Caffine would do the trick. Also, it would make your wyvern more amusing.
Caffine would do the trick. Also, it would make your wyvern more amusing.
Unfortunately, no -- it's a missive, so it's one-way. (The control skull makes missives free, basically.)
We need to get more such "items" so we can talk/ reply mobile..
and to Weishan, hmmz the thought of a hyperactive Draconian is not good i guess
That was an impressively extensive monologue by K'tch. Can we sing our own tale now?
Crap, meh, am not amused that it has to be eating, as my intimidate roll was good...
and i liked the crash landing actually.. will think about it during work, and when i get back home rewrite it..
+Azure, i wrote u a pm, any thoughts?
Crap, meh, am not amused that it has to be eating, as my intimidate roll was good...
and i liked the crash landing actually.. will think about it during work, and when i get back home rewrite it..
+Azure, i wrote u a pm, any thoughts?
On the PM, items are good, I'm likely to allow only 2 or 3 tho. As for how you aquire them, I picture githyanki society not as money-based as we are used to. Gear is given from higher-ups for honors earned. Coin wealth is traded back to the graith to fund other projects, or melted down and re-used by the mlar. The whole system is driven by a githyanki's honor and status in response to actions, not the acquisition of money. I see this as echoes of the samurai looking down on merchants as the lowest caste and the Spartan lifestyle of the Spartans (whose slaves actually ate and lived better than they did, but the whole 'mudered on a whim' thing kind of over-rides all that)
So for the items, you can find up to 3 (pending DM approval) in the githyanki army camp coming up, but it is expected that most of the coin taken from Illithid House will be 'donated' to the army.
I don't actually know if Ya'shenn has any money right now, because I don't know how much was spent on the incendiaries. I don't think she's particularly planning on becoming filthy rich, but she might need some jink for miscellaneous uses. What do you think?
Also, while she doesn't have Charm Monster, Ya'shenn would be happy to offer the use of Telempathic Projection for training the wyvern. (Wyvern does well = happy wyvern, bad wyvern = not so happy).
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I see this part starting now as being more RP interactive, since combat per se is over. Chalenge 1 should be to fully capture the wyvern, as Ii successfully intercepted the fleet, but something is wrong (natural 1, we'll see what BS comes up with). Challenge 2 should be figuring out what's going on with this strikeforce.
- clearly evident to PCs - The Cult of Tiamat are the primary bloc in the strikeforce, but there are also some whe bear a badge of a flaming sword (Apocalytes), or a blue sword (True), as well as many who bear no badge besides their warbands' (Na'rai's Jade warriors included)
- behind the scenes, i.e. will become evident within the first few conversations or at least in the next few days before reaching home base - (a) Kirath is referred to as one of the blessed children of gith from the Battle of The Darkfields, and thus given grudging respect by the True, even though he supports Tiamat (Which, very strangely, he did since before the Incursion. Evidently he came along with the duthka'gith out of Baator.) (2) Though in charge, it is his reputation as a hero of The Darkfields and as the last known survivor of the Copper Ring that give Kirath this command. In actuality, he was egged on by Gib and other senior officers of the core of the fleet, who are Cult of Tiamat, into comandeering the strike force. This was so that Kirath would recieve all the blame if things went wrong or if the senior Commanders (who are Apocalytes, not Cultists) were displeased. (3) The githwarriors in the strikeforce have been ordered by Gib not to be too talkative towards the outlanders.
The PCs are not fools, though, they will quickly see that this raid was in large part done to gain power, influence, and honor for the Cult of Tiamat, while Kirath is in the position to take any and all blame. Happily so, since he's ready and willing to face all consequences. The githwarriors in general are reluctant to even think about what will happen when they arrive at base. They are under orders not to talk to the Git'ribani anyway, but the undercurrent is that they largely expect Kirath to be punnished for conducting this raid without approval, which is too bad because he is generally popular with the rank-and-file, since he's the epitome of an overcompensating over-achiever that every gith towers over, but whose personality is ten feet tall. As such there is a hint of sadness in the githwarriors' tight-lipped responses to the PCs which might be mistaken for depression in the Apocalytes (who make up less than a third of this particular force), hostility in the Cultists and duthka'gith, and general distrust from the others (some of whom, like Na'rai's Jades, are actually Heartforce). The Heartforce, in addidion, is under orders not to talk with any of the other blocs. The one PC who has the best chance of figuring out the web of intrigue quickly is Ar'dru. The other duthka'gith will be more open to him than the 'void-bloods' (a term for full-blooded githyanki Ar'dru hasn't heard before), but still won't be very open unless he can convince them, Gib in particular, that he's loyal to Tiamat.
- will remain mysterious for now - The full size and composition of the fleets, of which this strikeforce is a small part. The senior commanders back at base. The origin of the intel about Hlondeth (Na'rai's Heartforce delivered it, but the Cultists would be dishonered admiting that. Of course, it is why the Heartforce has warriors in the strikeforce, so it might be deduced.)
I think this one is fun..
So for the items, you can find up to 3 (pending DM approval) in the githyanki army camp coming up, but it is expected that most of the coin taken from Illithid House will be 'donated' to the army.
Zim, read your PM's aswell
Sorry I have not posted that regularly lately. I should have something decent by the weekend
Well, i made a crash entree, so am now awaiting the DM to give me a link etc.
Azure, PM-ed you.
I see this part starting now as being more RP interactive, since combat per se is over. Chalenge 1 should be to fully capture the wyvern, as Ii successfully intercepted the fleet, but something is wrong (natural 1, we'll see what BS comes up with). Challenge 2 should be figuring out what's going on with this strikeforce.
- clearly evident to PCs - The Cult of Tiamat are the primary bloc in the strikeforce, but there are also some whe bear a badge of a flaming sword (Apocalytes), or a blue sword (True), as well as many who bear no badge besides their warbands' (Na'rai's Jade warriors included)
- behind the scenes, i.e. will become evident within the first few conversations or at least in the next few days before reaching home base - (a) Kirath is referred to as one of the blessed children of gith from the Battle of The Darkfields, and thus given grudging respect by the True, even though he supports Tiamat (Which, very strangely, he did since before the Incursion. Evidently he came along with the duthka'gith out of Baator.) (2) Though in charge, it is his reputation as a hero of The Darkfields and as the last known survivor of the Copper Ring that give Kirath this command. In actuality, he was egged on by Gib and other senior officers of the core of the fleet, who are Cult of Tiamat, into comandeering the strike force. This was so that Kirath would recieve all the blame if things went wrong or if the senior Commanders (who are Apocalytes, not Cultists) were displeased. (3) The githwarriors in the strikeforce have been ordered by Gib not to be too talkative towards the outlanders.
The PCs are not fools, though, they will quickly see that this raid was in large part done to gain power, influence, and honor for the Cult of Tiamat, while Kirath is in the position to take any and all blame. Happily so, since he's ready and willing to face all consequences. The githwarriors in general are reluctant to even think about what will happen when they arrive at base. They are under orders not to talk to the Git'ribani anyway, but the undercurrent is that they largely expect Kirath to be punnished for conducting this raid without approval, which is too bad because he is generally popular with the rank-and-file, since he's the epitome of an overcompensating over-achiever that every gith towers over, but whose personality is ten feet tall. As such there is a hint of sadness in the githwarriors' tight-lipped responses to the PCs which might be mistaken for depression in the Apocalytes (who make up less than a third of this particular force), hostility in the Cultists and duthka'gith, and general distrust from the others (some of whom, like Na'rai's Jades, are actually Heartforce). The Heartforce, in addidion, is under orders not to talk with any of the other blocs. The one PC who has the best chance of figuring out the web of intrigue quickly is Ar'dru. The other duthka'gith will be more open to him than the 'void-bloods' (a term for full-blooded githyanki Ar'dru hasn't heard before), but still won't be very open unless he can convince them, Gib in particular, that he's loyal to Tiamat.
- will remain mysterious for now - The full size and composition of the fleets, of which this strikeforce is a small part. The senior commanders back at base. The origin of the intel about Hlondeth (Na'rai's Heartforce delivered it, but the Cultists would be dishonered admiting that. Of course, it is why the Heartforce has warriors in the strikeforce, so it might be deduced.)
I'm very interested to see where this goes and explore some bloc politics - hope we stay with the fleet for a long time.
Du will definitely be trying to get a feel for the political climate and perhaps try to work some influence. Any plausible options for sending a message back to K'dar?
I am thinking out loud here:
"Crown of the Red"
"Crown type item (Red Dragon's Skull and some scales, adjusts to the wearers headsize)
which gives the wearer (a mount only, must have flight ability) some abilities of a Dragon, like:
The breath weapon (10D10, dc 24, new constitution mod x per day usable ), Fire resistance 15,
Armor class (+6 nat. armor), frightning prescense (DC 21), bonus flightspeed (increased upto 150) and +1 manouvreability,
+8 str, +4 con, +2 int, +2 wis, +2 cha.
The mount wearing the Crown gains not only the abilities described above, but also some cosmetic changes whilst the crown is worn, some parts of the skin or feathers or fur turns a dark hue of red, and the mount wearing gains the looks as if its a "half red dragon"by being more scaly, more robust, more fiery etc..
What would the cost be and such?
I'm pretty sure that that would be a major artifact
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
I agree. However, that does not make it toally unavailable, just harder to aquire campaign-wise.
Hmmz, i wasn't expecting Artifact status, merely a very expensive item, its restricted in that only "mounts" can use it, and only the Str mod goes above the standard +6...that makes it epic, but opther then that each enchantment is achievable easy by item creation.
Is anybody going to react in the actual game as well? would be nice to get some interaction...!
Is Ii with the rest of the party yet or...?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Heh, i think i did
*cough* Wake UP!!!
So, as I gather, we're at the meeting/debriefing/whatever with the fleet commander(s) in some cabin on the Fume.
But, Ii is on deck with her wyvern? Or does she first arrive after the meeting and we're playing two time-frames?
i was thinking i crash just after or even during the meeting, so i can make a "grand-fumble of an entree"
Yea That!
Go DM, write me a biatch of an entree :D:D
Actually, BS, you didn't really edit your last IC post properly, since the wyvern still crash-lands on the ground. Therefore I don't think we quite understood each other. The githyanki ships never, ever land on the ground. They fly, 24/7. Therefore while the wyvern may well crash into, or try to attack, a brig or skiff, the encounter happens in the air.
OK
Ah, missed that bit, still, because of the attempted attack being foiled by me, the wyvern still plows into the ground mayhaps?I see it as an attempt of the Wyvern maybe going awry, regardless if I rolled the fumble? its a contest of wills, and I intend to be the one ontop of it, not the Wyvern...(see my intimidate)
edited
Hmmmmm ... wyvern food ...
Unfortunately there is little in the way of wyvern fare on board other than the githyanki themselves ... but that gives me an idea. Dispite the honor guard, githyanki don't exactly have the same reverence for the departed. They actually guard the gear more than the bodies. A warriors actions and name matter most, and once the flesh is devoid of life, it is just that, a lifeless hunk of decaying flesh. Of course, the githyanki have an affinity for necromancy, so a dead warrior is not yet a useless one. It is mostly for that reason alone that the bodies were not stripped of their gear and dumped into the sea to feed the sharks. Feeding a corpse to the wyvern wouldn't dishonor a fallen warrior in the slightest, so long as his/her battle brothers peformed the ritual of kin-chaast with his/her gear.
Of course, giving the wyvern a taste for githyanki might not be the best idea ...
and there is that, no, indeed taste for a humanoid (aka a Gith) is not the smartest thing i guess... well then, maybe we have slaves? or not? hmmz...is the flesh of a gith distinct?, if given in parts, it might not recocnize who "it belongs to" no?
Well, the wyvern's regular diet consisted at least partially of upitty human slave no doubt ...
Still, I'm sure gith tastes different.
Well, the wyvern's regular diet consisted at least partially of upitty human slave no doubt ...
Still, I'm sure gith tastes different.
Guide to the Astral Plane suggests that githyanki favor cremation (at least on the Astral, which certainly makes sense given the properties of the plane), and also suggests that githyanki really don't like dying on planes other than the Astral. I'm guessing the latter cultural trait that may have already been 'modified' to some extent by the Incursion. The former (preference for cremation) may still hold in environments where it's practical, though. Typically, knights handle cremation rituals.
It's just occurred to me that duthka'gith warriors, who can breathe fire, may have developed their own idea of a proper send-off for a fellow warrior...
I was thinking that "cremate, then return the ashes to the Astral Plane" might be the ideal/traditional way to do things, but given that these githyanki are probably marooned on the Prime, it might just be "cremate."
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
If thats the "normal" way a Knight would have it regarding the ceremony, then Ii'Jyka will not allow the Wyvern to eat any Gith body... (interesting btw)
I'm digging through Guide again and I'm not 100% certain who does the ceremony, actually. The text from Guide (describing a crematorium): "...where the githyanki burn their dead. A short ceremony is conducted beforehand, dedicating the spirit to the lich-queen (though githyanki do not go to her as petitioners -- she's not a real power.)" It doesn't actually say who is conducting the ceremony.
Edit: No luck with Dungeon #100, either. So, cremation, but not sure who actually does the ceremony. (I would guess either knights or other high-rank githyanki, though.)
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I don't have GAP, so I didn't know about the cremation. Thanks.
So, likely candidates for who conducts the ceremony.
Knights
Gish
Commanding Officers
Warband Leaders
I'm not sure what to add to the BoGr IC thread at the moment (though I tried to indicate Ya'shenn's current thought process).
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Nice descriptions of the NPC's, but no indication of that i have stepped in the story-flow again (off to work now)
Azure, u were online, whats up, no new posting? plzplzplzplzplz...?
Euhm DM Azure, i have the heads in a bag of Holding, and unless she can see into dimensional spaces, she cannot asertain that i have heads...
Unless, of course, she can simply read Ii's mind....
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Well, if they are in the bag of holding, that doesn't mean that Gib won't find out about Ii keeping her trophies eventually. Either through her psionics or more mundane means. If/when she does, she's likely to be even more angry at that time for them being concieled. So I'll leave it up to Burning Spear, where are the heads? Are they all in the bag of holding, or is one or more visible? (I've been assuming that githyanki, like samurai, carry 'head bags' to store their trophies)
If they are hidden, I'll edit the post.
Euhm, am not sure how many i have, 2 or 3?1 will be visible, the one i least "need", or think is valuable as such...
besides, I think, and this is also Ii's opinion, that there is no one atm present that has right of command over her (except for her own "commander", NOT Kirath), so they can say and think all they want... am not impressed.
OK then. I'll assume that Ii has 1 head visible (well, in a bag on her side), that of Lavendar, the first kill of the Hunt. The head of Bliss is in her bag of holding.
Yes, I know I'm creating a situation here, but you DID say you wanted to role-play! BTW, I've got something for weishan when he gets back, too.
Is Gib wearing the insignia of any particular psionic Order?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
what was the rank (the rank's name) of the 2 major honchos? Gib and Kirath... Kith'rak?
BOMB's away!!!!
Heh. This should be interesting.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Bladedancer, its Hlondeth , NOT Holendeth or something
And my characters name is spelled: Ii'Jyka'Vaar
Thankyouverymuch
Unfortunately, no -- it's a missive, so it's one-way. (The control skull makes missives free, basically.)
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!