If anyone has any comments on the setting, please post them here. I would just like to know what other people think. Have a nice day.
Amethyst d20 (D&D 3.5/d20Modern) - A possible inspiration for the Urban PlaneScape Project
To be quite honest, my first reaction was "no". Now I'm not so sure. Sure, including Earth at first glance is a pretty bad idea. But Amythyst so damn far from our Earth that many of the old arguments about real-world politics spilling into PS isn't really valid. It'd draw a very neat compromise between those that wanted Earth really badly and those that didn't.
So my answer is a cautious "yes", cautious because I want to finish reading it before I make something final.
OK, now my answer is a cautious "no", because I still like it, but obviously there are some things that are untranslatable. Most importantly, there would need to be planes. Attricana and Ixindar for example, could be the different names for Elysium and Hades, respectively, and the only two realms that's known. Secondly, the tech level is too high in some places, and there's no easy answer for that.
So my answer is a cautious "yes", cautious because I want to finish reading it before I make something final.
I'm sorry, when I look at a setting, my automatic reaction is to see how it would fit into PS. PS being all about mixing cool settings together and this being a PS forum, it's a little too much to ask for people not to consider it.
But why is it stupid? Other than the fact that Amethyst is someone's work and it would be wrong to use it without their permission, I think it would've been a good idea. We did it to Eberron, and now there are two Eberrons: vanilla Eberron and PS Eberron with the PS cosmology. I don't remember the WotC rushing back to the printers to make sure Eberron was consistant with PS. And Eberron wasn't the first and certainly not the last, just look at Dragonlance! Amethyst wouldn't be so different.
And of course, not me, WotC, UPS, or Chris Dias would have any control over what people decide what to and what not to integrate in their own games.
I certainly don't mean to threaten Amethyst with UPS's needs and desires, and I agree that a merger is a bad idea. But it's possible, and I refuse to rule it out.
I certainly don't mean to threaten Amethyst with UPS's needs and desires, and I agree that a merger is a bad idea. But it's possible, and I refuse to rule it out.
If you want to integrate Amethyst into UPS (and I am not saying you do), then you will have to heavily gut the setting's fluff and rules by adding planes, removing high technology, and making magic and technology able to work together. The setting is that unique. Not to mention that the current itineration of the game is not OGL and infringes on several copyrights of various natures.
That's not entirely unique. Shadowrun has a very similar idea.
Pants of the North!
That's not entirely unique. Shadowrun has a very similar idea.
Actually, in some ways.. that is sorta a part of shadowrun. Cybernetics influences magical ability. The more cybernetics you have, the less magic you have. As a result, you can either be fairly resistant to magical/physical attack, but have no ability outside of your cybernetics, which need expensive repair and maintainance, or use magic, which is cheaper, but leaves you extraordinarily vulnerable to attack.
Um... sorry for being an imperialist?
the main idea yet remains the same between the two. and there are yet others that use magic and tech.
PS is ALL about inclusion. there is the normal stuff with sigil and the planes but also remember PS is about all material planets (ie different campaign settings) being included in one although mostly as window dressing or someplace to visit one time. One reason I was rather anoyed WoTC left us in the mud and did eberon with its very own very specified cosmology.
Why is Eberron "wrong?" It actually starts out with a good series of premises. It first supposes a high level of widely useful magic, then extrapolates likely consequences of most people above the lowest level of peasantry having free access to magical technology/healing. It also then supposes that most high-powered magic is rare, and then goes from there. It's a pretty interesting idea overall.
Shadowrun itself IS the magic/tech hybrid setting that spawned most of the 'future age' magic/tech hybrid settings, along with RIFTS, Warhammer 40k, and a few other such games. It's by no means unoriginal either. It also grapples with the idea of a magic/tech split, but bases it around a different concept. Tech and magic don't exactly mix, but they don't always destroy another. Rather, there's degrees of failure. You want to make a Shadowrun hermetic mage with a bunch of headware memory for his library, you can do that, but you sacrifice some of your casting ability, as your link with nature is somewhat lost. It also places itself in a genre setting that didn't EXIST before the early 80's... which means it came largely sprung whole out of a few pre-existing concepts, neither of which had been applied heavily to one another at the time.
In a way, Shadowrun uses degrees of failure as part of it's ideology, since the genre it's most heavily based off of is about shades of grey. It works in concert with the genres it's riffing off of. It's a mix of Tolkien and Gibson... ancient lore and modern grit. The ideology is there, but it's subsumed within a variety of other competing ideologies... technology vs. magic, humans vs. technology, magic vs humans, man vs. society, society vs itself, greed and lust vs sacrifice and chivalry, man vs. self, man vs the ideal... these are elements of the fantasy genres it uses. Yours focuses heavily on the tech vs. magic, while it focuses far less heavily on it. It is still there though.
I like Shadowrun a lot. It's actually one reason I like the idea of UPS. Their basic genre idea offers a balance of fantasy to grit and reality that serves to highlight both aspects without making everything fall apart.
Oh, I dont know about that. You would be surprised what you can find tucked away in the corners of an infinite number of realities, each of which is infinatly large.
Juts because magic has differant effects there doesn't mean anything. Look at Athas (Dark Sun setting) The Defiler/Preserver magic system is significantly differant from magic on, say, Oerth. Does that make it incompatible? No. It makes it interesting.
And while I believe that Eberron could have been done better, I like a few of the ideas they had. Yes Ive seen the powers of an Artificer be horribly abused by a player, but I've also seen a Warforged villain make a wonderful opponent. (Never before have I heard such... interesting curses as when the party realized that the Warforge could not only be repaired, buy it kept upgrading itself to counter their most often used spells.)
Oh, I dont know about that. You would be surprised what you can find tucked away in the corners of an infinite number of realities, each of which is infinatly large.
Juts because magic has differant effects there doesn't mean anything. Look at Athas (Dark Sun setting) The Defiler/Preserver magic system is significantly differant from magic on, say, Oerth. Does that make it incompatible? No. It makes it interesting.
um see thats the thing in PS there is a very easy way to deal with uppity campaigns that have rules like this. cutters just laugh about silly primes thinking that their belief is gona overpower the rest of the multiverse or that they are even special. see there are plenty of material plane worlds where strange things happen but thing is they only happen on that world and in that crystal sphere (I don't particuraly like the crystal sphere part in genaral but that isn't a discussion for here).
You shouldn't feel compelled to merge Amethyst and UPS just because other people do. There. Problem solved.
That, or just have the magicians from there use magic that way, and the mages from everywhere else work their way. Just like Torillean mages still use the Weave and Shadoweave on the planes, and Athasian still magicians suck out the life of nearby organisms.
And they're all very confused when they run into each other, and the planars smirks knowingly.
Look, I linked to Amethyst so that it could be used as an inspiration for the UPS. But if you want to merge the real world of Earth (which Amethyst is a future version of) with the UPS, then be my guest, even though you really shouldn't since there is a large amount of religious baggage (all real world religions still exist in Amethyst relatively unchanged).
P./S. I don't like the idea of Crystal Spheres/Phlogiston and hope they aren't used in SJ 3.5. Other than that, things such as The Arcane, Beholders, Dwarven Citadels, Giff, Neogi, Pirates of Giff, Scro, and Giant Space Hamsters are just fine.
Uh... I may be mistaken, but I could have sworn that the Crystal Spheres and Phlogiston were major parts of the setting. I mean, its like saying that you would rather see PS without portals and divine realms. Can it be done? Probably. But it takes away a lot of the setting with it.
Uh... I may be mistaken, but I could have sworn that the Crystal Spheres and Phlogiston were major parts of the setting. I mean, its like saying that you would rather see PS without portals and divine realms. Can it be done? Probably. But it takes away a lot of the setting with it.
I like the phlogiston as a kind of 'hyperspace', but I've always thought the crystal spheres were silly. I think they were only introduced to explain how Krynn's star systems are so weird.
Pants of the North!
Maybe you have too SF-ish view of spelljammer. It's fantasy in space as imagined by the philosophers of old
See this:
http://www.henry-davis.com/MAPS/Ancient%20Web%20Pages/105.html
To bring this back on topic, as I have said before, Amethyst is an inspiration for the UPS, nothing more and nothing less. If you were to merge it with UPS, there would be numerous rules problems (magic affecting technology, etc.), religious baggage (all real world religions exist in Amethyst completely unchanged), copyright problems (Amethyst belongs to Chris Dias, and as written infringes on several copyrights of various natures, mainly artwork- and D&D-related, and is totally unofficial with regards to D&D), and whatever else comes up.
So just use it as an inspiration for your little UPS, nothing more and nothing less.
I think the topic is no longer about actually integrating it with UP. Will it be added? I dont think so. Should it be added? Not in my opinion.
But could it be added?
Thats where we are right now. I dont think it will be added. It might be used for inspiration. But by saying that a setting can not be added to a multiverse specifically designed to be compatible with nearly any setting available... well... you have to accept that a few people are going to try and show how such a thing can be done.
And before you repeat yourself:
Yes, I realize that in this setting magic destroys tech, and that all modern religions are still around and unchanged (which seems a little odd to me, considering how much some religions have changed in the last few hundred years, when this is supposedly thousands of years in the future)
only problem is that there were still plenty of referances to high technology making it not really fantasy in space and such.
Crystal spheres are the only way to include krynn in anything without some very strange mechanisms in place to change the stars around. course in some of the books (late chronicles) it was hinted to that perhaps krynn was supposed to be in a PS setting.
[admin hat]
If the tone of this thread gets much more confrontational I'm going to have to pull out the cold water hose and cool it down. Please don't make me do that - I always have to mop the water off the floor afterwards.
[/admin hat]
I'd like to request having this thread deleted, since I am currently unable to do it myself.
How the hell did this become such an emotive issue? It's just a game, and games should be taken lightly. We're not soccer fans here.
least we can't headbutt each other in the chest.
Well, thanks for the link. Not sure if this is the direction we want to go, but it does seem that you put in a lot of thought into this setting.