Because I think there's a need for some discussion about character classes on the planes.
Martial Classes
"Among all the bashers you find out there in the planes, most of them rely on pure skill and physical training. It's what some greybeards describe as"martial power". Easily among some of the most underestimated skills, but more common than all the others you find out there.
Why is such a mundane seeming source of power so common among the planes a body might ask? Well that's because such abilities don't rely on any screed such as esoteric training, misplaced faith or anything that barmy. You see, with the rules of reality varying between plane to plane, the most reliable thing should be a basher's own wits and might. Martial abilities don't require too much for a basher to know, and therefore it's the most common out there. With that being said, as common as you'll find plenty of bashers with martial training, true bloods with martial training are hard to find. Most bashers with martial training are merely thugs, knights of the post and other berks.
The mightiest most top shelf bloods with martial training can fight off hordes of the Blood War with little effort, they can wrestle a proxy down and easily nick some lizard to the dead-book. Just like anything else it relies on constant dedication, the right mindset and constant adversity. What martial abilities lack is anything flashy, through martial training a cutter is not going to be flying through the air (unless they have wings), they're not going to be jumping across the planes under their own powers, she can't create something from nothing or rewrite the laws of reality. For some, many would see that as a limitation, and it's perhaps why there aren't bloods everywhere with such abilities, but the greatest of such bashers rely on their canniness just like many others.
So who among the planes have need for a cutter with a good swordarm who knows what they're doing? Well the answer is everybody. Every single one of the former factions had a need for such bashers. The training and dedication, have given many such bashers the right mindset and view of how the 'verse is to excel in their factions. Some would say that martial training drives them more than it does with many other bashers. They have less to take as granted with such abilities, bringing quite a few of them to the top-shelf of their respective factions.
The Hardheads, Mercykillers and Sinkers had plenty of uses for fighters, and while most of those bashers were nothing more than common thugs there was always a few bloods among them. The Anarchists and Sensates attracted plenty of rogues who were quick with a blade and good with the words that came out of their brainbox, some of the most subtle and canniest bloods were such. Certainly among my former faction and many others, a cutter such as a ranger who's good in the infinite wilderness and cities of the planes were in demand. And everyone always had a need for a warlord, a basher that's as good at fighting as they are at leading, as it's an inevitable truth that there will always be conflict among the planes. And it's not just the factions that had use for such bashers, even the powers themselves saw such uses for them."
-Rayl Whitespoon (CN female githzerai swordmage) former academy trainer of the Fated
Mind if I add this to the PS4E discussion thread to be included?