when i use it, like i try now on this word, does nothing at all...
in this post, it will simply refuse to work:
/forum/game-blades-gitriban-primal-state?page=...
but as u can see, in this post, it works fine again, stupid system...
when i use it, like i try now on this word, does nothing at all...
in this post, it will simply refuse to work:
/forum/game-blades-gitriban-primal-state?page=...
but as u can see, in this post, it works fine again, stupid system...
Mindlink with K'tch still active?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
On a different note...
Love the Silver Eyes article, though I'm thinking the more manipulative and shadowy vibe they emit might eventually push Du'minh away and towards the Unifists.
[ooc- How high is the ceiling? If possible Ar'dru will fly above the group to confuse anyone judging numbers from the sound of footsteps. It should also allow for some different angles of attack when combat starts.]
flying does not give you auto succeed in Fly Silent though
Zim finds this conversation amusing.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Zim finds this conversation amusing.
Hehe, your welcome...
I want to post soon, but I need current HP totals (Ii can heal 3 more hp before they come to the gardens) because combat is likely to come quickly, and I don't know how the healing was distibuted. You guys can even just add up all the roles and divide by 3 (Du'minh, Ar'dru, Ya'shenn) to make it easier. Or the most wounded takes the most. Or some other system.
Anyway my next post will be in the gardens, tonight or early tomorrow.
Does this work? Is everybody (except Gy-Nath...) at full HP?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I guess so. Sorry, I guess I missed that post from Du'minh. Thanks
[ooc- How high is the ceiling? If possible Ar'dru will fly above the group to confuse anyone judging numbers from the sound of footsteps. It should also allow for some different angles of attack when combat starts.]
flying does not give you auto succeed in Fly Silent though
True, but it should be enough to confuse anyone listening a little. It would also help in spotting any illithids who are hovering above waiting to drop on the party (or let them pass by)
"We're making a better world. All of them, better worlds." - Anonomous Harmonium Officer
rolls
[notes spell resistance in the Yuan-ti MM entry] Hmm...
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Spell resistance eh. Well tell me if I have to beat SR check (damn it I knew I should have taken spell penetration as a feat)
Let me tell you about power resistance and a rrakkma game...
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I don't know about warlock abilities specifically, but most spells are standard actions. So you could usually cast a spell and move (standard + move-equivalent), but not cast two spells in one round.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Yeah my mistake I was thinking I got another to react. So ignore my blathering.
I've been working on a series of articles for Rrakkma and am having trouble submitting the first one - the input messes up again, but there's no choice of "Input format" like when you do regular forum posts.
How did you guys work around this?
I seem to recall it was really weird about line breaks/carriage returns. I think I had to go line by line to get it to format correctly. Going into the HTML code (the HTML button) might help too.
Might be a good idea to ask Clueless if Input Formats can be added for articles.
(Oooh, oooh, what kind of new article for Rrakkma?)
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
"Githyanki Martial Tradition", a 4-part article series (at the very least).
I got the first part finished (about githwarrior mentality) and the second nearly so.
Ah well, I might just try to do line-by-line work to get it to appear right, because I'm pretty excited about finally getting articles out on Planewalker.
Well, I did the tedious line-by-line fiddling thing (adding and deleting space at weird line breaks) and changed status from draft to submission, so I guess it should show up anytime now.
I am so looking foward to reading this!
It's nice to see 8 new BoGr posts.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Azure, please feel free to assume that, as a d4 HP/level class and a ranged character, Ya'shenn always endeavors to keep a wall of heavily armored githyanki warriors between herself and opponents.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Just wondering -- if you had a mage in the game with a Wand of Magic Missiles, would you expect the mage to make an attack roll for each missile, with a -4 penalty for firing into melee if he didn't have Precise Shot?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
could u keep that ooc? or at least oin the BoGr thread? not in the actual game thread?
[DM- will keep init order for rest of garden battle; Gy-Nath=24, K'tch=21, Ya'shenn=18, Kirath=14, Du'minh=11, All Guards=9, Ar'dru=5, Ii'jyka'vaar=? (plz roll, I'll put her last until you do), all illithids=? (will roll when you see one)]
I rolled a 12 for initiative in case you missed it, it was in a seperate post after the one i quote now..
could u keep that ooc? or at least oin the BoGr thread? not in the actual game thread?
Np I almost forgot about the OOC section this my first PBP so please forgive the mistakes . I promise I'll get better
no worries, just thought i would remind you
Hey. Just checking in. What exactly should I do if I want to get into this. Has anyone besides me died?
Sorry about that, Wei. Daraz is MIA, presumed dead (or worse). Blame drama. The opportunity to get back in couldn't be better, tho, if you wanted to make a githyanki character.
Anything I need to know besides that? We are the same level, right? I reckon I want to play psion or psychic warior. I'll have to give it some thought, though.
I think Azure is rolling very good dice with his "toy-soldiers" hmmz
Yes, same level is A-OK. The party is meeting up with a prime-plane strikeforce of githyanki, and is about to lose their way back to Sigil. Your new PC can be a githyanki in that strike-force. Read the page before the current one in BoG'r. I mention a few leutenants of Kirath. Take one and flesh him/her out or make a new one.
Ideas for intro: 1=Pilot of the skiff they were alreadt thinking of asking support from, 2=Commander of the bombardment force that'll be along at the end of the current scenario
waiting for a reply from Azure on my PM to him before i post again... thanks.
...Could Ya'shenn just hurl some cellos at the yuan-ti instead?
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
I got your PM on background, but the info on the Realms went through one ear and out the other. I'll need a few days to gave a good concept some thought.
whow, so many here and no posting, lol...kick some ass in to activity
So I am thinking this poor jackass of a yuan-ti that is kicking the bard's tail is going to be in world of pain in a few seconds.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Well, he'll only be dead twice ove, since Ya'shenn can't seem to hit anything.
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!
Azure, you always send empty replies? lol.
And i know, some of my ideas wont work, because something did not happen, but its still all food for thought.. could u reply my pm? thnx.
Sorry, the PM didn't make much sense to me, and I deleted it. Send again plz. Sorry agin.
BTW you can all post actions, no Spot was good enough to se the .... well, you'll find out.
PM resend, + add text added.
After wiping the guards blood off his blade and armour Ar'dru again takes to the air, seeking to hover 10'-20' above the gazebo and keep watch over the surrounding area.
Is Ar'dru really flying over to the gazebo himself, without waiting for the rest of the party? They are vicious, or so I've heard.
Oh, and since Everybody's spot rolls were crap....
1=Kirath (who landed and is therefore fair game) 2=Ya'shenn, 3=Ii'jyka'vaar, 4=Du'minh, 5=Gy-Nath, 6=K'tch
The gardens work for me also. (Can't wait to launch some blasty-goodness into a flayer)