I've crafted an adventure hook in the form of a short fiction passage. I'd be interested in thoughts/opinions, especially from players of the Dragonlance campaign setting. I'd also like to know what I can/should do to make this into an article on the website. Should I make it into a full adventure/series of adventures? Keep it as a hook? Expand on characters or locations?
Setting: Tavern in the Lower Ward of Sigil
Hey wait! Don’t get up. I got something good for you this time, a genuine dark that no one’s heard before now, I swear it. You know the chant about the Dark Queen of Kyrnn right? The power that died not too long ago? Well it wasn’t for lack of faith, let me tell you. She got turned into a mortal by her brother Paladine, who stepped down from his post to make it happen. You know what that means? Her whole realm in Baator is still in one piece, it's just sitting there empty. Now before you go callin’ me barmy, listen to this. That realm’s made up of her great temple, which she tried to relocate to the prime at one point, but when it was sent back not all of it landed in the Nine. There’s this big hunk of it that fell into the Plane of Ash, and while the Baatezu might think they’ve got their plane sealed up tight as a dwarf's bum there’s a portal in that part of the temple they don’t know about. Its wide open, and I know someone who can take us there.
Who? This slaadi fellow with a kip on the first layer of Pandemonium.
No, I don’t trust him, would you? But that’s not the point. He can get us to the Plane of Ash and then it’s a quick trek to the burnt out hunk of her former highness’ realm and then we’re in. Think about it. The treasure trove of a genuine greater power, one of two that built a whole world from scratch. Think about it! Even if we couldn’t use half the stuff we found, we could fence it to fiends and proxies and powers all over the planes. We’ll be rich if we can pull it off!
Sounds like fun... and that things aren't as simple as they first appear.
Nothing to see here. Move along.