I had no idea my crazed ramblings on the old site were still floating around here: [url]/ps3e/node/]
This conversion was envisioned not that long after 3rd Edition came out, so there were no rules on playing monstrous races out at the time. I didn't take the concept much further because the others I gamed with were unable/unwilling to let me playtest the race.
With the advent of rules for playing monstrous races outlined in Savage Species (which I do not have a copy of), I was thinking that this could be balanced into a viable monster PC class. I no longer live near my former gaming group and have little access to rulebooks, so I'd appreciate all the help I can get.
That is certainly an insane idea and there is no way that it could possibly work in a conventional DnD game. But in a combat lite planescape campaign filled with unconventional PCs it might be managable. ECL's and monster levels of the sort promoted by Savage Species are crap; and a swarm of cranium rats would be especially difficult to apply that method to since they would be unable to use most equipment. The Fiend Folio gives stats for three varieties of cranium rat swarms: lesser (~75 rats, CR 2), average (~150 rats, CR 5), and greater (~300 rats, CR 11). The lesser swarm could be used as the intial base (just put it in a party with level 2 or so players, playtesting would be needed to find an exact number); after that a leveling method could be developed involving the swarm gradually increasing in size and thus gradually gaining the powers of the greater types of swarms. This could then be extended well beyond the greater swarm. I presently do not have time to post the Fiend Folio stats for the swarms, but hopefully someone else will.