Here is where the players put temporary statistics, especially those that may be relevant to combat. Examples: current HP, current spells memorized/spell slots available, any current buffs in effect, current power points, and so on.
Cross Purposes OOC: Temporary Statistics
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Prepared spells are Comprehend Languages (in retrospect, maybe should have cast that earlier), and Message.
Also all allied PCs and NPCs get:
Guide's Bond: +2 to Listen/Spot/Hide/Move Silently/Survival for allies within 30 feet, but only while the ranger is within line of sight and realistically able to communicate via hand signals or whatnot.
Priest spells:
Domain spell: Charm Person (can also choose silent image)
lvl 1: Command, Faith Healing
can also choose:
Dispel Ward, Sanctuary, Ice Gauntlet, Deathwatch, Invisibility to Undead, Protection from (evil, good, law chaos), Shield of Faith
Beguiler spells: as per list
Arcane Attunement Starting at 1st level, a duskblade learns to use dancing lights, detect magic, flare, ghost sound, and read magic as spell-like abilities. You can use these powers a combined total of times each day equal to three plus your Intelligence modifier. These powers don't count against your number of spells known or against the spells you can cast each day. down to 5 uses as I have used detect magic once today
Duskblade spells
0-Acid splash,disrupt undead, ray of frost, touch of fatigue 6/per day
1-resist energy, Shocking grasp,True strike,chill touch,obscuring mist 7/perday
2-Scorching ray,Cloud of knives,spider climb 6 per day
Nim's Available Spell Slots:
0-Level: 3 left, 3 cast (acid splash, prestidigitation, ghost sound)
1st-Level: 7 left
2nd-Level: 7 left
3rd-Level: 4 left, 1 cast (dispel magic)
Nim's Spell List:
0: Acid Splash, Daze, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation
1: Magic Missile, Persistant Blade, Portal Beacon, Serene Visage, Shield
2: Create Magic Tattoo, Distracting Ray, Scorching Ray
3: Dispel Magic, Ray of Exhaustion
Icanthas' readied maneuvers:
emerald razor, fire riposte, bonecrusher, and zephyr dance.