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Zimrazim wrote:I went

Zimrazim wrote:
I went through the 3.5 PHB section on combat again. If I'm reading it correctly, using a magic item of the rod/staff/wand variety does not provoke an attack of opportunity (and by extension, a dorje wouldn't either). Is this right?

If a dorje works like a wand it shouldn't provoke (DMG p245).

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Dunamin wrote:I guess

Dunamin wrote:
I guess they're off to do some more "duelling" later on.  ;) 

 

not whilst i am alive... Sticking out tongue

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Burning Spear

Burning Spear wrote:

Dunamin wrote:
I guess they're off to do some more "duelling" later on. Eye-wink

 

not whilst i am alive... Sticking out tongue

That part never bothered Vivec/Rey... (Tim Burton's Corpse Bride is an awesome movie by the way.)

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huh?, ehm, dont really get

huh?, ehm, dont really get the comment

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Burning Spear wrote:huh?,

Burning Spear wrote:
huh?, ehm, dont really get the comment

Vivec was charmed by a female githyanki vampire.  Laughing

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Ah, right... weeeeellll....

Ah, right... weeeeellll.... can never become something like that sooo... Sticking out tongue

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Burning Spear wrote:

'Burning Spear' wrote:
Ii'Jyka shoves Gy-Nath roughly off her, "Dont start playing my nanny now!.." she hisses through her teeth, but only loud enough to Gy can really hear it... then she nods, and says loud enough for Du'mihn to hear, "Thank you...brother.." she says with a smile that could freeze water instantly, but with enough

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sincerity that it does sound as if she might be grateful for the help, even though she resents it as well....

Easy, now... I think Gy is just doing his "I'm a model githyanki captain and taking care of my followers" thing. Cool

Nice bit of roleplaying, though.

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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She is not the easy going

She is not the easy going type... hehe.... (she has a feat called

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Sociopathic) so go figure Sticking out tongue

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Burning Spear wrote: (she

Burning Spear wrote:
(she has a feat called

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Sociopathic)

 That... explains a lot...  Laughing

 What does that feat do, exactly?  I'm not sure which book it's in.

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2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Zimrazim wrote: Burning

Zimrazim wrote:

'Burning Spear' wrote:
Ii'Jyka shoves Gy-Nath roughly off her, "Dont start playing my nanny now!.." she hisses through her teeth, but only loud enough to Gy can really hear it... then she nods, and says loud enough for Du'mihn to hear, "Thank you...brother.." she says with a smile that could freeze water instantly, but with enough

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sincerity that it does sound as if she might be grateful for the help, even though she resents it as well....

Easy, now... I think Gy is just doing his "I'm a model githyanki captain and taking care of my followers" thing. Cool

Nice bit of roleplaying, though.

My thoughts exactly. One can always entertain harmless fantasies, though. Laughing out loud (I've been watching too many series, lately)

 

B.S., I failed my Reflex saves so Du'minh would currently be down on the killing floor amidst the rest of the chaos. Speaking to him from Ii's level would likely equal shouting at this point.

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Dunamin wrote:Zimrazim

Dunamin wrote:
Zimrazim wrote:

Easy, now... I think Gy is just doing his "I'm a model githyanki captain and taking care of my followers" thing. Cool

Nice bit of roleplaying, though.

My thoughts exactly. One can always entertain harmless fantasies, though. Laughing out loud (I've been watching too many series, lately)

 

B.S., I failed my Reflex saves so Du'minh would currently be down on the killing floor amidst the rest of the chaos. Speaking to him from Ii's level would likely equal shouting at this point.

 

Edited IC post regarding needing to shout...

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SOCIOPATHIC [GENERAL]

You are numb to the feelings of others to the point of callousness.

Prerequisites: Con 13+,Cha 15 or less,6+ ranks in Intimidate skill, any non-good alignment.

Benefit: You gain a +3 bonus to all Willpower saving throws and an additional +1 to any save involving mind affecting magic.

(i think its out either  AEG's Feats book, or CompleteBook of Feats or Tome of Feats)

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Interesting...  Burning

Interesting... 

'Burning Spear' wrote:
ooc: is this another turn?

Dunno, but I think Du'minh and Ii should post their actions.  Sticking out tongue

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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I have a bit of difficulty

I have a bit of difficulty picturing the situation now, where what is etc... and how the staircases are..

 

and tactical wise more then even 2 turns should have gone by now...

2nd round, ready action, 3rd round behead halforc, 4th round move up to pamparts and get jumped on..then this round willbe 5th to declare... or something Smiling

or

2nd round, ready action, and behead halforc, 3th round move up to pamparts and get jumped on, 4th round start moving again?

 

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Posted. Dunno exactly where

Posted. Dunno exactly where I landed, but I assume its somewhere near Foreman, between Ya'shenn and Ar'dru.

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Yea, sorry for being

Yea, sorry for being liberal on the rounds.  Such is the nature of play-by-post, when I want to keep things moving.Picturing this;

round 0 - Ar'dru tries to behead Meathook but has trouble due to collar. Foreman speaks. Foreman's minions head into office 'building' (see description of Packinghouse interior).  Party arrives, Gy, Du , and Ii head up stairs.

round 1 - Githyanki trio move & slay minions on second office floor (same as first catwalk level).  Ar'dru throws thunderblast. Ya'shenn throws crystal. Workers on the killing floor jump on Ar'dru (he slays 2 with one AoO)

round 2 -Gy, Du, and Ii move up another level, Gy (with natural 20 on initiative for this combat) tackles Ii.  Du'minh takes down the catwalk.  Ii = gets an action now.  Ar'dru = gets an action now.  Ya'shenn = gets an action now.

Once again, I know I'm being a bit odd with order of actions, and the time span of a round, but ... 1) no map or miniatures 2) want to acknowledge posts 3) want to keep things moving 4) want to keep things exciting

 

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imo it means u r cutting me

imo it means u r cutting me short on rounds/ healing... Sticking out tongue

(and thats in addition to the fact u stated that my healing only properly works in 'combat/ adrelaline creating' situations, which downgrades that abiity sicnificantly)

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Azure wrote: Ya'shenn steps

'Azure' wrote:
Ya'shenn steps backward into the shed, hoping that the illithid cannot recognize the dorje by her doing so.

Not the dorje so much as the crystal.  18 Int psionic creature + psionic power storage crystal + some githyanki...

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Also, I think I'm going to

Also, I think I'm going to have to add "psionic power storage crystal" and "dorje" to my sig.

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Burning Spear wrote: imo it

Burning Spear wrote:

imo it means u r cutting me short on rounds/ healing... Sticking out tongue

(and thats in addition to the fact u stated that my healing only properly works in 'combat/ adrelaline creating' situations, which downgrades that abiity sicnificantly)

Sorry if it seems I'm scr*wing you on the healing. I don't mean to (well, maybe a little). Basicly nobody else heals as fast, for free, so I don't want to unballance things too much. The fast healing is OK as a counterbalance to the fact that Ii's strikes with her main weapon cause her to take some damage. Also, I didn't mean that she does NOT heal in non-combat situations, just that a non-combat "round" is much longer than a combat round, so she heals much more slowly when not chopping up others, which I think is totally in line with the feel of the character. Anyway consider the following: in the space of a couple of hours, she could go from knocking on death's door to fully healed, without compromising any other ability in the least, a feat nobody else on the team could accomplish, not even Gy-Nath who has a few levels on her. At best, Gy, as well as Ya'shenn and Ar'dru for that matter, could heal themselves (though I'd have to do the math to see if it was even possible to go from 1 hp to fully healed) but any amount of healing would compromise other abilities.

Anyway, once again, I hope you don't think I'm cutting you short too much, I'm just trying to keep things somewhat ballanced.

EDIT: Wow, the gang's all here (except for Weishan, who's in the woods anyway) 

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Technically, I'm not aware

Technically, I'm not aware of anything in the description of Concussion (or greater versions of the power) that requires a touch attack.  Heck, the description even indicates it ignores partial cover or concealment.  I figure Azure wants me to make a dice roll of some kind, though.  Sticking out tongue

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2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Azure wrote: At best, Gy,

Azure wrote:

At best, Gy, as well as Ya'shenn and Ar'dru for that matter, could heal themselves (though I'd have to do the math to see if it was even possible to go from 1 hp to fully healed) but any amount of healing would compromise other abilities.

I'm fairly sure that Ya'shenn could theoretically take herself from full HP to something like -22 HP in one round using Empathic Transfer.  Does that count?  Sticking out tongue

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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i think (even when

i think (even when voluntairy) u can onlu go to -9 or -10 Smiling, enough to kill yourself and heal a target by your max effect Sticking out tongue

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I'm Assuming Ar'dru is

I'm Assuming Ar'dru is grappled at the moment, Is that right? If so what would it take to get a hand free and light a burning dust?

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regarding Azure's reply on

regarding Azure's reply on my healing:

I am still not as good as regeneration, i still lose limbs and still lose my head etc... (loss of head in my case results in death), though as long as i stand on even -9 hp, i still heal a little each round, yes... (does fire still not allow me to heal, just like regen?), it does not anyway make me immortal...

 

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Imagine my IC post: jump off

Imagine my IC post: jump off rampart with arms outspread like a bird, FREE falling, rolling with her fall and getting up in a crouch then raising and hitting the Gnoll in his back in 1 fluid move/ fall... Laughing out loud

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Burning Spear wrote:Imagine

Burning Spear wrote:
Imagine my IC post: jump off rampart with arms outspread like a bird, FREE falling, rolling with her fall and getting up in a crouch then raising and hitting the Gnoll in his back in 1 fluid move/ fall... Laughing out loud

Freakin' Awesome! 

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Azure wrote: Burning Spear

Azure wrote:

Burning Spear wrote:
Imagine my IC post: jump off rampart with arms outspread like a bird, FREE falling, rolling with her fall and getting up in a crouch then raising and hitting the Gnoll in his back in 1 fluid move/ fall... Laughing out loud

Freakin' Awesome!

 Yeah, cinematic.  :)  Also, appreciated.

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Azriael wrote: I'm Assuming

Azriael wrote:

I'm Assuming Ar'dru is grappled at the moment, Is that right? If so what would it take to get a hand free and light a burning dust?

A successful roll to escape, shug off any further grapple attempts in the round, and light a burning dust on your turn the next round. 

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Wellllll ... technicly

Wellllll ... technicly you're right, Zim, but then again a dorje works like a wand, which implies you've got to point it. Also, haven't I been requiring a ranged touch attack with it all along?

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In one dragon there are

In one dragon there are character sketches of Dragon riders, and they are supposed to be not 100% sane or something, well, guess, Ii'Jyka is equally amongst them, and she loves jumping and falling like that (remember the duel with Gy, where she jumps swordpoint down at him), this is in a similar vein

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stupid system kicked me

stupid system kicked me whilst posting, sorry DP. ignore.

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Burning Spear wrote: In one

Burning Spear wrote:

In one dragon there are character sketches of Dragon riders, and they are supposed to be not 100% sane or something, well, guess, Ii'Jyka is equally amongst them, and she loves jumping and falling like that (remember the duel with Gy, where she jumps swordpoint down at him), this is in a similar vein

I'm trying to figure out whether you mean "dragon riders" as a small group of githyanki knights (like a prestige class), or whether you use it to refer to githyanki knights in general.

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2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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hehe, well, i meant

hehe, well, i meant Dragonriders in general, regardless of race or class, they are all just as 'insane'... Sticking out tongue

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Heh, I'd actually assumed

Heh, I'd actually assumed that the collars were psi dampeners, allowing only limited use of an Illithids powers as a part of the punishmnet. I had been planning to take them for future use once the battle was over. Laughing

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Just to be clear, Ya'shenn

Just to be clear, Ya'shenn is aiming at one of the barbarians grappling Ar'dru.

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1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Zim, if u wish, my

Zim, if u wish, my character would be willing to train you to hold a blade more sufficiently, in ther words:

train her to gain a lvl of fighter (or 2) ?

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Burning Spear wrote: Zim,

Burning Spear wrote:

Zim, if u wish, my character would be willing to train you to hold a blade more sufficiently, in ther words:

train her to gain a lvl of fighter (or 2) ?

She still has very average physical stats. Sticking out tongue

Once she levels, though, I think I may go for a few psionic powers that deal significant HP damage, but do not require attack rolls to use. There are also some 3.5 psionic classes that aren't as reliant on Vancian manifestation.

Edit:  I would actually not at all mind adding the Telekinesis ability.  It was actually on Ya'shenn's original character sheet as a racial ability (3.0 version of githyanki), uses a character's Intelligence bonus, and is fun to use creatively. 

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BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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I love multi classing

I love multi classing myself, i think any character can do with a fighter lvl 2, for feats and bab, and also perhaps a 3 lvl's of rogue...for skills skillpoints..specially with options like from Unearthed Arcana...

the good thing about fighter 2 is, that regardless of yr stats it gives u a boost of survivability... (depending also on the choice of feats u take)

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Hey, Azure -- based on what

Hey, Azure -- based on what the party knows from Grazz, do they have any reason to believe any more illithids are around?  (i.e., Bliss/Pigkiller)

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2) Roll a natural 1 on d20.
3) ?????
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There are actually some

There are actually some pretty good tactical uses for the levitate ability -- especially if you can levitate at will like an illithid can.

 #1:  Just levitate well out of melee range, but within convenient mind blast range.  If fighting a party of githyanki rangers, not so great, but most of the time this will significantly inconvenience an adventuring party.  Most humanoids (other than Ya'shenn) don't have a dorje of Negate Psionics around.

#2:   Levitate above a doorway with a readied grapple or Mind Blast action.

#3:  Levitate to the ceiling and move around hand-over-hand.  Especially good if the illithid has the stealth ability (rogue, assassin) or can cast or manifest invisibility.

There was a joke in the Goblins comic about an opponent with a readied action and an elevation bonus... 

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2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Azure wrote:  The

'Azure' wrote:
 

The reminants of Pig-Killer's collar are damaged by acid, however, and Ya'shenn can only read "Habitual consumption of ..."

Heh, heh, heh... 

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2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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Azure wrote:[eek, that's

Azure wrote:
[eek, that's what happens when I take a long time posting, I guess. Anyway, neither of the illithid have anything of value on them. Indeed, as opposed to every other illithid they've ever run into, these two do not wear fine expensive robes, but rather work-clothes and leather aprons. Their hands are even calloused, unheard of among illithids.]

Personally, I don't hope to find valuables on these flayers. They might be carrying information, however, one way or another - maps, names, directions, etc. The odd healing potion or two would also come in handy, of course... 

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Zimrazim wrote: There are

Zimrazim wrote:

There are actually some pretty good tactical uses for the levitate ability -- especially if you can levitate at will like an illithid can.

#1: Just levitate well out of melee range, but within convenient mind blast range. If fighting a party of githyanki rangers, not so great, but most of the time this will significantly inconvenience an adventuring party. Most humanoids (other than Ya'shenn) don't have a dorje of Negate Psionics around.

#2: Levitate above a doorway with a readied grapple or Mind Blast action.

#3: Levitate to the ceiling and move around hand-over-hand. Especially good if the illithid has the stealth ability (rogue, assassin) or can cast or manifest invisibility.

There was a joke in the Goblins comic about an opponent with a readied action and an elevation bonus...

Levitation is indeed a useful asset, though there are some significant risks involved...

Once you go up, you make yourself a clear target for ranged attackers - no thralls to provide cover. The average githyanki band may not have plenty of archers, but they would know of an illithid's levitation ability and employ psionics that don't need to overcome PR, use thrown weapons, or possibly dimension door on top of it.

Usually, you're effectively stranded while levitating, giving the enemy time to surround and cut off escape points. Moving against a ceiling goes very slowly, and wouldn't be hard to keep up with for forces on the ground.

I imagine a flayer using #1 would see trained gith warriors jumping for cover against its mind blast, then resort to pot shots while spread out.

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Dunamin wrote: I imagine a

'Dunamin' wrote:
I imagine a flayer using #1 would see trained gith warriors jumping for cover against its mind blast, then resort to pot shots while spread out.

Yeah, giths in general would be very familiar with levitate-related tactics.  A typical Prime adventuring party, though...  Smile

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Surprised at all by

Surprised at all by Ya'shenn's sadistic streak, Azure?  Sticking out tongue

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Hmmm...Azriael, I think

Hmmm...Azriael, I think Bliss's "insult" response was to Ya'shenn, not Ar'dru.  I could be wrong, tho'.

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I've edited the post so

I've edited the post so hopefully now it'll work either way

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Azriael wrote:I've edited

Azriael wrote:
I've edited the post so hopefully now it'll work either way

 Laughing

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Blegh, one night i am not

Blegh, one night i am not home whilst you all yap away, lol. have caught up here now, will read up IC now...

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If Ya'shenn were to put on

If Ya'shenn were to put on her ring of mind shielding, would it destroy her mindlink with K'tch, or merely suppress it until she takes the ring off again?

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BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

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