More the norm, I suppose.
BoG'r OOC.
Regarding Sense Motive -- I don't think Ya'shenn should find out about Derog just yet. It's just that she would be at least a little bit cautious.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Hi CG, here's Ar'Dru's sheet - http://www.thetangledweb.net/forums/profiler/view_char.php?cid=5011
I think there's a description of him on the first page as Azure said.
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
Huzzah!!!! Very impressive statistics, if I may say so! =D
Azthri has never met a duthka'gith before, though her reaction will be one of fascination and acceptance. She was a doctor in Sigil, after all. XD
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Cool, Ar'Dru'll be a bit condesending but his is to pretty much everyone and I don't think Azthri will mind too much, Derog however...
Azure, I never levelled up after joining with pale, am I ok to give Ar'dru a level of Sanctified Mind (LoM) It requires a non-evil alignment but the abilities really seem to suit him. Otherwise I'll wait until I get the track feat and go Illithid Hunter.
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
Clarification:
Are Ar'dru and Kirath coming as one group, and Gy-Nath/Du'minh/K'tch as a second group, or are all five arriving at the same time?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
To Az: Yes, fine on Sanctified Mind PrC.
I envisioned Gy, K'tch, Kirath, and Ar'dru as coming in one group, actually.
OK
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Speaking of Derog, there are many ways one can earn themselves a place on his 'People I Will Assassinate At The First Opportunity' list:
I. Acting in any manner that could be interpreted as rudeness towards Azthri. (Ar'dru is exempt from this one due to Derog being smart enough to not mess with a duthka'gith!)
II. Flirting with or showing romantic interest in Azthri puts the offender at rank just below ghaiks in terms of visceral loathing and kill-priority. No one has ever gotten past the flirt stage with her. Ever.
III. Mentioning "that theory" about Zerthimon. The offender in question has effectively given themselves a free execution to be enjoyed at an appropriate time.
IV. Questioning his honour. Azthri already put herself on Derog's nastier side for it, though in her case he's just slinging around threats. Lucky lass. >_>
Those are but four of the things that will set him off. Note, however, that Derog will not blow his cover if he is confronted with the above peeves. That's saved for when Azthri is asleep and 'dormant'.......however as a ghost he could technically manifest a form outside of his host, but since I am a twisted player I say he should have to take a nasty bite out of Azthri's Constitution to do it.
In regards to my next post I'm holding off for now to give everyone else the chance to jump in/move the plot along unless otherwise stated.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
No problem. I've been enjoying the more frequent rate of posting, though.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Awww. Maybe I'll throw in a Derog moment.
Hrm, I knew there was an alignment restriction on the Hellfire Warlock PrC but I couldn't remember what it was until I busted out my books. Derog has to have either a chaotic or evil alignment to qualify so either in life he was chaotic neutral or his shift to neutral evil happened before he died.
Worst case scenario I'll just change his classes to something equally nasty.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
I havent for me its a race now to keep up
Simply to much work and no net at home atm so not much chance to read up or post relaxedly... anyway, see you all later
You mean bloody-well insane
O man...
I could be misreading the post, but is Gy-Nath seriously proposing that the party continue working with Pale?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Well, sort of. Remember Gy wasn't in on the 'rebellion'. He's only speaking for himself, of course, but he himself isn't opposed to working with Pale if it gets him home. Modifying the post slightly, though.
Could you please send me a PM with the appropriate response Derog should tell Azthri to give in return? I don't want to have the poor doctor to make a million errors in one day!
By the way, I love all of the cultural details that have been put into this rpg. Hopefully I will be able to contribute a bit of my own.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
As a comment... Azthri didn't do anything incorrect when she bowed and showed the sword, I don't think.
She didn't know what Ya'shenn's rank is or who's in charge. I think that kneeling and displaying the sword when making dramatic statements works culturally -- I think Ar'dru did something similar once.
(Personally I think that githyanki would kneel relatively rarely -- it might be associated with thralldom or decerebration -- but it probably works in some situations.)
Also, Ya'shenn is much more cynical and less enthusiastic than Azthri
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Basically, Azthri felt it was better to overestimate than underestimate Ya'shenn's rank and she is quite enthusiastic.
I am in agreement with your views on kneeling. I could see it as something deemed almost akin to being a sycophant if done in the wrong context. O-o
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Nothing more than a nod is called for. Carrying a sword by the blade is also a way to tell non-githyanki "I won't kill you ... now". To another githyanki it is the equivilant of a polite smile.
This is amusing!
Ya'shenn isn't interested in K'tch in that way -- she's very angry that he went to have a little chat with Mist-of-the-Mind. I can see how Azthri might think something different, though.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Oh I'm fully aware of that one....but Azthri isn't!
She tries too hard, I think. XD
Azthri: It's alright, Ya'shenn. There are better potential sho-dai out there somewhere in the multiverse. Besides.....he looks like he's smoked something mind-altering. O-o;;
Ya'shenn: What?!!! You think I....with him??!!!
Azthri: Ooooh. Eh.....**hides quickly to avoid death!**
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
(OOC: That's right! Azthri has graith skulls on a shelf in her flat! Laughing out loud She went a little berserk after her warband was slaughtered.....)
And just when, asks DM, did she find the time to bring the skulls back to Sigil, and if she did why is Azthri stranded here now? She could have them WITH her, like back in her room.
You mean bloody-well insane
O man...
Yeah, the half dragon template will do that. Maxxed the roll for strength too which helps overcome the ECL problem of a low BAB.
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
BTW, the misunderstanding is great IC stuff. See, us HUMANS are used to looking for a mate of some kind, it's one of the driving forces of society. Githyanki, however, are very much more communal in their breeding, so sho-dai are much more rare in their culture than married people in ours. Azthri, growing up in a mixed humanoid culture, jumps to certain wrong conclusions about githyanki culture, like equating so-dai with monogamous relationships in general. Which, in many important ways, it is not. I love it!
And just when, asks DM, did she find the time to bring the skulls back to Sigil, and if she did why is Azthri stranded here now? She could have them WITH her, like back in her room.
D'oh! See what happens when I post while running on one hour of sleep?! Edited! XD
I'm so happy to *know* you approve! This sort of cultural misunderstanding is exactly what I was aiming for. She'd be certainly uncomfortable if not outright horrified at the concept of communal breeding. It's going to be a definite issue if she starts becoming attracted to one of the guys.....bwahahahahaaa! Don't even get me started on how much culture shock she would experience when she has her nice little dreams of raising githyanki kids shattered by finding out what happens to them in proper githyanki society!!!!
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Guys, Gals, please slow down, i have not enough time yet to write a decent reply and the speed your all going at doesnt make it any easier for me...
Edit: Ar Dru, isn't Armor and Weapon smithing two seperate and different skills? on your sheet it seems you make it look as if its one skill, which according to PHB they are not
Excellent! I have a copy of Senryaku, the 36 strategems, which is very similar Art of War. Gy often quotes from it, as have other NPC githyanki. For everyone's edification;
1. Cross the sea under concealment of broad daylight
2. Attack one foe to win another
3. Kill with a borrowed sword
4. Face the weary from a condition of ease.
5. Rob a burning house
6. Feint east, strike west
7. Make something from nothing
8. Take one path while pretending to take another
9. Watch a fire from across the river
10. Hide a sword in a smile
11. One tree falls in place of another
12. Steal a sheep in passing
13, Beat the grass to scare the snakes
14,.Borrow a corpse to bring back a spirit
15. Lure the tiger from the mountains
16, Catch your quarry by allowing him to escape
17, Trade a brick for a jade
18. Catch the chief to nab the bandids
19. Take the firewood from under the pot
20. Fish in troubled waters
21. The gold cicada molts its shell
22. Lock the gates to catch the bandits
23. Make allies far away, attack nearby
24. Borrow the right of way to attack a neighbor
25. Replace beams with pillars
26. Point at one to scold another
27. Act foolish, be smart
28. Let them climb to the roof, then take away the ladder
29. Make flowers bloom on the tree
30. The guest becomes the host
31. Scheme with beauties
32. Scheme with an empty castle
33. Scheme with double agents
34. Scheme with self-inflicted wounds
35. Chain the enemy's ships together
36. Run away
I suspect I set myself up to play the gith races the first time I read "The Art of War" at age twelve!
I love the 36 strategems! As a military history buff myself I admit I nearly passed out in glee when you posted these! It's nearly impossible for me to find anyone who appreciates them.
7. Make something from nothing
(read: Make a githwarrior from a Hiver!!!!)
Derog frequently practiced number 33, number 10 and number 8 during his life.
To Azure: What format do you want my sheet in?
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
And most certainly #20! In fact I think that's practically a githyanki motto.
sense motive, bluff
SM - 19 + 7 = 26!
Bluff - 11 + 6 = 17
K'tch is a jack-of-all-trades. He doesn't have a whole lot of points in any one thing, but has a huge range of skills.
Githyanki bard house rule: The bard gives up all music-related supernatural abilities for martial weapons as per fighter and backstab as per rogue.
Sense Motive/Bluff:
Edit: Fantastic time for a natural 1 on a Bluff roll!
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
So, what would you like to know?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
But you beat him on the sense motive, at least.
K'tch is being truthful. He may be censoring exactly what and how much he reveals, but seems contrite towards (and even a little afraid of) Ya'shenn concerning his decision.
So, what would you like to know?
Well, I think K'tch already read Ya'shenn's mood. Just keep including Ya'shenn's thoughts in your posts, and we'll say K'tch is pretty astute at picking up the gist of them.
This is why I am now officially addicted to BoG'r. Plot twists galore.
Edit: My younger sister is graduating from college this week with two AA degrees, so the family is going to be very busy and need my help to organize a nice celebration for her. Azure, if you could temporarily NPC Azthri (and Derog should you choose to) until I return? I'll post a note here on the OOC thread when I do!
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
I will post soon as soon as I get return pm from our exalted dm
Have a lot of Pale's forces actually gone into the castle, or are they in the skiffs/ships above it?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
**planeshifts to the forum!**
Greetings again, everyone! I managed to get a tiny bit of free time so I wanted to take the time to ask a bit of advice from my fellow players: I had to completely change Derog's classes since he had achieved the rank of sarth while undercover. I think it would be best to scrap the original idea of a rogue/warlock (Hellfire Warlock PrC) and just go with either a fighter/rogue or a fighter/warlock for the sake of believability. Or I could do a rogue /fighter /warlock (OWW). As a spirit, if I recall correctly, he cannot channel any of his old skills through Azthri due to her lack of those skills/knowlege, so no need to worry about the poor graith-raised Hiver gaining outrageous attacks.
Help?
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
At least in the context of BoGr, I'm fairly sure that a commander can be of (almost) any class and that he/she can command (almost) any class. (Gy-Nath is the psionic equivalent of a gish; Kirath, a warlock, was a commander; Master Pale, well...)
In the source material, it's more strict.
A mage who commands other mages is called a kajorr (master), so master warlock, master mage, etc.
A very powerful mage commander is a tlai'kajorr (grand master). If Pale didn't already have the title of Queen's Necromancer, he'd probably be one of these.
In terms of social status, a rank-and-file mage is already on the level of a sarth, but he's not actually commanding troops. It's a bit like knights, but without the "being a feared servant of the Revered Queen" part.
Azure could answer this question better than I can, though.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
You pretty much got it. I figured that ALL 1st to 3rd level githyanki were considered "githwarriors" until they reached a skill level were they could be called something else. 'Sarth' and 'Kith'rak' are ranks, and though usually warrior-class, a mage or psion could become one with the right drive and ability. Of course, githyanki society has other positions for specialists who can sling spells or psi-powers, which are equally as prestigious.
And I have been using the term 'Master' to denote mages or psions who are highly proficient. Hence 'Master Pale', though the title is a demotion for someone who was once the 'Queen's Necromancer'. I haven't used the second term though ... perhaps I should ...
As for what all this means for Derog; he can be whatever classes you want him to be, but a full mage has better ways to show his skills than ordering about companies of rank-and-file troopers.
They are mostly staying in their ships, since even though the castle is mostly secure, the locals likely know of several still-gaping holes in the walls or other ways to slip in to cut githyanki throats. Neither does Master Pale fully trust the local githyanki not to try something similar (paranoia will destroy ya!)
... D.P.
And I have been using the term 'Master' to denote mages or psions who are highly proficient. Hence 'Master Pale', though the title is a demotion for someone who was once the 'Queen's Necromancer'. I haven't used the second term though ... perhaps I should ...
As for what all this means for Derog; he can be whatever classes you want him to be, but a full mage has better ways to show his skills than ordering about companies of rank-and-file troopers.
They are mostly staying in their ships, since even though the castle is mostly secure, the locals likely know of several still-gaping holes in the walls or other ways to slip in to cut githyanki throats. Neither does Master Pale fully trust the local githyanki not to try something similar (paranoia will destroy ya!)
That, and I added Sarth'Gar.. (a rank above 'Sarth', but below 'Kith'rak'),
maybe this is a rank for unit leaders, for units of a size below a dozen, but only in the forces of the knights? (thinking out loud)
Edited my post, Azure, if you don't mind.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I am wanting to do a proper post, but the day-job is very demanding in time... give me some patients...
+DM read yr PM's plz
DM reserves the right to all colors, as I have many NPCs, and can't have them all be the same color. Actually, I think it was a grave mistake to use Gy-Nath's color for Sark'ja too, but oh well.
lol
For Azure:
I don't know that I want to push the DM very hard on this point (K'tch, that is), especially after pushing so hard regarding Pale. I don't really want to mess with the storyline you have in mind, it's just that Ya'shenn would be very hesitant to have the bard around, on a "fool me once/fool me twice" basis.
Also, I figure that the DM also wants to include other PCs more in the in-game conversation, even if Ya'shenn might believe something else.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Fair enough. EvilDM isn't just evil to the players, oh no. He enjoys putting NPCs in awful situations, too. Remember Mr Love? I liked him! I actually liked Mudshow and Bliss, too.
Does he, now.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ya'shenn:
Wears a third eye gem on her forehead (specifically, a psionatrix)
You've met Mercy, and she carries a few other daggers (soon to be a lot more daggers), a crossbow and bolts, and a barbarian-forged longsword (of undead slaying). While there is a quarterstaff on her character sheet, I've hardly ever (or never) used it in game, so no need to include it in a sketch... By githyanki standards, she is lightly armed. She has two magical rings, and probably some nonmagical jewelry as well.
Her hair and eyes are black.
She has two dorjes -- the psionic version of wands. They look like crystal rods, I think. One of them has engraved writing in Qualith, as its original owner was a mind flayer.
While I don't emphasize it in posts, I would imagine that with a Charisma score of 18, she's probably comely. (Well, comely to githyanki eyes.)
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!