Boo! I was just waiting for the night to complete as moving corpses didn't exactly sound very appealing. I figured Kirath would be making his way to the city after the job is complete he would try to hook up with the off-world githyanki.
BoG'r OOC.
I'm ready for the next scene.
If Ii and Ya'shenn go to the ship, will there be enough room for everyone? (Ii, Ya'shenn, Ar'dru, Kirath, Azthri, Durog (heh), any other assorted NPCs...)
The Customs House might have more room, but it might be less secure in the sense of "barbarians wanting to slit githyanki throats as they sleep."
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
double post!
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
! AWESOME ! Welcome back BD
As for "where to stay", the Customs House is secure enough. In fact, I figure it is the physically secure building in the city. The castle WOULD BE more secure, but few people go there at all anymore, and besides, Pale's forces are hovering over it now. Ib'm has enough guards to make any break-in extremely difficult to accomplish.
The Customs House sounds good, then!
Edit: Ya'shenn will be happy with either the Customs House or the ship, provided that the party members can meet up again.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ya'shenn will be happy to interact more soon. I was just hoping to do a dream sequence.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I can't recall the name of the city (in Abeir-Toril) where the party first arrived through the skipping portal. Which city is it? (Or does the party know?)
Edit: Never mind - Hlondeth.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I'm giddy over the way the plot is evolving......Azthri will definitly have a few 'eager scientist' moments around any duthka'gith or sentient undead githyanki. XDDD
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Just weird, but very interesting, still very weird, lol.
I try my best
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ive got the Job I went to the interview for last monday.. start tomorrow, (friday), its 60 hrs a week...security in a clothing shop.. wish me luck, see u guys/ gals when i am online again... dont write to fast plz...
Congratulations!
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Huzzah! Good luck with the new job! =D
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
I wonder what Azthri's Sense Motive and Bluff scores are like? Ya'shenn is normally hard to 'read' by most githyanki, mostly due to her very high Bluff modifier, but that's not necessarily the case for those with a high Sense Motive.
I had been wondering if the Mind Blank spell affects not only Ya'shenn's mind-reading abilities but also somehow foils Sense Motive (specifically, her ability to notice aberrations in Azthri's body language). It is a very powerful spell.
I've also wondered if Azthri and Derog have different Bluff scores...
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Azthri's Bluff score is 11, her Sense Motive is 9, keep in mind this may change after I send the rest of my statistics to Azure.
Derog's Bluff score is 17, his Sense Motive is also 9. Again this will probably change.
I will alter my post if needed. =D
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Just as a general guideline for RP -- Ya'shenn is usually hard to read, unless she decides not to be (or someone has a very good Sense Motive roll). She doesn't often directly lie, but she doesn't usually reveal what she's really thinking.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Cool! Thank you for being paitent with me, too. I'm just trying to make sure my stats are logical before I send them off.
Moral of the story: Try not to have a decade long hiatus from D&D.....>_>
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ironically, I wouldn't be too surprised if Ya'shenn might have liked the old, pre-evil-ghost version of Derog.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Jikes, you girls can jap, i said to take it slow
I cant otherwise keep up, will make a small post now, just to keep in the timeline.
Thats it kids, now off to work, then 2,5 hrs sleep and a long day again.. see ya when i can...
Burning, do you remember which illithids are in the bag? (You see, Ib'm might be able to find a necromancer in town...)
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I cant otherwise keep up, will make a small post now, just to keep in the timeline.
I don't think the party will be going into combat turns right away, or anything... I think we have a few in-game days before that.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Should be interesting to see how the Git'ribani react to this conversation.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
To Azreal and BD : Either of you can come in at any time. When you do, however, we should assume both Kirath and Ar'dru come together, along with Gy-Nath, K'tch, and Du'minh.
That should be interesting.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
The contrast between Ya'shenn and Sark'ja is startling, isn't it?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Oh yes. XD
Azthri really had to hold her tongue over that!!!! To clear things up, she isn't having an instantaneous crush on Ha'kan'a, though she knows a good looking son of Gith when she sees one. I do suspect she will likely become enamoured of one of the githyanki males at some later point, though who it is or wether it will even happen will be up to Azure, as I shall defer to him in that matter to avoid conflicts.
The feeling would have been mutual, regardless of wether he had a sho-dai or not. Now that he's had a lovely alignment shift from true neutral to neutral evil......not so much. Lol.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Ya'shenn actually has an "E" on her character sheet, though after playing her for some time I think she might be closer to one of the neutral alignments. At least, closer to neutral alignment than many githyanki.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Another comment on Derog: Is he a more typical githzerai who absolutely hates all githyanki, or does he have the githzerai version of Reconciliation leanings? If he's Reconciliation-minded, that puts him more into the "potentially valuable" category in Ya'shenn's mind.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Derog was -and still is- more Reconciliation-minded, which was a direct consequense of all the years he spent undercover as one of them. He went from utterly loathing the githyanki to actually admiring certain aspects of the culture and had been carefully cultivating enough of a reputation as a highly successful warrior for there to be talk of a potential promotion to knight. As Azthri's accidental trip into Derog's memories showed, he never got the chance. Despite what he excuses he might make, he truly did love T'sekjil.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
I think Ya'shenn would like to visit Styrrn sometime soon -- with either Ii or one of the other warriors along. (Simply because Styrrn is a noted duelist and associates with beings that even githyanki refer to as "scum.")
Perhaps Azthri could accompany Ha'kan'a into town.
At some point (depending on what the results of Sense Motive are) Ya'shenn would like to speak privately with Kitiir.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Perhaps Azthri could accompany Ha'kan'a into town.
I suddenly had a mental image of Azthri in an 18th-century dress, weapons sheathed in her belt and holding a parasol while striding along a city street arm in arm with Ha'kan'a.
Great.......now I am compelled to draw that! XD
For future reference, exactly how tall are the PCs/Git'ribani? I know Kirath is 5', Ii'Jyka'Vaar is 6'4 and the rest are between 6' to 6'6. Makes it easier and prevents awkward post edits, if I may say so.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Githyanki tend to be a little taller than humans. Between 6' and 6'6" is typical. Kirath being 5' makes him quite short for a githyanki, so he often gets referred to as the "little warlock".
As for sense motive, that isn't hard. Kitiir is sullen because of the loss of her sh-dai. The mind flayer's influence is null, other than Kitiir's own memories and thoughts of the experience.
Ya'shenn is of average height for a female githyanki. In this particular group, she may seem a little shorter than she actually is, simply because Ar'dru, Du'minh and Ii are all unusually physically intimidating even by gith standards.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Azthri is six feet tall and 160 pounds.
Oh! I had been meaning to ask, was there any specific type of armour you wanted Azthri to have? I was thinking of going with a chain shirt unless you want me to ggive her medium armour proficiency, though I'll likely stick with leather armour for the sake of dexterity-based skills.
I also gave her Exotic Weapons proficiency so she could have her flintlocks. She pilfered them off of a dead graith in the Hive. XD
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
I don't have the rules for Militant Rogue, so I'm actually not sure what they use in terms of armor. Burning would know, though.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
This is the first time I've ever played a Militant Rogue. XD
By the way, I am currently attempting to draw a picture of our current surviving group. I will be sketching Du'minh, Ar'dru, Jhank'kor, Gy-Nath, Ya'shenn, Ii'Jyka'Vaar, Kirath, Rey'arteb (and a certain rat on his shoulder) K'tch, Na'rai, Sark'ja, Kitiir, Ha'kan'a and Azthri. Let me know if I'm missing anyone! O_o;;;
**waits for the githyanki to administer painful death**
Any descriptions of physical traits or reference pictures of armour/clothing/etc would be helpful. I'll post my email address here in case pms are being evil:
[REDACTED]
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Any descriptions of physical traits or reference pictures of armour/clothing/etc would be helpful. I'll post my email address here in case pms are being evil:
I will have to check, dont remember them by heart, and have to think about more detailed looks then just vague descriptions.
Its difficult to think of looks and equipment other then feeling from your own mind, specicially when another is to interpret it and draw what i think
That, and she is changing slowly but subtly.
I had been wondering about styles of clothing, actually. I had always imagined Ya'shenn dressing in the style DiTerlizzi used for githyanki in Guide to the Astral Plane (lots of color, tassels, etc.), but most other depictions of githyanki outside the 2e Planescape material have githyanki in mummy wrappings.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I have no problem with that, post as you wish, Ii'Jyka will accompany you in all useful meetings, simply to listen and watch, your more eloquent then i atm. and you have more time to write, so that helps.
Speaking of DiTerlizzi...
http://diterlizzi.com/blog/?p=305
The second picture is a decent example of what githyanki threads in Guide to the Astral look like. This one is in armor, though; the depictions of mages or other light/no-armor types in that book would be closer.
Just, no polka-dots, please...
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Geeuugh. Save the mummy wrappings for Master Pale! Ya'shenn is too dignified for those.
That, and she is changing slowly but subtly.
I appreciate it. I have been wanting to do this for quite a while ever since I stumbled across the RPG and lurked for about three months before inquiring to join. XD
Hrm and how many feats would that equate exactly? I have Azthri as a level 9 Rogue.
http://diterlizzi.com/blog/?p=305
The second picture is a decent example of what githyanki threads in Guide to the Astral look like. This one is in armor, though; the depictions of mages or other light/no-armor types in that book would be closer.
Just, no polka-dots, please...
Excellent! Don't worry I will not subject Ya'shenn to the horror of polka-dots.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
I hope you get a little time to rest, Burning. Some time to post too!
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Hmm. I'm debating making a post about going to see Styrrn, but I'd like to give Az and Bladedancer (and Burning) more time to post.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
By the way, I am currently attempting to draw a picture of our current surviving group. I will be sketching Du'minh, Ar'dru, Jhank'kor, Gy-Nath, Ya'shenn, Ii'Jyka'Vaar, Kirath, Rey'arteb (and a certain rat on his shoulder) K'tch, Na'rai, Sark'ja, Kitiir, Ha'kan'a and Azthri. Let me know if I'm missing anyone! O_o;;;
Jhank'kor, Gy-Nath and most of the PCs are described within the first page of BoG'r. Gy-Nath wears full armor and is heavily armed (over-armed, even). For a fun fact nobody in the party yet knows, one of the swords he carries (the longsword) has a broken blade ... use this fun fact in your artwork should you wish.
Sark'ja and co. are described recently. I always pictured Sark'ja and looking "Sharky" and preditory. I picture her hair as like the Preditor alien. Kitiir should have practicality her main theme, as she is a knife-fighter. Ha'kan'a is the youngest githyanki here, about mid-teens and not done growing yet. K'tch can look stoned, and should have a lute, or better yet, a bongo-drum.
Na'rai wears a mask and wields a pole-weapon. Her 'spear' has a three-pronged head to catch a weapon (a spetum, if you know what I mean) I always pictured the mask as blank, except for the eye-holes, silver on one half, jade-green on the other, with thin swirling lines. I'm not sure if this is my own idea or the player's description of her mask, I forget.
Is Gy-Nath as massive as Ar'dru, Du'minh, and Ii, or closer to the githyanki norm in terms of height/weight?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Ii'Jyka'Vaar:
She stands 6ft 4inches high, and her skin is noticable darker then a normal Gith would have, however this can't be seen clearly in this light.
She has black irises with blue pinpricks in them that glow a little supernaturally, her hair is black, but cannot be seen properly apart from some tufts under the hood.
Anybody with some knowledge of the military will recocnize her coat-collar's emblems as those of a Dragon rider, of Sarth’Gar rank (Lieutnant equiv.).
Other notables are: a black with greyish skin wrapped handle sticking out from her back, through her cloak, and a large weapon hangs at just below belt hight, the handle sticking up and back, with the round head of her Morningstar hanging at the same hight as her upper thigh.
That, and her Godsblood Splint mail.
In some ways she resembles (a female version of) Du'minh enough that he initially thought they might be related:
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I am cackling maniacally over here as I sit at my desk doing test sketches for the characters. I can't wait to finish the final result......hopefully everyone will enjoy it!
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu, The Art of War
Well, I don't want to rush PC -PC interaction .... once I feel you're done with introductions, and BS has had a chance to post, I'll do a 'next morning' post. There's plenty of room at the Custom House for the party to crash here with Ib'ms troops (and Azthri)