I downloaded all the PSCS documents that are out so far. Very nice. It makes me want to do another Planescape campaign, which was my primary setting in 2E. I'm concentrating on building a homebrewed campaign setting with its own cosmology now, but Planescape is still a fascinating setting I'd like to return to sometime.
I gathered that it might be dangerous to admit here, but some people consider me an artist.
The premise of my homebrewed world, Illiarth, is that thanks to certain events long ago, a hole was created in reality that caused a massive upheaval in the planes, lodging this world and its pocket cosmos somewhere in the obscure reaches of a greater multiverse. Through the hole, a large population of dragons came to inhabit the world. After initial upheaval, things went peacefully for millenia, until 400 years ago. At that time, something stirred them up and caused them to destroy almost all of civilization in the Dragon War. Thanks to intervention from the metallic dragons, civilization was preserved on one continent, but everywhere else the dragons rule. Now, on that continent things are mostly traditional D&D except with Renaissance level technology (Flintlock weaponry included) and great landships--levitating vessels that aren't quite airships, which cover long distances and help hold the vast kingdom of Goldmoor together. Several nations occupy the continent and a chain of islands to the north, and while there have been wars, there haven't been any large enough to satisfy the elder dragons, whose goal is to bring the last stronghold of civilization to its knees with one last war. Lingering effects from the rip in reality have resulted in large planar disturbances, where entire tracts of wilderness in some places on Illiarth actually have two locations--one on Illiarth, and one in the Outer Planes somewhere. The result of these disturbances is that some regions are perpetually untamable, being continually repopulated by extraplanar creatures.