Greetings, as some of you may know I have been working on a module for a starting Planescape campaign, set post-FactionWar, in a school environment in Sigil called “The Toymaker’s Mansion.” I would like to do some playtesting of sorts, and run an online play-by-post board game and am now looking for people who might be interested in making characters for the game. I have run this game once as a one-shot tabletop game, with a fair amount of success, but that time all characters were pre-generated.
The action of the game will focus around a large mansion in the slags area of the Hive ward, nominally in control of the Fraternity of Order. The mansion itself is filled with the constructs and experiments of a former Fraternity member and was bequeathed to the Guvners upon his death. The player characters will be students in a school run by the constructs of the mansion which are following the wishes and programming of their late creator. At first the Guvners attempted to stop the schools from forming and to take the children back where they came from, but since then they have given up and look at the growing school as a possible recruiting ground for new members and as an example of the “triumphant march of progress;” besides most of them are too busy using the place’s many and well stocked, and automated laboratories for their own important research to have to worry about keeping track of stray children.
Characters for this game will be created by the players. The characters will start out at level 1 and be juvenile for their race. This means that several races might have their ECLs reduced because of undeveloped abilities etc. Most every child that finds their way to the mansion and becomes a student is an orphan of some variety, either through actual lack of parents or simply because they have no one watching out for them.
Kewl, as long as it is played through email and not on forums ill give it a shot. Whats the character generation rules and restrictions? Either tell here or email me details
Hugz
Barkin