Because I'm running a hell-centered game here on the boards, I've realized that the infernal hierarchy is missing devils that can fill a few specific roles. I may create some of these.
A list of these roles:
-Intelligence, science, magic, information, etc. (Baisically a devil that fills the role of arcanaloth, the only 2 devils with INT scores to do this well are Gelugons and Pit Fiends, and niether would be particularly inclined
-Spellcasters in general, Devils (and Demons too) need fiends who can use versatile magic because hiring mortals to make magic items, etc. is troublesome (this is the case with all of the fiendish exempelars and not so with celestials)
-Psionics-maybe one 'experimental' caste of divils might have psychic powers
-Versatile soldier-similar to real-life special forces soldiers-must be capable of working in small groups, training and arming mortals, wartime spying etc. (filling a Nycaloth's role) a cornugon or gelugon dosen't really do this very well.
-General purpose devil-probably just a human with devil traits and a few other spell like abilities. This caste would serve as infernal secretaries, craftspeople, servants, etc. It would also make it possible to play a non-mortal citizen of baator with a less crpling LA. They would follow a different promotion track--from soul-shells to thier current form. If they wanted a promotion further up they would probably be 'demoted' to a weaker kind of lesser Baatezu.
There are some new devils in Fiendish Codex II that fill some of those roles. The Steel Devils are good "traditional" soldiers and Paeliryons mange spy networks.
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