Having never GM'd in planescape and with a limited knowledege of it all I wanted to toss up my campaign story and see if anyone likes it and has good ideas for me as im abit hit by writers block atm.. my story has grown bigger and more elaborate than anticipated and it's just a mere background story for the campaign. Now my biggest challenge is how to let this story seep into the game sessions and revealing it to the players bit by bit and slowly change the characters lives... again..
(note: I might have taken a few liberties with canon subjects to make them fit my story)
I was inspired by the old campaign - rod of seven parts.
Obsidian Portal Campaign wiki: http://www.obsidianportal.com/campaigns/shadowcircle (last update 2010, the Obsidian portal has not been embraced that throughly by the players and as such I have not maintained it properly since sometime in 2010)
It all started with the council of affairs, a group of 7 gods/powers, neither good nor evil. How the council came to be is shrouded in the grey mists of ancient history. Other powers and deities could hire the council to act for them in planes otherwise not accessible to them or planes and places where the power of the contractor would be so diminished that they would not dare venture there themselves. In short, the council possessed the ability to retain all their power no matter where they went in the multiverse, where normally you lose power the further away from your own plane you travel. The catch was that the council could not operate in their own interests, the cosmic powers would not tolerate misuse of their powers.
The council became suspision of one of the members and his plans, they feared he would jepodize the whole council and decided to ban him from the council, thus fulfilling their own fears as he was filled with hatred and a lust for revenge. He set about concocting schemes and plans to destroy the council and steal their powers and cheat the cosmos. Through careful planning he began planting seeds for a war, a war he would use to prod mighty powers into creating weapons to be used in the war. Weapons he would steal and reforge into one mighty artifact designed to enslave the council and thus indirectly steal their powers, bend them to his will and force them to enact his desires where ever he wanted.
The war that he started was a war between law and chaos and to draw out some of the most potent weapon crafters he got the demons and devils involved, this proved to be more fruitful than he had hoped and this gave birth to what later would become the bloodwar. But not only demons and devils was tricked into this great conflict, beings of either chaos and law was easily drawn into lesser conflicts which fuelled the greater war bit by bit.
The proxy of the ex-council member was to use the mighty artifact against the 6 other proxies and through their connection to the other council members defeat the gods with the weapon. The 6 proxies of the council was very chaotic in nature, they had a thing for defying laws and this essence of chaos mingled with the power of the artifact when used against them. The result was scewed and not as anticipated, the council gods was put into a slumber and powerless but not enslaved and the proxies was shattered, cast down to the prime planes in a misshapen state.
The 6 proxies are the party of heroes in this campaign, they have no recollection of their lives as proxies nor any powers from that time. They have lived countless mortal prime lives, each life draws them together in a group and somehow they end up searching for 7 shattered fragments of the ancient artifact that destroyed them. If all the fragments is found and reforged the artifact can either fulfill the original plan of enslaving the council and in turn destroy the proxies, creating new ones with no free will or it could be used to wake the council and restore their powers and reshape the proxies to their former glory.
That is the core story of my campaign..... the players are about 10th-11th lvl.. they know nothing of this story so far.. they have 1 fragment and have learned that it is part of a greater artifact that was a mighty weapon in an ancient struggle between chaos and law, in the wrong hands it could be devastating. They have been assaulted by both chaotic and lawful monsters searching for the artifact. I plan on taking them to Sigil for a short trip soon... to escape a prison on the prime a former ally of theirs from Sigil shows up and takes them to Sigil where he will lead them to another portal back to their prime.
the plan now is to somehow reconnect them with some of their former lives in the planes while they are in Sigil, their ally will have a small stash of equipment they had left with him for such an occassion but on the way from the portal they escape through to his place they lose him and are left on their own... this is where im stuck
As the proxies they would have been well travelled in Sigil and have an abundance of contacts or enemies or allies in Sigil..... so being abit of a clueless berk with planescape and sigil im hoping someone might have some good ideas or tips to kick my inspiration back into gear
cheers
This is just my own materials, but it's possible that group would be Protogenoi, the race of elemental-like beings (not just of the fundamental elements, but also of things such as darkness, light, and even abstract qualities such as sorrow, etc.) that preceeded the Titans, Draconic, and Giant pantheons. The Protogenoi include beings such as Ptah, Kossuth, and Chauntea, though it should be noted that these are beings spawned from near the beginning of creation, before the formation of the Outer Planes, and in many cases, before the formation of the Astral.
This race went to war with the Draeden (planet-sized aberrations left over from the end of the previous creation cycle whose preferred habitat is a void) over the rights to the Outer Planes, leading to a loss of 1/3rd of both the Protogenoi and the Draeden. The Draeden lost and decided to simply go into hibernation and await the destruction of the current creation cycle-- at which point the gods would no longer be around.
It should be noted that a good majority of the Protogenoi no longer exist in their original form-- they have either transcended into something else more fleshy (and often more alignment-specific), or their essence was subsumed by other powers.
A good example of this is Liga, the Protogenos of Oerth's sun, which was subsumed or fractured into many powers, the most famous of which is Pelor.
The Protogenoi fell from power when Uranus was overthrown by the Titans. Similar wars may have occurred concurrently in other groupings or pantheons.
Feel free to make up more of your own, but here is a list of the Protogenoi thus far.
(note: Protogenoi is a term from Greek mythology, but being Greek/Latin, it is generic-enough a term to refer to powers of all pantheons from that era. Protogenoi is plural. The male form is Protogenos, while the female form is Protogena.)
Bear in mind that none of this is canon. It's an adaption based on Greco-Roman myth (though elemental-like beings also appear in Egyptian myth)
--Aether: The second-generation protogenos of light. He is the son of Nyx and Erebus.
--Akadi: The Elemental Lady of Air.
--Amun/Amaunet: One of the hermaphroditic Ogdoad, and Protogenos of creation and secrets. After suffering severe injuries in the Draeden War, he went on to become the Egyptian solar power Ra.
--Ananake: A protogena of innevitability and eternity. She is the mate of Chronus.
--Atropus
--Baccob/Al-Zarad: The current incarnation of a protogenos of balance and the laws of Greyspace (and the Multiverse).
--Beory: The earth Protogena of Oerth.
--Chauntea: The earth Protogena of Toril
--Chronus: A protogenos of time, not to be confused with the Titan Cronus.
--Erebus/Scotus: A protogenos of darkness. He bore a small number of Protogenoi and cacodemons with his sister Nyx.
--Eris: A protogena of discord, and the most powerful of Cacodemons (beings unleashed from Pandora's box). She is the virgin daughter of Nyx, borne asexually. Like her mother, she has also borne many children asexually, all of them cacodemons. She is one of the few Cacodemons to ever reach deity status.
--Eros: Aka Eros-Phanes, the protogenos of procreation, not to be confused with the winged Olympian god of the same name.
--Gaea: The protogena of earth, and mother of the Titans.
--Grumbar: The Elemental Lord of Earth.
--Hemera: The second-generation protogena of day, daughter of Nyx and Erebus.
--Huh/Hauhet: One of the hermaphroditic Ogdoad, and Protogenos of eternity and infinity.
--Hydros: The protogenos of water. During the Draeden war he was sundered in two, into Oceanus and Pontus.
--Istishia: The Elemental Lord of Water.
--Kossuth: The Elemental Lord of Fire.
--Kuk/Kauket: One of the hermaphroditic Ogdoad, and Protogenos of darkness.
--Liga: The first incarnation of Pelor, originally a 2nd generation Protogenos of neutral alignment. Pelor is the fifth incarnation of the deity.
--Lunitari: A third generation protogenoi of one of Krynn's moons.
--Nu/Naunet: One of the hermaphroditic Ogdoad, and Protogenos of primordial water.
--Nuitari: A third generation protogenoi of one of Krynn's moons.
--Nyx/Nox: A protogena of the night. She bore a few protogenoi with her brother Erebus, but also bore many cacodemons asexually.
--Oceanus: A second-generation protogenos of the sea. He would later side with the Titans against his own people.
--Phanes: A protogenos or protogena of creation and positive energy, who eventually split into several beings, such as Eros, Phusis, and Thesis.
--Pontus: Oceanus's freshwater equivalent.
--Ptah: The protogenos of creation, associated with Amun and Ra, though it is unknown if or when one came before or after the other, or what their exact relationship is.
--Selune: A third-generation protogena of Toril's moon.
--Shar: A third generation protogena of the new moon; she is the twin sister of Selune.
--Solinari: A third generation protogenoi of one of Krynn's moons.
--Tartarus: A protogenos of the dark pit. He was either slain or forced into a dormant state by the Draeden, and the remaining Protogenoi built the prison plane Carceri over his body. Whatever the case, his essence remains intact on that plane and is vaguely aware, though Erebus stole some of his divine power and subsumed his portfolio.
--Thalassa: A third generation protogena of the sea, daughter of Aether and Hemera.
--Thesis: A protogena of creation, split off from Phanes. She was slain during the Protogenoi-Titan war and her portfolio subsumed by the titans Metis and Tethys.
--Uranus: A protogenos of the heavens/sky. He and Gaea were the progenitors of the Titans.
It's worth mention that the above list is not complete.