

http://www.planescapemetamorphosis.com/ -- Planescape: Metamorphosis, a Planescape webcomic in the works

Mechalich's picture
Offline
Namer
Joined: 2004-05-16
Re: The Culture of Elementals

Ultimately, I wouldn't be inclined to present much in the way of culture to the true elementals, paraelementals, and quasielementals. They are, like the exemplars of the outer planes, simply manifestations of the plane they represent. However, 'Fire' is a lot less complicated than 'Lawful Evil' and is not beholden to the requirements of belief that generate the constant flux that makes the Outer Planes so dynamic.

True elementals rarely do much, they defend threats to their planes on the rare occasions they arise, they may struggle for dominance with other elements, and they may travel to the prime matieral plane via a vortex of via summons, where they inherently come into contact with their surroundings because it does not fix the perfect manifestation of their element.

I've always looked at the Inner Planes in general and said 90% of what's going on is elementals sitting around. However, the planes are infinite, so there's endless amounts of fun stuff in that remaining 10% (to a lesser extent this is true of the outer planes as well, most of what happens on Mount Celestia is holy souls tirelessly working toward their betterment, and on the Abyss it's largely Tanar'ri slaughtering each other to no purpose).

The various elemental races, such as genies, slyphs, nerieds, azer, salamanders, and so forth, are the ones with culture, and even some level of belief. Indeed, hypothetically it's some kind of backwash of influence from the prime material plane that caused such creatures to exist in the first place (or maybe some sort of leakage via the Ordial...). A few migrations to escape Illithid and Aboleth Empires here, a little worship of elemental deities there, some high level druids poking around over here...start to add it all up and the elemental cosmos starts spewing forth diversity on the margins.

As to half-elementals, well, I think quite a few result from the mating of elemental races with ordinary mortals, from genies and also all the various other 'elemental-kin' such as Azer, Pech, and so forth. It's not like the multiverse is drowning in half-elementals, they're very rare. Genasi themselves are extremely rare, and it only takes one half-elemental to produce a whole lineage of genasi.

Hyena of Ice's picture
Offline
factotums
Joined: 2009-09-25
Re: The Culture of Elementals

""What about "evil" qualities? It's a source of death""
That holds true for all the elements, paraelements, and quasielements.

Eh, if so many people are telling me the same thing, then you're probably all correct.
And to Clueless: There are cultural differences between the different elementals. Aside from the elemental shepherd thing (I guess I'm the only one who thought it was a neat idea, and it doesn't exist on the paraelemental or quasielemental planes anyway since it's tied directly to the Archomentals of good), I just haven't fleshed out the differences yet. Most of what I've posted thus was in this topic is based on looking at them from a purely logical standpoint, and from a purely logical standpoint, I have only been able to develop 'personalities' for the denizens of Mineral (e.g. their xenophobia and suspicion of outsiders)
I hold a fairly good understanding of human and animal natures and their purposes in the grand scheme of survival as a species. The rules we find with the animals (including humans) and plants (you'd be surprised how much alike they are; did you know that many species of plants are competitive pollinators? others release poisons into the soil that prevent the germination of seedlings other than their own species) will hold true for aliens, and most extraplanar species (with the exception of the extremely chaotically and good-aligned planes, where nothing else is any more logical, and where nothing else is competitive respectively.)

Also, just because the elementals aren't nearly as fleshed-out as the outer planar races doesn't mean they 'sit around doing nothing'. For instance, 2E and 3E both make it fairly clear that they patrol their elemental planes for non-natives to cull. Evil-aligned ones on the four main elemental planes and Paraelemental Ice usually work for the Archomentals of evil.

Center of All's picture
Offline
factotums
Joined: 2004-05-11
Re: The Culture of Elementals

"Mechalich" wrote:
As to half-elementals, well, I think quite a few result from the mating of elemental races with ordinary mortals, from genies and also all the various other 'elemental-kin' such as Azer, Pech, and so forth. It's not like the multiverse is drowning in half-elementals, they're very rare. Genasi themselves are extremely rare, and it only takes one half-elemental to produce a whole lineage of genasi.

It's also possible (though very rare) for genasi to be born spontaneously to humanoid parents if the baby is born on an Inner Plane. I forget exactly where I read this but I'll look it up.

__________________

http://kaitou-kage.deviantart.com/ -- My deviantART gallery

http://www.planescapemetamorphosis.com/ -- Planescape: Metamorphosis, a Planescape webcomic in the works

Mechalich's picture
Offline
Namer
Joined: 2004-05-16
Re: The Culture of Elementals

Hyena of Ice wrote:
Also, just because the elementals aren't nearly as fleshed-out as the outer planar races doesn't mean they 'sit around doing nothing'. For instance, 2E and 3E both make it fairly clear that they patrol their elemental planes for non-natives to cull. Evil-aligned ones on the four main elemental planes and Paraelemental Ice usually work for the Archomentals of evil.

Well, you can't have the elementals do too much culling of intruders, or life on the Inner Planes rapidly becomes impossible. The Elementals vastly outnumber all the other residents of their respective planes, and if they made any real concerted effort they drive just about anyone out without any trouble. Yet supplements regarding the Inner Planes have made it clear that there are non-natives living on the Inner Planes, lots of them in fact, and while they have a great deal of trouble with the environment, most of the time the non-evil elementals leave them alone.

Frankly the same is true of the outer planes, if the Baatezu really didn't want you to go to Baator, it would be almost impossible to get there (and for the parts of the plane they are most concerned about, like Nessus, this is true) and survive for more than about five minutes.

Elementals do patrol, but I would think its to stop outsiders from dragging off large chunks of their various planes more than for just showing up.

Also, I would caution you as to trying to apply the laws of biology to something like elementals, because they are not bound by them, unlike say, aliens in our own universe. Elementals are immortal, they form spontaneously, they do not require any sustenance whatsoever, and have no particular motive other than to represent their elements, which they do by simply existing. In fact, in their Inner Planar homes, most of the time an elemental is indistinguishable from the background environment.

Hyena of Ice's picture
Offline
factotums
Joined: 2009-09-25
Re: The Culture of Elementals

Actually, the laws of biology I was referring to were more along the lines of self-preservation, competition, and all that entails.
Obviously the laws of biology governing reproduction aren't going to apply to elementals.

Mechalich's picture
Offline
Namer
Joined: 2004-05-16
Re: The Culture of Elementals

Yes, but do those apply either?

Competition doesn't apply: elementals exist within an infinite expanse of their various materials, there are no limitations on space or resources to them. Their defense of extraction of materials from their planes is a matter of principle, not necessity.

As for self-preservation, well, elementals are immortal, but they have no souls. When they are destroyed they just fall back into the fabric of their plane, so they might very well view death in a completely different fashion than other living things. This actually leads to an interesting question of whether something different happens to elemental-kin, which have the Outsider type, as opposed to elementals, which have the elemental type when they die. Possibly they go to the realms of the various elemental deities.

If you really want to compare elementals to living things well, they are probably closest to certain types of chemosynthetic bacteria found in deep geologic veins. From my limited knowledge of those things, it really takes some work to get your head around how they 'live'

Hyena of Ice's picture
Offline
factotums
Joined: 2009-09-25
Re: The Culture of Elementals

The part about not eating isn't entirely true. Their 2E stats included diet (which for fire elementals is combustibles, for instance), and the Planescape Monstrous Compendium III explained that paraelementals (specifically) gain a small amount of sustenance by converting their opposite into their element.
Obviously they don't need such things in order to survive, but, it is likely they need them in order to grow into (eventually) elder elementals, since growing/spreading is what happens to (for instance) fires which are supplied with combustibles, and we already know from the Planar Handbook that elementals start their lives as tiny elementites.
Using such logic, this would explain how and why they grow into larger creatures. I would assume that the 'small amount of sustenance' also applies to elementals and quasielementals as well, which would lead to the conclusion that an elemental advancing to the next age/size category is going to take decades if not centuries.

On the Paraelemental planes opposites are going to be scarce, so this is likely to result in competition. Although, I don't think combustible materials are very common on Fire, either.

Archomentals on the other hand are listed as carnivores, so one could probably assume that eating flesh has a similar effect on them that it would have on an Immoth (MM2) or a Baatezu (though like the latter, it certainly wouldn't be neccessary for their survival)

""As for self-preservation, well, elementals are immortal, but they have no souls. When they are destroyed they just fall back into the fabric of their plane, so they might very well view death in a completely different fashion than other living things.""
They are likely to view death in a very similar fashion that outsiders do (see below). We already know they possess a self-preservation drive since they react just like any other creature when attacked or threatened according to the Monster Manuals.

""This actually leads to an interesting question of whether something different happens to elemental-kin, which have the Outsider type, as opposed to elementals, which have the elemental type when they die. Possibly they go to the realms of the various elemental deities.""
Depends on whether you're using 2E or 3E as a reference. In 3E many of the elemental-kin have been changed to the Elemental type.
As for the outsiders, they are like elementals in that their body and soul are a single unit. Therefore, if an outsider is slain on its native plane, it simply ceases to be.

Hyena of Ice's picture
Offline
factotums
Joined: 2009-09-25
Re: The Culture of Elementals

Blasted double-posts...

Planescape, Dungeons & Dragons, their logos, Wizards of the Coast, and the Wizards of the Coast logo are ©2008, Wizards of the Coast, a subsidiary of Hasbro Inc. and used with permission.