Feel free to milk them dry, Du has little use for them while benched on the passenger-seat of our hijacked wyvern ride.
BoG'r OOC.
Did you guys read the LSE? I put in a couple of BoGr related articles.
*Facepalm*
I keep a bookmark for the forums but rarely check the frontpage - I'll get reading on Lady's Sharper Eye and Reconciliation soon!
I'll be away travelling for the next 2 days or so. Sorry about the short notice.
I guess it's fitting, though, that both the wyvern players are tied up for the time being, just like our characters.
So... Ya'shenn's bonus to attack rolls is at best +5 (ranged) or +6 (melee - heh). It seems very likely that her skiff will end up in the sea with the other githyanki skiff. There's suggestion, I suppose, but don't yuan-ti have power resistance (rather than spell resistance) in this particular game? Is there anything I'm missing here?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Cough, am back, whats up?
Forgetting something? this is BoGr.
Perhaps Ya'shenn should have purchased a few ranks in Swim.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
No worries, we're already gearing up to catch free-falling giths.
Conveniently Ar'dru just reported for catchers duty as well if needed
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
It would be nice to roll higher than a 10 or so occasionally.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
In this thread it seems that below 10 is normal, and extremes like 1 and 20.. in no particular order
Ooh! Story!
Two days ago, my RL gaming group one-upped BoGr's dice absurdity. One of my players, who is legendary for his immunity to the laws of probability rolled in one 3-hour period: 20 to hit an enemy, confirmed with an 18. Next round, he rolled annother 20, and sucessfully confirmed. Later in the fight, he rolled a 1 on a fort. save vs. disease. Then he got hit by a crossbow bolt, puting him on 0 hp. After a lot of low rolls from everyone (who knew it'd take 10 rounds to kill a 1st level goblin warior?), the PC in question was hit by a sling stone, putting him on -1. Then he rolled a 1 to stabalize. Next round, he also rolled a 1, so his failure put him on -8 (using evil crit rules) The round after that, he rolled a 19 and stabalized on -9.
Next session, we're tallying his dice rolls...
Sounds like something out of the Goblins comic.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
New post soon?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Well, can't really act until our dragonrider gets the "dragon" fired up... Let's go, B.S, we got at least two allies plummeting from the sky!
After catching Na'rai we could go straight for Ya'shenn, considering how she might lose the skiff very soon.
Trying to get on that bit, but the dice dont really help, as ussual, the riding check was slightly better then average, meh..
Updated my reply with some additional text/ roll. Cough! DM wake up:P
Man, that bit about pidgin Draconic made me laugh, good show! Azure ....
What can i interpret about the communication between Ii'Jyka and the Wyvern? is she getting a "connection"?
Man, that bit about pidgin Draconic made me laugh, good show! Azure ....
What can i interpret about the communication between Ii'Jyka and the Wyvern? is she getting a "connection"?
Zimmy, you go, girl! nat 20 when u needed it, lol.... hehehe...
Azure DM, did u read my PM about magic item? is it ok with u?
Ar'dru lobbed his last grenade a while back but I never saw the effect, where does he stand in the initative order/what round is he up to compared to the others because he was about to leave his skiff and take the fight back to the wyverns.
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
Bladedancer, are you around?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Aye I am I just thought I would let you guys take center stage with your trapeze like antics over the skies of Hlondeth. I had nothing as exciting as that planned.
Kirath does have the Fly ability...
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
OOC: The wyvern is adorable. Can we please keep it ... Also, can I regain consciousness at the sudden deceleration from Du's d-doo?
LOL, as cute as teddybear fluff?
Yay!
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Yes, the wyvern is warm and fuzzy...not really. Still, something with such a limited grasp of draconic has great potentail. Also, it's a wyvern.
Your point being....?
I think he means that the wyvern's dialogue has a lot of humor value.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Yes, and things are adorable if you choose to make them that way.
Ok, i just missed the humor/ logic, thats all
O and Azure DM did u read my PM i send you some time ago?
Yes I did, and I don't have a problem with that irem selection, but finding one might be a mini-adventure itself.
finding one, hmmz, just locating a local wiz who builds stuff...o whell...
BTW, it is my intention to not directly use the Wyvern itself to attack with, as that keeps me from rolling high ride chaecks constantly, but to swoop by and attak with my own weapon, and use the Wyvern as a barrier between the brigs being attacked and the Wyvern doing it, i claim to be able to do this with my slightly better manouverability
How far away is the nearest brig relative to our skiff? What are our chances of getting there and disembarking while avoiding being torn up by more wyverns?
Similar question: What is Ya'shenn's clairvoyance telling her about the battle? The NPC skiff that sank earlier -- any chance of githyanki survivors (that either they or NPCs could rescue)? And how about Ar'dru?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Euhm, to get things right, Is Ii'Jyka in control, did the Wyvern listen to her coomand or is it a crap roll my side that needs to be corrected?
and the 3 and 4 are ini for the Wyverns?
Euhm, to get things right, Is Ii'Jyka in control, did the Wyvern listen to her command or is it a crap roll my side that needs to be corrected?
and the 3 and 4 are ini for the Wyverns?
Euhm, to get things right, Is Ii'Jyka in control, did the Wyvern listen to her command or is it a crap roll my side that needs to be corrected?
Well then, lets pound some sense into the beastie... hmmz...better rolls would be nice...
I would love no more then that, but atm i have a very heavy week of work. 66 hours actually, so i will be able to do a decent post on perhaps sunday.
I might take a stab at writing a good description before then, if you prefer.
Possibly silly question -- is this something that Gy-Nath/K'tch would be expected to do, or can anyone?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
If u want to keep game speed and such, then by all means, but if u can wait, i would not mind either...
I'm guessing that Ii and the rest of the party have been separated for cool storyline reasons, but Ya'shenn would want to make sure the knight is OK.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Well, in all honesty, i want to get to you guys and galls asap, so we stick together, its just that this damn plane.. i mean Wyvern is slower then the Skiffs... lol.
I need to supercharge the Wyverns engine i guess
Ya'shenn's mood begins to lighten as she, Du'minh, and Na'rai rejoin the fleet. At a time when Ii'Jyka'Vaar is in range, she sends to the githees:
~Congratulations on your new pet, sister.
can i reply to her if and when she does that? like sending?
About those Dice of Gith.... Ya'shenn could use them...
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!